static double[] AxisY_X = new double[] { 535, 507.5, 480, 452.5, 425, 397.5, 370, 342.5, 315, 287.5, 260, 232.5, 205, 177.5, 150, 122.5, 95, }; static double[] AxisY_Y = new double[] { 80.6, 94.4, 108.2, 122, 135.8, 149.6, 163.4, 177.2, 191, 204.8, 218.6, 232.4, 246.2, 260, 273.8, 287.6, 301.4, }; /// /// Mouse to a me-relative location /// /// monsterX - meX /// monsterY - meY public static void MouseToLocation(int x, int y) { double StartX = AxisY_X[8 + y], StartY = AxisY_Y[8 + y]; double offsetX = 27.38, offsetY = 14.5; int FinalX = (int)(StartX + x * offsetX), FinalY = (int)(StartY + y * offsetY); Input.MouseMove("Darkages", FinalX, FinalY); }