on *:text:!dmcommands*:#:{ if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if (%chandm != $chan) { HALT } mode $chan +m msg $chan 12 Dm'ing Is Being HALTED For4 3 12Seconds Wait For4 -m. if (%commandhalt2 [ $+ [ $nick ] ] != $null) { HALT } if (%commandhalt != $null) { notice $nick 12I am currently sending commands to somebody else.05 Please wait. set %commandhalt2 [ $+ [ $nick ] ] yes HALT } unset %commandhalt2* set %commandhalt yes timer 01 10 unset %commandhalt msg $nick 4DM SPECIAL COMMANDS. 12These Require Special Type N First For Some Of These 7:: 12!Gmaul 7::4 100% Spec 7::12 !Dds 7::4 25% Spec 7:: 12!Mbow 7::4 20% Spec 7:: 12!ND2h 7::4 50% Spec 7::12 !Dmace 7::4 25% Spec 7:: 12!Nanchor 7::4 50% Spec 7:: 12!Ndscim 7::4 60% Spec 7:: 12!Nwhip 7::4 55% Spec 7:: 12!Ndaxe 7::4 60% Spec 7:: msg $nick 12These Require No Special 7:: 12!Guth 7::4 Max 25 7::4 1/5 Chance To Heal 7::12 !Whip 7::4 Max 30 7:: 12!Anchor 7::4 Max 35 7:: 12!Dscim 7::4 Max 25 7:: 12!Maul 7::4 Max 27 7:: 12!Barrage 7::4 Max 20 7:: 12!DHally 7::4 Max 25 7::12 !Maul 7::4 Max 20 7::12 !Cbow 7::4 Max 31 7:: 12!Xbow 7::4 Max 25 7::12 !D2h 7:: 4Max 33 7:: 12!Eat 7:: 4Heals 20 7:: mode $chan -m } on *:text:!dmhelp*:#:{ msg $nick 2OTHER COMMANDS. 7:: 12!Dmstop 7::4 Stops DM. Requires two people to initiate. 7:: 12!Dmcheck 7::4 Display current Win/Lose record, K/D ratio, gold, items. 7:: 2!Dmbuy 7::4 Displays information to buy Rsgp. 7:: 12!Dmmods 7::4 Tells You What Game Moderators On Online For Help. } on *:text:!gmaul*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 100) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 100 set %dmhit1 $rand(0,25) set %dmhit2 $rand(0,25) set %dmhit3 $rand(0,25) if (%dmhit1 < 0) { set %dmhit1 0 } if (%dmhit2 < 0) { set %dmhit2 0 } if (%dmhit3 < 0) { set %dmhit2 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Granite Maul Special and hits a4 %dmhit1 $+ , %dmhit2 12and4 %dmhit3 $+ ! set %dmhit $calc( %dmhit1 + %dmhit2 + %dmhit3 ) dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!dbow*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 25) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 25 set %dmhit1 $rand(0,21) set %dmhit2 $rand(0,21) if (%dmhit1 < 0) { set %dmhit1 0 } if (%dmhit2 < 0) { set %dmhit2 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Dragon Bow Special and hits a4 %dmhit1 12and4 %dmhit2 $+ ! set %dmhit $calc( %dmhit1 + %dmhit2 ) dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!dds*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 25) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 25 set %dmhit1 $rand(0,23) set %dmhit2 $rand(0,23) if (%dmhit1 < 0) { set %dmhit1 0 } if (%dmhit2 < 0) { set %dmhit2 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his DDS Special and hits a4 %dmhit1 12and4 %dmhit2 $+ ! set %dmhit $calc( %dmhit1 + %dmhit2 ) dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!nd2h*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 55) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 60 set %dmhit $rand(0,45) if (%dmhit < 11) { inc %dmhit 1 | set %dmwhip 1 } if (%dmhit > 10) && (%dmhit < 35) { inc %dmhit 2 | set %dmwhip 2 } if (%dmhit == 35) { inc %dmhit 5 | set %dmwhip 5 } if (%buydmmod == yes) { } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Dragon Two Hander special and hits a4 %dmhit $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!nwhip*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 55) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 55 set %dmhit $rand(0,30) if (%dmhit < 11) { inc %dmhit 1 | set %dmwhip 1 } if (%dmhit > 10) && (%dmhit < 35) { inc %dmhit 2 | set %dmwhip 2 } if (%dmhit == 35) { inc %dmhit 5 | set %dmwhip 5 } if (%buydmmod == yes) { } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Whip Special and hits a4 %dmhit $+ , 12which includes a + $+ 4 %dmwhip 12bonus! if (%dmwhip == 5) { msg $chan %dmlogo 4 $nick 12Also steals 20% special meter from4 %dmotherperson $+ ! inc %dmspec [ $+ [ $nick ] ] 20 dec %dmspec [ $+ [ %dmotherperson ] ] 20 } dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!cbow*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,30) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Crystal Bow and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!eat*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } if (%dmfood [ $+ [ $nick ] ] < 1) { notice $nick %dmlogo 12 You Ran Out Of Sharks! | HALT } dec %dmfood [ $+ [ $nick ] ] 1 inc %dmhealth [ $+ [ $nick ] ] 20 msg $chan %dmlogo 4 $nick 12Eats a shark and heals 4 2012 hp! dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmfood [ $+ [ $nick ] ] sharks left. } on *:text:!dmace*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 25) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 25 set %dmhit $rand(0,20) if (%dmhit > 20) { set %dmhit $rand(0,20) } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his DMace Special and hits a4 %dmhit $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!nanchor*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 50) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 50 set %dmhit $rand(0,30) if (%dmhit < 15) { set %dmhit $rand(0,45) } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Anchor Special and hits a4 %dmhit $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!guth*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,30) set %dmrand1 $rand(1,3) if (%dmrand1 == 1) { set %dmguth yes } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Guthans and hits a4 %dmhit $+ ! if (%dmguth == yes) { msg $chan %dmlogo 4 $nick 12Activated his Guthans Special And Heals4 %dmhit 12Hp! | inc %dmhealth [ $+ [ $nick ] ] %dmhit } dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit unset %dmguth dmregen $nick %dmotherperson } on *:text:!ndscim*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 60) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 60 set %dmhit $rand(0,25) set %dmrand1 $rand(1,20) if (%dmrand1 == 1) { set %dmscima yes } set %dmrand2 $rand(1,10) if (%dmrand2 == 1) { set %dmscimb yes } set %dmrand3 $rand(1,2) if (%dmrand3 == 1) { set %dmscimc yes } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Dscim Special and hits a4 %dmhit $+ ! if (%dmscima == yes) { msg $chan %dmlogo 4 $nick 12Also gains an extra4 100% 12worth of special meter! | inc %dmspec [ $+ [ $nick ] ] 100 } if (%dmscimb == yes) { msg $chan %dmlogo 4 $nick 12Also gains an extra4 40% 12worth of special meter! | inc %dmspec [ $+ [ $nick ] ] 40 } if (%dmscimc == yes) { msg $chan %dmlogo 4 $nick 12Also STEALS4 10% 12special meter from4 %dmotherperson $+ ! | inc %dmspec [ $+ [ $nick ] ] 10 | dec %dmspec [ $+ [ %dmotherperson ] ] 10 } dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!daxe*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 60) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 60 set %dmhit $rand(1,5) if (%dmhit < 2) { set %dmhit 0 } if (%dmhit > 3) { set %dmhit 60 } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Daxe Special and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!whip*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,29) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Whip and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!boo*:#: { if (%otherdmbot == yes) { HALT } if ($nick !isin %adminsdm) { notice $nick %dmlogo You are not an admin! | HALT } if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(99,99) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12Shows [ %dmotherperson ] A Mirror And Watches Him Faint! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!ak-47*:#: { if (%otherdmbot == yes) { HALT } if ($nick !isin %adminsdm) { notice $nick %dmlogo You are not an admin! | HALT } if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(45,99) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12Aims Her Ak-47 At Her Oponnent, And..POW! Hits A %dmhit dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!mbow*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmspec [ $+ [ $nick ] ] < 25) { notice $nick %dmlogo You do not have enough special meter! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } dec %dmspec [ $+ [ $nick ] ] 20 set %dmhit1 $rand(0,13) set %dmhit2 $rand(0,13) if (%dmhit1 < 0) { set %dmhit1 0 } if (%dmhit2 < 0) { set %dmhit2 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Mage Bow Special and hits a4 %dmhit1 12and4 %dmhit2 $+ ! set %dmhit $calc( %dmhit1 + %dmhit2 ) dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson notice $nick %dmlogo You now have %dmspec [ $+ [ $nick ] ] special bar. } on *:text:!xbow*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,25) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his X Bow and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!barrage*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,25) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses a Ice Barrage and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!d2h*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,35) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Dragon Two Hander and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!dhally*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,27) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his Dragon Hallaberd and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!maul*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,8) if (%dmhit != 4) { set %dmhit $rand(0,35) } if (%dmhit == 4) { set %dmhit $rand(12,20) } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his maul and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!anchor*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,4) if (%dmhit != 4) { set %dmhit $rand(0,22) } if (%dmhit == 4) { set %dmhit $rand(0,21) } if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his anchor and hits a4 %dmhit $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } on *:text:!dscim*:#:{ if (%otherdmbot == yes) { HALT } if ($nick == %dmnick1) { set %dmotherperson %dmnick2 } if ($nick == %dmnick2) { set %dmotherperson %dmnick1 } if (%chandm != $chan) { HALT } if (%dm != on) { notice $nick %dmlogo There is no current DM going on! Type !DM to start! | HALT } if (%dmnick1 == $nick) && (%dmnick2 == $nick) { notice $nick %dmlogo You are not in the DM! | HALT } if (%dmturn != $nick) { notice $nick %dmlogo It is not your turn! | HALT } set %dmhit $rand(0,20) if (%dmhit < 0) { set %dmhit 0 } if (%dmspec [ $+ [ $nick ] ] > 100) { set %dmspec [ $+ [ $nick ] ] 100 } msg $chan %dmlogo 4 $nick 12uses his dscim and hits a4 %dmhit $+ , 12and also regenerates an extra 4 5% 12special meter! inc %dmspec [ $+ [ $nick ] ] 5 dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $nick %dmotherperson } alias dmregen { if (%otherdmbot == yes) { HALT } inc %dmspec [ $+ [ $1 ] ] 5 if (%dmspec [ $+ [ $1 ] ] > 100) { set %dmspec [ $+ [ $1 ] ] 100 } set %dmturn $2 msg %chandm %dmlogo 4It is now12 $2 $+ 4's turn! if (%dmhealth [ $+ [ %dmnick1 ] ] > 99) { set %dmhealth [ $+ [ %dmnick1 ] ] 99 } if (%dmhealth [ $+ [ %dmnick2 ] ] > 99) { set %dmhealth [ $+ [ %dmnick2 ] ] 99 } if (%dmturn != $me) { msg %chandm %dmlogo 12Health:4 %dmnick1 $+ (05 $+ %dmhealth [ $+ [ %dmnick1 ] ] $+ ) $+ 4 %dmnick2 $+ (05 $+ %dmhealth [ $+ [ %dmnick2 ] ] $+ ) unset %dmwait } set %dmwait on dmcheck } alias dmcheck { if (%otherdmbot == yes) { HALT } if (%dmhealth [ $+ [ %dmnick1 ] ] < 1) { mode $chan +m msg %chandm %dmlogo 4 %dmnick1 12has fallen to the ground, while4 %dmnick2 12celebrates a glorious win!4 %dmnick2 12wins! inc %losedm [ $+ [ %dmnick1 ] ] inc %winsdm [ $+ [ %dmnick2 ] ] set %golddm1 $rand(350,500) set %golddm1 $calc(%golddm1 + %dmhealth [ $+ [ %dmnick2 ] ] - %dmhealth [ $+ [ %dmnick1 ] ] + %dmspec [ $+ [ %dmnick2 ] ] - %dmspec [ $+ [ %dmnick1 ] ]) if (%dmnick2 != $me) { notice %dmnick2 12You win04 %golddm1 12Dm Gold! } inc %golddm [ $+ [ %dmnick2 ] ] %golddm1 inc %allgolddm [ $+ [ %dmnick1 ] ] %golddm2 inc %allgolddm [ $+ [ %dmnick2 ] ] %golddm1 if (%listdm2 [ $+ [ %dmnick1 ] ] != $null) { set %listdm [ $+ [ %dmnick1 ] ] %listdm2 [ $+ [ %dmnick1 ] ] } if (%listdm2 [ $+ [ %dmnick2 ] ] != $null) { set %listdm [ $+ [ %dmnick2 ] ] %listdm2 [ $+ [ %dmnick2 ] ] } timer 1 8 /mode $chan -m unset %listdm2* unset %dm* halt } if (%dmhealth [ $+ [ %dmnick2 ] ] < 1) { mode $chan +m msg %chandm %dmlogo 4 %dmnick2 12has fallen to the ground, while4 %dmnick1 12celebrates a glorious win!4 %dmnick1 12wins! inc %losedm [ $+ [ %dmnick2 ] ] inc %winsdm [ $+ [ %dmnick1 ] ] set %golddm1 $rand(350,500) set %golddm1 $calc(%golddm1 + %dmhealth [ $+ [ %dmnick1 ] ] - %dmhealth [ $+ [ %dmnick2 ] ] + %dmspec [ $+ [ %dmnick1 ] ] - %dmspec [ $+ [ %dmnick2 ] ]) if (%dmnick1 != $me) { notice %dmnick1 12You win04 %golddm1 12Dm Gold! } inc %golddm [ $+ [ %dmnick1 ] ] %golddm1 inc %allgolddm [ $+ [ %dmnick1 ] ] %golddm1 if (%listdm2 [ $+ [ %dmnick1 ] ] != $null) { set %listdm [ $+ [ %dmnick1 ] ] %listdm2 [ $+ [ %dmnick1 ] ] } if (%listdm2 [ $+ [ %dmnick2 ] ] != $null) { set %listdm [ $+ [ %dmnick2 ] ] %listdm2 [ $+ [ %dmnick2 ] ] } timer 1 8 /mode $chan -m unset %listdm2* unset %dm* halt } dmaiturn } on *:load:{ set %dmlogo 04[05DM04] unset %dm* :genderdm set %genderdm $?="Are you a guy or girl? Please type GUY or GIRL." if (%genderdm == guy) { set %genderdm his } if (%genderdm == girl) { set %genderdm her } if (%genderdm != her) && (%genderdm != his) { goto genderdm } set %buydmmod $?="Do you want Buy Mod enabled? (Lets people buy items with gold they earn, recommended.) $+ $crlf $+ Answer Y/N." if (%admindm == y) || (%admindm == yes) { set %buydmmod yes } if (%admindm == n) || (%admindm == no) { set %buydmmod no } :admindm set %admindm $?="Do you want any Admins? (They can edit basically anything, even during a game. Only aliases of course. $+ $crlf $+ Answer Y/N." if (%admindm == y) || (%admindm == yes) { set %admindm yes set %adminsdm $?="What are the nicks of what Admins you want? Type a comma inbetween each. No spaces." } if (%admindm == n) || (%admindm == no) { set %admindm no } if (%admindm != yes) && (%admindm != no) && (%admindm != y) && (%admindm != n) { goto admindm } set %chandm $?="What channel do you want your DM script to be in? (Default: #chatdm )" set %copymod $?="Do you want CopyMod Beta on? (While fighting the bot, it imitates your items. (YES/NO, Y/N)" if (%copymod == n) { set %copymod no } if (%copymod == y) { set %copymod yes } } alias dmadmins { if (%otherdmbot == yes) { HALT } if ($1 == $null) { set %adminsdm $?="What are the nicks of people you want as admins?" halt } set %adminsdm $1- halt } on *:text:!dmadmin*:#: { if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if (%otherdmbot == yes) { HALT } if ($nick !isin %adminsdm) { notice $nick %dmlogo You are not an admin! | HALT } if ($2 == commands) || ($2 == $null) { msg $nick %dmlogo 4ADMIN COMMANDS msg $nick %dmlogo 4An 2underlined 4line means YOU put that info in. msg $nick %dmlogo 4If something is2 bold underlined, 4it means it is optional. msg $nick %dmlogo 7:: 4!Dmadmin Edit 2type amount other 7- 4Edits2 type 4to2 amount. msg $nick %dmlogo 7:: 4EDIT COMMANDS2 (type) msg $nick %dmlogo 7:: 4!Dmadmin Edit hp2 amount person 7- 4Edits person's Health to amount 7::4!Dmadmin edit wins 2amount person 7- 4Edits person's Win amount to amount 7:: 4!Dmadmin Edit loses 2amount person 7- 4Edits person's Lose amount to amount 7:: 4!Dmadmin Edit special 2amount person 7- 4Edits person's Special Meter to amount 7:: msg $nick %dmlogo 4!Dmadmin Edit vote 2amount 7- 4Edits the current amount of votes to end the game to amount 7:: 4!Dmadmin Edit gold 2amount person 7- 4Edits person's gold amount to amount 7:: 4!Dmadmin Edit person2 number person 7- 4Changes number's game position to person's. 2If person is unspecified, it's you. 7:: 4!Dmadmin Edit copymod on/off 7- 2Changed Copy Mod to On or Off 7:: } msg $nick %dmlogo 7:: 4DM NUMBER SYNTAX FOR ABOVE COMMAND7: 4number 7: 4person who first said 4!DM. number 27: 4person who accepted DM by typing !DM second. halt } if ($2 == edit) { if ($3 == gold) { set %golddm [ $+ [ $5 ] ] $4 notice $nick %dmlogo $5 $+ 's Gold set to $4 $+ . halt } if ($3 == hp) { set %dmhealth [ $+ [ $5 ] ] $4 notice $nick %dmlogo $5 $+ 's Health set to $4 $+ . halt } if ($3 == wins) { set %winsdm [ $+ [ $5 ] ] $4 notice $nick %dmlogo $5 $+ 's Wins set to $4 $+ . halt } if ($3 == loses) { set %losedm [ $+ [ $5 ] ] $4 notice $nick %dmlogo $5 $+ 's Loses set to $4 $+ . halt } if ($3 == special) { set %dmspec [ $+ [ $5 ] ] $4 notice $nick %dmlogo $5 $+ 's Special Meter set to $4 $+ . halt } if ($3 == vote) { set %dmstopcount $4 notice $nick %dmlogo Votes to end the game now $4 $+ . halt } if ($3 == copymod) { if ($4 != on) && ($4 != off) { notice $nick %dmlogo Please type !dmadmin edit copymod on/off halt } set %copymod $4 notice $nick %dmlogo CopyMod now $4 halt } if ($3 == buydmmod) { if ($4 != on) && ($4 != off) { notice $nick %dmlogo Please type !dmadmin edit buydmmod on/off halt } set %copymod $4 notice $nick %dmlogo Buying Mod now $4 halt } if ($3 == person) { if ($5 == $null) { if ($4 == 1) { if (%dmturn == %dmnick1) { set %dmturn $nick } set %dmhealth [ $+ [ $nick ] ] %dmhealth [ $+ [ %dmnick1 ] ] set %dmspec [ $+ [ $nick ] ] %dmspec [ $+ [ %dmnick1 ] ] notice $nick %dmlogo You are now in the place of %dmnick1 $+ . msg %dmchan %dmlogo 4 $nick 12is now in the place of4 %dmnick1 $+ . set %dmnick1 $nick halt } if ($4 == 2) { if (%dmturn == %dmnick2) { set %dmturn $nick } set %dmhealth [ $+ [ $nick ] ] %dmhealth [ $+ [ %dmnick2 ] ] set %dmspec [ $+ [ $nick ] ] %dmspec [ $+ [ %dmnick2 ] ] notice $nick %dmlogo You are now in the place of %dmnick2 $+ . msg %dmchan %dmlogo 4 $nick 12is now in the place of4 %dmnick2 $+ . set %dmnick1 $nick halt } } if ($5 != $null) { if ($4 == 1) { if (%dmturn == %dmnick1) { set %dmturn $5 } set %dmhealth [ $+ [ $5 ] ] %dmhealth [ $+ [ %dmnick1 ] ] set %dmspec [ $+ [ $5 ] ] %dmspec [ $+ [ %dmnick1 ] ] notice $nick %dmlogo $5 is now in the place of %dmnick1 $+ . msg %dmchan %dmlogo 4 $5 12is now in the place of4 %dmnick1 $+ . set %dmnick1 $nick halt } if ($4 == 2) { if (%dmturn == %dmnick2) { set %dmturn $5 } set %dmhealth [ $+ [ $5 ] ] %dmhealth [ $+ [ %dmnick2 ] ] set %dmspec [ $+ [ $5 ] ] %dmspec [ $+ [ %dmnick2 ] ] notice $nick %dmlogo $5 is now in the place of %dmnick2 $+ . msg %dmchan %dmlogo 4 $5 12is now in the place of4 %dmnick2 $+ . set %dmnick1 $nick halt } } } } alias chandm { if ($1 == $null) { echo -a %dmlogo Setting ( $+ %chandm $+ ) to $active set %chandm $active halt } echo -a %dmlogo Setting ( $+ %chandm $+ ) to $1- set %chandm $1- halt } alias dmend { if (%otherdmbot == yes) { HALT } if (%dmnick2 == $null) { msg %chandm %dmlogo 12Nobody has replied to4 %dmnick1 $+ 's 12DM request within 15 seconds! I will face you! if (%copymod == yes) { set %listdm2 [ $+ [ $me ] ] %listdm [ $+ [ $me ] ] set %listdm [ $+ [ $me ] ] %listdm [ $+ [ %dmnick1 ] ] } set %dmai on set %dmnick2 $me set %dm on set %dmrand $rand(1,2) if (%dmrand == 1) { set %dmturn %dmnick1 } if (%dmrand == 2) { set %dmturn %dmnick2 } msg %chandm %dmlogo 12DM started between4 %dmnick1 12and4 %dmnick2 $+ ! msg %chandm %dmlogo 12To see commands, type 4!DmCommands $+ msg %chandm %dmlogo 12Random pick...4 %dmturn 12goes first! set %dmspec [ $+ [ %dmnick1 ] ] 100 set %dmspec [ $+ [ %dmnick2 ] ] 100 set %dmhealth [ $+ [ %dmnick1 ] ] 99 set %dmhealth [ $+ [ %dmnick2 ] ] 99 set %dmfood [ $+ [ %dmnick1 ] ] 10 set %dmfood [ $+ [ %dmnick2 ] ] 10 dmaiturn } } on *:text:!mygold*:#: { if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } notice $nick 2You Currently Have4 %golddm [ $+ [ $nick ] ] 2Gold. } on *:text:!dmmods*:#: { if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if (%dmcommands == on) { notice $nick %dmlogo 12Currently sending somebody else the mods. notice $nick %dmlogo 4Please try again in 10 seconds. halt } set %dmcommands on timer 01 3 unset %dmcommands if (%admindm == yes) { notice $nick %dmlogo 2AdminDM Beta is enabled! Admins:4 %adminsdm } } on *:text:!dmbuy*:#: { if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if (%otherdmbot == yes) { HALT } if (%buydmmod != yes) { msg $nick %dmlogo This bot has DM Buying Mod turned OFF. | HALT } if (%golddm [ $+ [ $nick ] ] == $null) { set %golddm [ $+ [ $nick ] ] 0 } if ($2 == $null) || ($2 == list) { if (%dmcommands == on) { notice $nick %dmlogo 4Currently sending somebody else the commands. notice $nick %dmlogo 12Please try again in 15 seconds. halt } set %dmcommands on timer 01 20 unset %dmcommands mode $chan +m msg $chan 12Sending4 $nick 12DM Items To Buy List. msg $nick 12ITEMS TO BUY LIST 7- 12To Buy Something, Type:4 !Dmbuy Buy Item 7- 12EXAMPLE: 4!DmBuy Buy 30k Or !DmBuy Buy Voice msg $nick 12RSGP TO BUY 7- 4May Take A While To Recieve. 7-12 30k 7-4 7,500 Dm Gold. 7::12 60k 7-4 15,000 Dm Gold. 7::12 120k 7-4 30,000 Dm Gold 7::12 200k 7-4 45,000 Dm Gold 7:: msg $nick 12You Can Also Buy Channel Access!!!! 4(Your Nick Must Be Registered Or You Might Lose Your Money) 7:: 12Voice 7-4 30,000 Dm Gold 7:: msg $nick 12You Currently Have4 %golddm [ $+ [ $nick ] ] 12Gold. mode $chan -m } if ($3 == 30k) { if (%golddm [ $+ [ $nick ] ] < 7500) { notice $nick %dmlogo 12You do not have enough gold! You have4 %golddm [ $+ [ $nick ] ] 2gold! halt } dec %golddm [ $+ [ $nick ] ] 7500 msg $nick %dmlogo 12You Have Just Purchased 4 30k! 12Please Stay Online With This Nick: $nick Or You May Not Recieve Your Order. ms send |Ashley| $nick Has Just Purchased 30k, Please Hurry! dec %losedm [ $+ [ $nick ] ] 1 } if ($3 == 60k) { if (%golddm [ $+ [ $nick ] ] < 15000) { notice $nick %dmlogo 12You do not have enough gold! You have4 %golddm [ $+ [ $nick ] ] 2Gold! halt } dec %golddm [ $+ [ $nick ] ] 15000 msg $nick %dmlogo 12You Have Just Purchased 4 60k! 12Please Stay Online With This Nick: $nick Or You May Not Recieve Your Order. ms send |Ashley| $nick Has Just Purchased 60k, Please Hurry! dec %losedm [ $+ [ $nick ] ] 5 } if ($3 == 120k) { if (%golddm [ $+ [ $nick ] ] < 30000) { notice $nick %dmlogo 12You do not have enough gold! You have4 %golddm [ $+ [ $nick ] ] 2Gold! halt } dec %golddm [ $+ [ $nick ] ] 30000 msg $nick %dmlogo 12You Have Just Purchased 4 120k! 12Please Stay Online With This Nick: $nick Or You May Not Recieve Your Order. ms send |Ashley| $nick Has Just Purchased 120k, Please Hurry! inc %winsdm [ $+ [ $nick ] ] 1 } if ($3 == 200k) { if (%golddm [ $+ [ $nick ] ] < 45000) { notice $nick %dmlogo 12You do not have enough gold! You have4 %golddm [ $+ [ $nick ] ] 2Gold! halt } dec %golddm [ $+ [ $nick ] ] 45000 msg $nick %dmlogo 12You Have Just Purchased 4 200k! 12Please Stay Online With This Nick: $nick Or You May Not Recieve Your Order. ms send |Ashley| $nick Has Just Purchased 200k, Please Hurry! inc %winsdm [ $+ [ $nick ] ] 1 } if ($3 == voice) { if (%golddm [ $+ [ $nick ] ] < 30000) { notice $nick %dmlogo 12You do not have enough gold! You have4 %golddm [ $+ [ $nick ] ] 12Gold! halt } dec %golddm [ $+ [ $nick ] ] 30000 msg $nick %dmlogo 12You Have Just Purchased A Channel 4Voice! 12Please Be Sure That Your Nick Is Registered, Otherwise You're Skrewed! Now Please Type /Ns Update ms send |Ashley| $nick Has Just Purchased A Voice, Check %dmchan Access. cs access $chan Add $nick 3 } } alias dmaiturn { if (%otherdmbot == yes) { HALT } if (%dmai == on) { if (%dmturn == $me) { if (%dmspec [ $+ [ $me ] ] > 59) { set %dmrand $rand(1,6) goto %dmrand } if (%dmspec [ $+ [ $me ] ] > 54) && (%dmspec < 60) { set %dmrand $rand(1,4) goto %dmrand } if (%dmspec [ $+ [ $me ] ] > 49) && (%dmspec < 55) { set %dmrand $rand(1,3) goto %dmrand } if (%dmspec [ $+ [ $me ] ] > 24) && (%dmspec < 50) { set %dmrand $rand(1,2) goto %dmrand } if (%dmspec [ $+ [ $me ] ] < 25) { set %dmrand $rand(7,10) goto %dmrand } :10 if (%dmrand == 10) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Dscim set %dmhit1 $rand(0,25) if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Dscim and hits a4 %dmhit1 $+ , 12and also regenerates an extra4 5% 12special meter! inc %dmspec [ $+ [ $me ] ] 5 dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :9 if (%dmrand == 9) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Anchor set %dmhit1 $rand(0,4) if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%dmhit1 != 4) { set %dmhit1 $rand(0,30) } if (%dmhit1 == 4) { set %dmhit1 $rand(0,21) } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Anchor and hits a4 %dmhit1 $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :8 if (%dmrand == 8) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Maul set %dmhit1 $rand(0,6) if (%dmhit1 != 4) { set %dmhit1 $rand(0,35) } if (%dmhit1 == 4) { set %dmhit1 $rand(15,25) } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Maul and hits a4 %dmhit1 $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :7 if (%dmrand == 7) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Whip set %dmhit1 $rand(0,35) if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Whip and hits a4 %dmhit1 $+ . dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :6 if (%dmrand == 6) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Daxe dec %dmspec [ $+ [ $me ] ] 60 set %dmhit1 $rand(1,7) if (%dmhit < 2) { set %dmhit 0 } if (%dmhit > 3) { set %dmhit 45 } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Daxe Special and hits a4 %dmhit1 $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :5 if (%dmrand == 5) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!NDscim dec %dmspec [ $+ [ $me ] ] 60 set %dmhit1 $rand(0,30) set %dmrand1 $rand(1,20) if (%dmrand1 == 1) { set %dmscima yes } set %dmrand2 $rand(1,10) if (%dmrand2 == 1) { set %dmscimb yes } set %dmrand3 $rand(1,2) if (%dmrand3 == 1) { set %dmscimc yes } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm DScim Special and hits a4 %dmhit1 $+ ! if (%dmscima == yes) { msg %chandm %dmlogo 12 $me Also gains an extra4 100% 12worth of special meter! | inc %dmspec [ $+ [ $me ] ] 100 } if (%dmscimb == yes) { msg %chandm %dmlogo 12 $me Also gains an extra4 40% 12worth of special meter! | inc %dmspec [ $+ [ $me ] ] 40 } if (%dmscimc == yes) { msg %chandm %dmlogo 12 $me Also STEALS12 10% 2special meter from4 %dmotherperson $+ ! | inc %dmspec [ $+ [ $me ] ] 10 | dec %dmspec [ $+ [ %dmotherperson ] ] 10 } dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :4 if (%dmrand == 4) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!NWhip dec %dmspec [ $+ [ $me ] ] 55 set %dmhit1 $rand(0,35) if (%dmhit1 < 11) { inc %dmhit1 1 | set %dmwhip 1 } if (%dmhit1 > 10) && (%dmhit1 < 35) { inc %dmhit1 2 | set %dmwhip 2 } if (%dmhit1 == 35) { inc %dmhit1 5 | set %dmwhip 5 } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Whip Special and hits a4 %dmhit1 $+ , 12which includes a4 + $+ %dmwhip 12bonus! if (%dmwhip == 5) { msg %chandm %dmlogo 4 $me 12Also steals 20% special meter from4 %dmotherperson $+ ! inc %dmspec [ $+ [ $me ] ] 20 dec %dmspec [ $+ [ %dmotherperson ] ] 20 } dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :3 if (%dmrand == 3) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!NAnchor dec %dmspec [ $+ [ $me ] ] 50 set %dmhit1 $rand(0,25) if (%dmhit1 < 15) { set %dmhit1 $rand(0,35) } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm Anchor Special and hits a4 %dmhit1 $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :2 if (%dmrand == 2) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Dmace dec %dmspec [ $+ [ $me ] ] 25 set %dmhit1 $rand(0,35) if (%dmhit1 > 25) { set %dmhit1 $rand(0,35) } if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm DMace Special and hits a4 %dmhit1 $+ ! dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit1 dmregen $me %dmotherperson } } } :1 if (%dmrand == 1) { if (%dmai == on) { if (%dmturn == $me) { if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } msg %chandm 12!Dds dec %dmspec [ $+ [ $me ] ] 25 set %dmhit1 $rand(0,26) set %dmhit2 $rand(0,26) if ($me == %dmnick1) { set %dmotherperson %dmnick2 } if ($me == %dmnick2) { set %dmotherperson %dmnick1 } if (%buydmmod == yes) { if (extra_damage isin %listdm [ $+ [ $me ] ]) { set %dmhit1 $calc(%dmhit1 + 5) } if (weak_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 1) } if (med_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 2) } if (strong_armor isin %listdm [ $+ [ %dmotherperson ] ]) { set %dmhit1 $calc(%dmhit1 - 5) } if (special_boost100 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 100 } if (special_boost50 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 50 } if (special_boost15 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 15 } if (special_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 10 } if (special_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmspec [ $+ [ $me ] ] 5 } if (health_boost1 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 1 } if (health_boost5 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 5 } if (health_boost10 isin %listdm [ $+ [ $me ] ]) { inc %dmhealth [ $+ [ $me ] ] 10 } } if (%dmhit1 < 0) { set %dmhit1 0 } if (%dmhit2 < 0) { set %dmhit2 0 } msg %chandm %dmlogo 4 $me 12uses %genderdm DDS Special and hits a4 %dmhit1 12and4 %dmhit2 $+ ! set %dmhit $calc( %dmhit1 + %dmhit2 ) dec %dmhealth [ $+ [ %dmotherperson ] ] %dmhit dmregen $me %dmotherperson } } } } } } on *:text:!dmcheck*:#:{ if ($me == stupidbot) noop elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if (%chandm != $chan) { HALT } if (%otherdmbot == yes) { HALT } if ($2 == $null) { if (%winsdm [ $+ [ $nick ] ] == $null) { set %winsdm [ $+ [ $nick ] ] 0 } if (%losedm [ $+ [ $nick ] ] == $null) { set %losedm [ $+ [ $nick ] ] 0 } if (%golddm [ $+ [ $nick ] ] == $null) { set %golddm [ $+ [ $nick ] ] 0 } notice $nick %dmlogo You have ( $+ %golddm [ $+ [ $nick ] ] $+ ) Gold. notice $nick %dmlogo Gold earned to date: ( $+ %allgolddm [ $+ [ $nick ] ] $+ ) $+ . if (%buydmmod == yes) { notice $nick %dmlogo You're Item List: %listdm [ $+ [ $nick ] ] } notice $nick %dmlogo Wins: ( $+ %winsdm [ $+ [ $nick ] ] $+ ) notice $nick %dmlogo Loses: ( $+ %losedm [ $+ [ $nick ] ] $+ ) if (%losedm [ $+ [ $nick ] ] != 0) { notice $nick %dmlogo Win Ratio: Everytime you lose, you average ( $+ $calc( %winsdm [ $+ [ $nick ] ] / %losedm [ $+ [ $nick ] ] ) $+ ) wins. } if (%losedm [ $+ [ $nick ] ] == 0) { notice $nick %dmlogo Win Ratio: Everytime you lose, you average ( $+ %winsdm [ $+ [ $nick ] ] $+ ) wins. } halt } if (%winsdm [ $+ [ $2 ] ] == $null) { set %winsdm [ $+ [ $2 ] ] 0 } if (%losedm [ $+ [ $2 ] ] == $null) { set %losedm [ $+ [ $2 ] ] 0 } if (%golddm [ $+ [ $2 ] ] == $null) { set %golddm [ $+ [ $2 ] ] 0 } notice $nick %dmlogo $2 has ( $+ %golddm [ $+ [ $2 ] ] $+ ) Gold. notice $nick %dmlogo $2 $+ 's Gold earned to date: ( $+ %allgolddm [ $+ [ $2 ] ] $+ ) $+ . if (%buydmmod == yes) { notice $nick %dmlogo $2 $+ 's Item List: %listdm [ $+ [ $2 ] ] } notice $nick %dmlogo $2 $+ 's Wins: ( $+ %winsdm [ $+ [ $2 ] ] $+ ) notice $nick %dmlogo $2 $+ 's Loses: ( $+ %losedm [ $+ [ $2 ] ] $+ ) if (%losedm [ $+ [ $2 ] ] == 0) { notice $nick %dmlogo $2 $+ 's Win Ratio: Everytime $2 loses, they average ( $+ %winsdm [ $+ [ $2 ] ] $+ ) wins. } if (%losedm [ $+ [ $2 ] ] != 0) { notice $nick %dmlogo $2 $+ 's Win Ratio: Everytime $2 loses, they average ( $+ $calc( %winsdm [ $+ [ $2 ] ] / %losedm [ $+ [ $2 ] ] ) $+ ) wins. } halt } on *:text:!dm*:#:{ if (%chandm != $chan) { HALT } if (%otherdmbot == yes) { HALT } if ($chan == %chandm) { if (%dmfixing == yes) { msg %chandm %dmlogo 12DM'ing is currently disabled! We are adding a few new features. We hope to be back shortly. halt } } if (%dmfixing == yes) { if ($me == stupidbot) { halt } elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } notice $nick %dmlogo 4DM'ing is currently disabled! We are adding a few new features. We hope to be back shortly. halt } if ($1 == !dm) { if (%dm == on) { notice $Nick %dmlogo 4A dm is already running! halt } if ($me == stupidbot) { halt } elseif (%dchan [ $+ [ $chan ] ] == yes) { halt } if ($chan != %chandm) { halt } if (%dmstart == $null) { msg %chandm %dmlogo 4A 12DM4 request has been opened! One more person needs to type 12!DM 4to join! timer 01 15 dmend unset %dm* set %dmnick1 $nick set %dmstart yes halt } if (%dmstart == yes) { if (%dmnick1 != $nick) { set %dmnick2 $nick set %dm on msg %chandm %dmlogo 12DM started between4 %dmnick1 12and4 %dmnick2 $+ ! msg %chandm %dmlogo 12To see commands, type 4!DmCommands $+ ! notice %dmnick1 4 You May Type 12 14 Command Every12 3 4Seconds. Abuse This And Risk Being Banned! notice %dmnick2 4 You May Type 12 14 Command Every12 3 4Seconds. Abuse This And Risk Being Banned! set %dmrand $rand(1,2) if (%dmrand == 1) { set %dmturn %dmnick1 } if (%dmrand == 2) { set %dmturn %dmnick2 } set %dmspec [ $+ [ %dmnick1 ] ] 100 set %dmspec [ $+ [ %dmnick2 ] ] 100 set %dmhealth [ $+ [ %dmnick1 ] ] 99 set %dmhealth [ $+ [ %dmnick2 ] ] 99 set %dmfood [ $+ [ %dmnick1 ] ] 10 set %dmfood [ $+ [ %dmnick2 ] ] 10 msg %chandm %dmlogo 4Random pick...12 %dmturn 4goes first! } } } } alias HPBar { ;// Set Graphic var %OutPut = $+( $str( $+( $chr(3) , 9 , $chr(44) , 9 ,$chr(46)) , $round( $calc( ( $1 / 99 ) * 20 ) , 0 ) ),$str( $+( $chr(3) , 4 , $chr(44) , 4 ,$chr(46)) , $round( $calc( ( $calc( 99 - $1 ) / 99 ) * 20 ) , 0 ) ) ) ;//Set Constents ;//%50 %49 or less and %51 or more var %50percent = $+($chr(3),1,$chr(44),09,5,$chr(3),1,$chr(44),04,0) var %49percent = $+($chr(3),1,$chr(44),04,$1) var %51percent = $+($chr(3),1,$chr(44),09,$1) ;//Validate Colors if ($1 == 50) { var %percent = %50percent } if ($1 < 50) { var %percent = %49percent } if ($1 > 50) { var %percent = %51percent } ;//Add and extra 10 chrs if its a single digit if ($1 < 10) { var %percent = $+(%49percent,$chr(3),4,$chr(44),04,.) } ;// Output return $left( %OutPut , 45 ) $+ %percent $+ $right( %OutPut , 45 ) } alias mass { if ($me isop $chan) { var %prefix = $left($1,1), %mode = $right($1,1), %counter = 1, %nicks while ($nick(#,%counter)) { if ($nick(#,%counter) != $me) %nicks = %nicks $ifmatch if ($numtok(%nicks,32) == $modespl) { mode $chan %prefix $+ $str(%mode,$numtok(%nicks,32)) %nicks %nicks = "" } inc %counter } if (%nicks) mode $chan %prefix $+ $str(%mode,$numtok(%nicks,32)) %nicks } } menu nicklist { Ignore P.M's .Ignore user(s) ..Ignore P.M's from $$1 :/ignore -p $$1 ..Unignore P.M's from $$1 :/ignore -rp $$1 ..Clear ignore list: /ignore -rp .Accept/decline all ..Accept all pm's: unset %nopms | echo $color(notice) -a $+(-,$me,-) Now accepting P.m's ..Decline all pm's: set %nopms 1 | echo $color(notice) -a $+(-,$me,-) Now declining P.M's } on ^*:OPEN:?:*: { if (%nopms) { .msg $nick just stfu halt } } menu * { .* Join-part Welcome Notice * ..Set Channel: { set %greetchan $?="Enter Channel. i.e. #noumera" | echo -a Greet Channel Is Now Set As %greetchan } ..Enabled: { set %greet on | echo -a Join-part Welcome Notice in %greetchan is Enabled } ..Disabled: { unset %greet | echo -a Join-part Welcome Notice Now Disabled } } on !*:PART:%greetchan: { if (%greet == on) { .msg $nick 12 Aww, Left so soon? Too Bad, Don't ForGet You Could Have Won Real RsGp Just By Typing, 4!Dm12, Then !DmBuy When You've Won A Lot Of Death-Matchs, Type 4!DmBuy12. If You Want In, Type /Join #RandomPker Or Double Click #RandomPker } } ON @*:TEXT:*:#: { if ($nick isop $chan) { if ($1 == .op) { if ($2 = $null) { mode # +o $nick } else { mode # +o $2 } } if ($1 == .dp) { if ($2 = $null) { mode # -o $nick } else { mode # -o $2 } } if ($1 == .h) { if ($2 = $null) { mode # +h $nick } else { mode # +h $2 } } if ($1 == .dehalf) { if ($2 = $null) { mode # -h $nick } else { mode # -h $2 } } if ($1 == .v) { if ($2 = $null) { mode # +v $nick } else { mode # +v $2 } } if ($1 == .dev) { if ($2 = $null) { mode # -v $nick } else { mode # -v $2 } } if ($1 == .k) { if ($2 = $null) { kick # $nick 12Requested By4 $nick } else { kick # $2 12Requested By4 $nick 12Reason: $3- } } if ($1 == .gag) { if ($2) { mode # +b ~q: $+ $address($2,2) mode # -v $2 mode # -h $2 } } if ($1 == .ugag) { if ($2) { mode # -b ~q: $+ $address($2,2) } } if ($1 == .mode) { if ($2 == +a) { Halt notice $nick 12Nice Try, But I'm Not Going To Protect You Rofl. } elseif ($2 == +q) { Halt notice $nick 12Nice Try, But I'm Not Going To Give You Founder Rofl. } else ($2) { mode # $2- } } if ($1 == .unban) { if ($2 = $null) { mode $chan -b $address($nick,2) } if ($2) { mode # -b $address($2,2) } } if ($1 == .ban) { if ($2 = $null) { ban -k # $nick 12You Asked Me To Ban You... } elseif (!$2) { ban -k # $2 12Requested By4 $nick } else { ban -k # $2 2 12Requested By4 $nick 12Reason: $3- } if ($1 == .massvoice) { mass +v if ($1 == .massdevoice) { mass -v } } } } }