Richard HP: 2/4 PP: 2/2 Containers: [*] Satchel (4 Slots) [*] Backpack (6 Slots) Satchel (3.6/4.0): [1] Scroll of Lesser Regeneration (1 Slot) [1] Scroll of Lesser Treasure Detection (1 Slot) [1] Curative Water (0.5 Slot) [1] Handbill (0.1 Slot) Backpack (5.0/6.0): [1] Silver Shortsword (3 Slots) (13/15) [1] Minature Spear (2 Slots) (18/20) Spells (1/3): [X] Lesser Regeneration (+2 HP; +1 HP per 5 turns for 20 turns after) (2 PP) Stats Knowledge 3 Strength 3 Personality 3 Will 3 Action Points 4 Intrinsics: Lucky (Unidentified) Loresearcher (Identified) Allows the character to identify magic items of a non-violent nature, and read spell scrolls (albeit not learning the spells; that ability must be aqcuired through a Tome of Knowledge or surviving long enough into the game.) to produce their effects. Instead of rolls, the guessing game is made; 3 tries is standard, and the closer you are for each one, the better the result. For example, if 2 tries are allowed and the guesses are 6 and 5, then you take no damage; if they're 6 and 10, you take 2 HP of damage. Action points can be added to any result to make it better.