#import "iDeeJay.h" @implementation iDeeJay - (void) loadDecks { UIImage *vinylDecks[2]; vinylDecks[0] = [UIImage imageNamed:@"vinyl_001.jpg"]; vinylDecks[1] = [UIImage imageNamed:@"vinyl_001.jpg"]; } - (void) applicationDidFinishLaunching: (id) unused { UIWindow *window; struct CGRect rect = [UIHardware fullScreenApplicationContentRect]; rect.origin.x = rect.origin.y = 0.0f; [self setStatusBarMode:2 orientation:0 duration:0.0f fenceID:0]; /* init main windows */ window = [[UIWindow alloc] initWithContentRect: rect]; mainView = [[[UIView alloc] initWithFrame: rect] autorelease]; [window setRotationDegrees:90 duration:0.0]; UIImageView *bg = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, rect.size.width, rect.size.height)]; [bg setImage:[UIImage applicationImageNamed:@"bg.jpg"]]; [mainView addSubview: bg]; [bg release]; [self loadDecks]; [window orderFront: self]; [window makeKey: self]; [window _setHidden: NO]; [window setContentView: mainView]; } @end