− −

− − − − − − − − − − − − − \loop:\.L\remove cam hair\.\pause\.L\charge cam hair 5\.\pause\.L\focus cam hair\.\pause\.L\wear cam hair\.\pause\.L\remove cam ear\.\pause\.L\charge cam ear 5\.\pause\.L\focus cam ear\.\pause\.L\wear cam ear\.\pause\.L\remove cam arm\.\pause\.L\charge cam arm 5\.\pause\.L\focus cam arm\.\wait 4 \.L\wear cam arm\.\pause\.L\remove cam pin\.\pause\.L\charge cam pin 5\.\pause\.L\focus cam pin\.\pause\.L\wear cam pin\.\pause\.L\remove cam ring\.\pause\.L\charge cam ring 5\.\pause\.L\focus cam ring\.\pause\.L\wear cam ring\.\pause\.L\prep sop\.\pause\.L\get cam flower\.\pause\.L\charge cam flower 5\.\pause\.L\charge cam flower 5\.\pause\.L\focus cam flower\.\pause\.L\cast\.\wait 4\.LL\cam flower in cloak\.\wait 10\.\goto loop\. − CL\go trail\.DEEEDDDDEFFFFEEEDFEEFFFEEDDEFEL\go bri\.EEEEEEEDFFGGEFEEGGEDDL\go gate\.FEL\go gate\.FEEEEEEGGGFFFEEEDDEEDFEEDDEFFEEEL\go gate\. − \#TRAVEL SCRIPT 8/9/05\.\ ; -- This script was created by Kraelyst the Hand\.\ ; -- Most current version of this script available at\.\ ; -- http://www.lurksponge.com/kraelyst/travel\.\\.\deletefromhighlightstrings string="***"\.\AddToHighlightStrings string="***" forecolor=14 highlightEntireLine=True\.\AddToHighlightStrings string="***" forecolor=#FFFF00 highlightEntireLine=True\.\deletefromhighlightstrings string="* * *"\.\AddToHighlightStrings string="* * *" forecolor=15 highlightEntireLine=True\.\AddToHighlightStrings string="* * *" forecolor=#FFFFFF highlightEntireLine=True\.\\.\ECHO\.\ECHO ========================================================\.\ECHO *** List of possible destinations:\.\ECHO * (only the first 3 letters of destination required)\.\ECHO\.\ECHO *** ILITHI:\.\ECHO * Horse Clan\.\ECHO * Shard\.\ECHO * Steelclaw Clan\.\ECHO * Fayrin's Rest\.\ECHO * Gondola\.\ECHO\.\ECHO *** ZOLUREN:\.\ECHO * Leth Deriel\.\ECHO * Acenamacra\.\ECHO * Crossing\.\ECHO * Arthe Dale\.\ECHO * Kaerna Village\.\ECHO * Caravansary\.\ECHO * Dirge\.\ECHO * Tiger, Wolf, Knife, and Stone Clans\.\ECHO\.\ECHO *** THERENGIA:\.\ECHO * Riverhaven\.\ECHO * Throne City\.\ECHO * Rossman's Landing\.\ECHO * Therenborough\.\ECHO * El'Bain's\.\ECHO * Langenfirth\.\ECHO * Fornsted\.\ECHO * Hvaral\.\ECHO * Muspari\.\ECHO\.\ECHO *** Start Outside any Town Gate or on any Ferry, Barge, or Gondola dock\.\ECHO *** Additional starting locations:\.\ECHO * Crossing - outside bank; outside Moonie guild\.\ECHO * Riverhaven - Town Square\.\ECHO * Langenfirth - Outside Wharf area\.\ECHO * El'Bain's - Picnic Area\.\ECHO * Leth Deriel - center of town\.\ECHO * Fayrin's Rest - Anloraten Crossing\.\ECHO * Tiger Clan - inside gate\.\ECHO * Wolf Clan - outside Trader outpost\.\ECHO * Knife Clan - North side of bridge\.\ECHO ========================================================\.\ECHO\.\\.L\set RoomNames\.L\set Description\.\if_1 goto CHECKLOCATION\.\GOTO NODESTINATION\.\\.\CHECKLOCATION:\.\pause\.\match CHECKLOCATION Sorry, you may only\.\match toleth1 [Southern Trade Route, Outside Leth Deriel]\.\match toleth2 [Deobar Bower Gate, Esouvar Deriel]\.\match tocrossing1 [The Crossing, Alfren's Ferry]\.\match tocrossing2 [Middens, Crossbow Bend]\.\match tocrossing3 [Eastern Tier, Outside Gate]\.\match tocrossing4 [Northeast Wilds, Outside Northeast Gate]\.\match tocrossing5 [North Turnpike, Forest]\.\match tocrossing6 [Mycthengelde, Flatlands]\.\match totiger1 [Grassland Path, Village Gate]\.\match towolf1 [Wildulf Woods, Needlenose Creek]\.\match towolf2 [Wildulf Woods, Dirt Road]\.\match toknife1 [Wilderness,\.\match toarthe1 [Valley, Village Gate]\.\match tostone1 [Kaerna Village, Intersection]\.\match tostone2 [Lairocott Brach,\.\match toriverhaven1 [Riverhaven, Ferry Dock]\.\match toriverhaven2 [Riverhaven, Pier]\.\match toriverhaven3 [Riverhaven, Stone Bridge]\.\match toriverhaven4 [Riverhaven Exterior, Southwest Gate]\.\match toriverhaven5 [Riverhaven, Outside North Gate]\.\match toriverhaven6 [Salt Yard, Barge Dock]\.\match totheren1 [Mistwood Forest, North of a Ravine]\.\match tolang1 [Langenfirth, Wharf]\.\match tolang2 [North Road, River's Edge]\.\match tofornsted1 [Arnshal Road, Keep Entrance]\.\match tohorseclan [Gilen Otso Steppes, Grasslands]\.\match MUS-BARGE [Outside Muspar'i]\.\match GoDesertEast [Outside Muspar'i, Barge Platform]\.\match ELB-THE [El'Bain's Stop, Picnic Area]\.\\.\;BEGIN CUT BELOW THIS LINE\.\match todirge1 [Kraelyst's Home]\.\match BEGINSCRIPT You glance\.L\look\.L\glance\.\matchwait\.\;END CUT ABOVE THIS LINE\.\\.\toleth1:\.\pause\.\move go gate\.DDDDDDD\goto %1\.\\.\toleth2:\.\pause\.\move go gate\.BBBBBBB\goto %1\.\\.\tocrossing1:\.\pause\.\move go square\.BCCCCB\move go bridge\.B\goto %1\.\\.\tocrossing2:\.\pause\.BAAGFFGGGAHHGEEFG\tocrossing3:\.\pause\.\move go gate\.GGGG\goto %1\.\\.\tocrossing4:\.\pause\.\move go gate\.GEEEEFEEEGGG\goto %1\.\\.\tocrossing5:\.\pause\.\move go arch\.CCECECEGGEEEEEED\goto %1\.\\.\tocrossing6:\.\pause\.\move go gate\.CCCCCCCCCEEEEEED\goto %1\.\\.\totiger1:\.\paus e\.\move go gate\.\pause\.\goto %1\.\\.\towolf1:\.E\towolf2:\.L\sw\.E\goto %1\.\\.\toknife1:\.\pause\.\pause\.L\go bridge\.A\goto %1\.\\.\toarthe1:\.\pause\.JJG\goto %1\.\\.\tostone1:\.\pause\.B\move go gate\.HHACC\goto %1\.\\.\tostone2:\.\pause\.L\out\.K\move climb trail\.\goto %1\.\\.\todirge1:\.\pause\.L\unlock door\.\pause\.L\open door\.\move go door\.L\close house\.\pause\.L\lock house\.AADCC\move go path\.\goto %1\.\\.\toriverhaven1:\.\pause\.\move go ramp\.\move go arch\.BG\goto %1\.\\.\toriverhaven2:\.\pause\.CEC\move go arch\.BG\goto %1\.\\.\toriverhaven3:\.\pause\.\move go gate\.GGGGGGG\goto %1\.\\.\toriverhaven4:\.\pause\.\move go gate\.CCCCCCC\goto %1\.\\.\toriverhaven5:\.\pause\.\move go gate\.EEEEEEEEE\goto %1\.\\.\toriverhaven6:\.\pause\.AABHIGGGGGG\goto %1\.\\.\tolang1:\.\pause\.GEG\goto %1\.\\.\tolang2:\.\pause\.L\go bridge\.\match tolang2north Obvious paths: south.\.\match tolang2south Obvious paths: north.\.\matchwait\.\tolang2north:\.\pause\.EE\tolang2south:\.\pause\.\move go shore\.EEEDEFDEEED\goto %1\.\\.\tofornsted1:\.\pause\.\move go gate\.C\move go ironwood door\.C\move go gate\.\goto %1\.\\.\tohorseclan:\.\pause\.\move go path\.\pause\.\goto %1\.\\.\BEGINSCRIPT:\.\pause\.\goto %1\.\\.\fay:\.\fayr:\.\fayri:\.\fayrin:\.\fayrins:\.\fayrin's:\.\fayrin'sr:\.\fayrin'sre:\.\fayrin'sres:\.\fayrin'srest:\.\fayrinsr:\.\fayrinsre:\.\fayrinsres:\.\fayrinsrest:\.\mara:\.\maracheck:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match the-ros Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match let-gon Drui'tas]\.\match north-platform Like an aerie forgotten in the wilderness\.\match on-gondola [Gondola, Cab\.\match gon-fay The greying wooden boards of the platform\.\match finish Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\ste:\.\stee:\.\steel:\.\steelc:\.\steelcl:\.\steelcla:\.\steelclaw:\.\steelclawclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match let-gon Drui'tas]\.\match north-platform Like an aerie forgotten in the wilderness\.\match on-gondola [Gondola, Cab\.\match gon-fay The greying wooden boards of the platform\.\match fay-ste Anloraten Crossing]\.\match finish [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\sha:\.\shar:\.\shard:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto C aravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match let-gon Drui'tas]\.\match north-platform Like an aerie forgotten in the wilderness\.\match on-gondola [Gondola, Cab\.\match gon-fay The greying wooden boards of the platform\.\match fay-ste Anloraten Crossing]\.\match ste-sha [Steelclaw Clan, Entrance]\.\match shard-directions a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\hor:\.\hors:\.\horse:\.\horsec:\.\horsecl:\.\horsecla:\.\horseclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match let-gon Drui'tas]\.\match north-platform Like an aerie forgotten in the wilderness\.\match on-gondola [Gondola, Cab\.\match gon-fay The greying wooden boards of the platform\.\match fay-ste Anloraten Crossing]\.\match ste-sha [Steelclaw Clan, Entrance]\.\match sha-hor a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match finish [Zaldi Taipa, Cedar Path]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\gon:\.\gond:\.\gondo:\.\gondol:\.\gondola:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match let-gon Drui'tas]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish Like an aerie forgotten in the wilderness\.\match finish [Gondola, Cab\.\match finish The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\let:\.\leth:\.\lethd:\.\lethde:\.\lethder:\.\lethderi:\.\lethderie:\.\lethderiel:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match gon-let Like an aerie forgotten in the wilderness\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish Drui'tas]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, En trance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.L\look\.\matchwait\.\\.\ace:\.\acen:\.\acena:\.\acenam:\.\acenama:\.\acenamac:\.\acenamacr:\.\acenamacra:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-let Hodierna Way]\.\match fer-let Segoltha South Bank]\.\match gon-let Like an aerie forgotten in the wilderness\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match let-ace Drui'tas]\.\match finish [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\cro:\.\cros:\.\cross:\.\crossi:\.\crossin:\.\crossing:\.\crossings:\.\thec:\.\thecr:\.\thecro:\.\thecros:\.\thecross:\.\thecrossi:\.\thecrossin:\.\thecrossing:\.\thecrossings:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish Hodierna Way]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\art:\.\arth:\.\arthe:\.\arthed:\.\artheda:\.\arthedal:\.\arthedale:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match cro-art Hodierna Way]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish , Rolling Hills]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\kae:\.\kaer:\.\kaern:\.\kaerna:\.\kaernav:\.\kaernavi:\.\kaernavil:\.\kaernavill:\.\kaernavilla:\.\kaernavillag:\.\kaernavillage:\.\kea:\.\kear:\.\kearn:\.\kearna:\.\kearnav:\.\kearnavi :\.\kearnavil:\.\kearnavill:\.\kearnavilla:\.\kearnavillag:\.\kearnavillage:\.\match sto-kae [Northern Trade Road, Foothills]\.\match art-kae , Rolling Hills]\.\match stoneclan Obvious exits:\.\match stoneclan Obvious paths:\.L\look\.\matchwait\.\\.\\.\sto:\.\ston:\.\stone:\.\stonec:\.\stonecl:\.\stonecla:\.\stoneclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match cro-art Hodierna Way]\.\match art-sto , Rolling Hills]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish , Foothills]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\car:\.\cara:\.\carav:\.\carava:\.\caravan:\.\caravans:\.\caravansa:\.\caravansar:\.\caravansary:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match cro-art Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish Caravansary]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\dir:\.\dirg:\.\dirge:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match cro-art Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match todirge2 Caravansary]\.\match finish [Dirge\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\riv:\.\rive:\.\river:\.\riverh:\.\riverha:\.\riverhav:\.\riverhave:\.\riverhaven:\.\hav:\.\have:\.\haven:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match finish Town Square]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\thr:\.\thro:\.\thron:\.\throne:\.\thronec:\.\throneci:\.\thronecit:\.\thronecity:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match riv-thr Town Square]\.\match finish Stone Docks, Covered Shore]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\\.\ros:\.\ross:\.\rossm:\.\rossma:\.\rossman:\.\rossmans:\.\rossman's:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match the-ros Barony Pass]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match skillcheck1 Town Square]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match finish [Rossman's\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\the:\.\ther:\.\there:\.\theren:\.\therenb:\.\therenbo:\.\therenbor:\.\therenboro:\.\therenborou:\.\therenboroug:\.\therenborough:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match lan-the [Langenfirth,\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Ti ger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match finish Barony Pass]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\lan:\.\lang:\.\lange:\.\langen:\.\langenf:\.\langenfi:\.\langenfir:\.\langenfirt:\.\langenfirth:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match the-lan Barony Pass]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match finish [Langenfirth,\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\for:\.\forn:\.\forns:\.\fornst:\.\fornste:\.\fornsted:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match lan-the [Langenfirth,\.\match the-for Barony Pass]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish [Outside the Fornsted Walls]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\hva:\.\hvar:\.\hava:\.\havar:\.\hvara:\.\havarl:\.\hvaral:\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match lan-the [Langenfirth,\.\match the-for Barony Pass]\.\match for-hva [Outside the Fornsted Walls]\.\match mus-hva Dry Dock]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match finish [Arnshal Road, Mountain Approach]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w W est Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\mus:\.\musp:\.\muspa:\.\muspar:\.\muspari:\.\muspar'i:\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match lan-the [Langenfirth,\.\match the-for Barony Pass]\.\match for-hva [Outside the Fornsted Walls]\.\match GoDesertWest Dry Dock]\.\match hva-mus [Arnshal Road, Mountain Approach]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\tig:\.\tige:\.\tiger:\.\tigerc:\.\tigercl:\.\tigercla:\.\tigerclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-tig Hodierna Way]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match finish [Tiger\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\wol:\.\wolf:\.\wolfc:\.\wolfcl:\.\wolfcla:\.\wolfclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravansary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-tig Hodierna Way]\.\match tig-wol [Tiger\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match kni-tig [Knife\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match finish [Wolf\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\kni:\.\knif:\.\knife:\.\knifec:\.\knifecl:\.\knifecla:\.\knifeclan:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match lan-the [Langenfirth,\.\match skillcheck7 Barony Pass]\.\match ros-riv [Rossman's\.\match fer-dir [North Road, Ferry]\.\match riv-dir Town Square]\.\match dir-car [Dirge, Outside Gate]\.\match dir-sto Caravans ary]\.\match sto-art , Foothills]\.\match art-cro , Rolling Hills]\.\match cro-tig Hodierna Way]\.\match tig-kni [Tiger\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match wol-tig [Wolf\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\el:\.\elb:\.\elba:\.\elbai:\.\elbain:\.\elbains:\.\elbain's:\.\el':\.\el'b:\.\el'ba:\.\el'bai:\.\el'bain:\.\el'bains:\.\el'bain's:\.\match mus-hva Dry Dock]\.\match hva-for [Arnshal Road, Mountain Approach]\.\match for-the [Outside the Fornsted Walls]\.\match the-elb Barony Pass]\.\match gon-let Like an aerie forgotten in the wilderness\.\match let-cro Drui'tas]\.\match ferry-cro Segoltha South Bank]\.\match GETCROSSINGMONEYNORTH Hodierna Way]\.\match art-sto , Rolling Hills]\.\match sto-dir , Foothills]\.\match dir-car [Dirge, Outside Gate]\.\match dir-riv Caravansary]\.\match riv-ros Town Square]\.\match ros-the [Rossman's\.\match lan-elb [Langenfirth,\.\match kni-tig [Knife\.\match wol-tig [Wolf\.\match tig-cro [Tiger\.\match ace-let [Acenamacra Pier]\.\match thr-riv Stone Docks, Covered Shore]\.\match HAVENFERRYNORTH [North Road, Ferry]\.\match on-gondola [Gondola, Cab\.\match south-platform The greying wooden boards of the platform\.\match fay-gon Anloraten Crossing]\.\match ste-fay [Steelclaw Clan, Entrance]\.\match sha-ste a muddy trail\.\match sha-n North Bridge]\.\match sha-e East Bridge]\.\match sha-s South Bridge]\.\match sha-w West Bridge]\.\match hor-sha [Zaldi Taipa, Cedar Path]\.\match nostart You glance\.L\look\.L\glance\.\matchwait\.\\.\\.\GON-LET:\.\ECHO\.\ECHO ===================\.\ECHO *** Entering the Province of Zoluren\.\ECHO *** Governed by Prince Vorclaf\.\ECHO *** Named from High Gamgweth "Zohlu Ren", meaning "First Land"\.\ECHO ===================\.\ECHO\.\pause\.\move go ridge\.ABH\ECHO\.\ECHO\.\ECHO * * * Leaving the Dragonspine Mountains via the Obsidian Pass\.\ECHO * * * Beware of snowbeasts, particularly down that track\.\ECHO\.\pause\.AABB\move n\.BABABABBCCAABABABCBAABBBBBABBAABBAABBBBBABAAAABBBAA\ECHO\.\ECHO\.\ECHO * * * Now entering the Endrus Forest, home to Leth Deriel.\.\ECHO\.BBAA\ECHO\.\ECHO\.\ECHO * * * Passing by the the manor of Lasarhhtha Oshu'ehhrsk the Bone Dancer\.\ECHO * * * Home to bone wolves, zombies, germish'din, and kartais\.\ECHO\.\pause\.BBAB\move go gate\.BBBBBBB\ECHO\.\ECHO ===================\.\ECHO *** LETH DERIEL\.\ECHO *** Ancient stronghold of the Forest Elves\.\ECHO *** Constructed around the sacred Sana'ati Dyaus tree\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\LET-ACE:\.\pause\.BBBBBBB\move go gate\.BCBDBB\move go tunn\.\move go east open\.BCBABBC\move go bridge\.\move go north face\.C\move go crev\.CB\move go open\.ABCBBBCBBBBBBCKKKKCCC\move go pier\.\pause\.\ECHO\.\ECHO *** ACENAMACRA PIER - GATEWAY TO M'RISS\.\ECHO *** On the Bay of Nemethyo\.\ECHO\.\goto %1\.\\.\ACE-LET:\.\pause\.\move go beach\.GGG\move go trail\.JJJGFFFFFFGFFFGFE\move go cave\.FG\move go open\.G\move go bri\.\move go south face\.GFFEFGF\move go tunn\.\move go west open\.FFHFGFF\move go gate\.FFFFFFFF\ECHO\.\ECHO ===================\.\ECHO *** LETH DERIEL\.\ECHO *** Ancient stronghold of the Forest Elves\.\ECHO *** Created by the Forest and Celestial Elves\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\LET-CRO:\.\SAVE PAS-CRO\.\CHECKGUILD2:\.\match GROUPCHECK5 Guild: Thief\.\match MONEYCHECK5 Gender:\.L\info\.\matchwait\.\\.\GROUPCHECK5:\.\pause\.\match BURDENCHECK5 No one!\.\match MONEYCHECK5 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\BURDENCHECK5:\.\pause\.\match SWIMCHECK5A Encumbrance: none\.\match SWIMCHECK5B Enc umbrance: light\.\match SWIMCHECK5C Encumbrance: somewhat\.\match SWIMCHECK5D Encumbrance: Burdened\.\match SWIMCHECK5E Encumbrance: Heavy\.\match SWIMCHECK5F Encumbrance: Very Heavy\.\match SWIMCHECK5F Encumbrance: Overburdened\.\match OVERBURDENED5 Encumbrance: Tottering\.\match OVERBURDENED5 Encumbrance: Are you even able to move?\.\match OVERBURDENED5 Encumbrance: It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\SWIMCHECK5A:\.\pause\.\match LET-CRO-CONT Swimming:\.\match MONEYCHECK5 EXP HELP\.L\experience survival 25\.\matchwait\.\\.\SWIMCHECK5B:\.\pause\.\match LET-CRO-CONT Swimming:\.\match OVERBURDENED5 EXP HELP\.L\experience survival 40\.\matchwait\.\\.\SWIMCHECK5C:\.\pause\.\match LET-CRO-CONT Swimming:\.\match OVERBURDENED5 EXP HELP\.L\experience survival 70\.\matchwait\.\\.\SWIMCHECK5D:\.\pause\.\match LET-CRO-CONT Swimming:\.\match OVERBURDENED5 EXP HELP\.L\experience survival 120\.\matchwait\.\\.\SWIMCHECK5E:\.\pause\.\match LET-CRO-CONT Swimming:\.\match OVERBURDENED5 EXP HELP\.L\experience survival 150\.\matchwait\.\\.\SWIMCHECK5F:\.\pause\.\match LET-CRO-CONT Swimming:\.\match OVERBURDENED5 EXP HELP\.L\experience survival 200\.\matchwait\.\\.\OVERBURDENED5:\.\ECHO\.\ECHO *** YOU ARE TOO BURDENED TO SWIM THE RIVER\.\ECHO *** TAKING THE FERRY\.\ECHO\.\GOTO MONEYCHECK5\.\\.\MONEYCHECK5:\.\pause\.\SAVE FER-CRO\.\match LET-CRO-CONT I don't know who you are referring to.\.\match GETMONEYLETH But you don't have that much!\.\match GETMONEYLETH You consider the offer and then realize\.L\tip zzzzzz 35 kronar\.\matchwait\.\\.\GETMONEYLETH:\.\pause\.CC\move go deposit\.\move u\.L\withdraw 35 copper\.\pause\.L\withdraw 35 copper\.\move d\.IGG\goto LET-CRO-CONT\.\\.\LET-CRO-CONT:\.\pause\.HHHHHHH\move go gate\.HAAHHAAHHBABBB\\.\WEBNORTH:\.\pause\.\match NOWEBNORTH Southern Trade\.\match WEBNORTH9 5 seconds!\.\match WEBNORTH9 6 seconds!\.\match WEBNORTH9 7 seconds!\.\match WEBNORTH9 8 seconds!\.\match WEBNORTH9 9 seconds!\.\match WEBNORTH14 10 seconds!\.\match WEBNORTH14 11 seconds!\.\match WEBNORTH14 12 seconds!\.\match WEBNORTH14 13 seconds!\.\match WEBNORTH14 14 seconds!\.\match WEBNORTH14 15 seconds!\.L\ne\.\MATCHWAIT\.\\.\WEBNORTH9:\.\pause\.\ECHO\.\ECHO *** You are stuck in a spider's web. Be patient.\.\ECHO\.\pause 7\.\goto GOWEBNORTH\.\\.\WEBNORTH14:\.\pause\.\ECHO\.\ECHO *** You are stuck in a spider's web. Be patient.\.\ECHO\.\pause 12\.\goto GOWEBNORTH\.\\.\GOWEBNORTH:\.\pause\.\match GOWEBNORTH You can't do that while\.\match GOWEBNORTH ...wait\.\match NOWEBNORTH Southern Trade\.L\ne\.\MATCHWAIT\.\\.\NOWEBNORTH:\.HHAABA\ECHO\.\ECHO\.\ECHO * * * Passing the Forest of Night, created by the mad mage Sithsia\.\ECHO * * * Home to nyads, dryads, and death spirits\.\ECHO\.\pause\.\\.BHABBBAAHHABBBBA\GOTO %s\.\\.\FER-CRO:\.\ECHO\.\ECHO\.\ECHO * * * Leaving the Endrus Forest and entering the flood plains of the Segoltha\.\ECHO\.\pause\.AAA\goto CROSSINGFERRYNORTH\.\\.\CROSSINGFERRYNORTH:\.L\stand\.\pause\.L\go ferry\.\match WAITFORCROSSINGFERRYNORTH wait for the next one.\.\match WAITFORCROSSINGFERRYNORTH until the next one arrives.\.\match WAITFORCROSSINGFERRYNORTH I could not find what you were referring to.\.\match WAITFORCROSSINGFERRYNORTH What were you referring to?\.\match WAITFORCROSSINGFERRYNORTH There is no ferry here to go aboard.\.\match WAITONCROSSINGFERRYNORTH You hand him your\.\match WAITONCROSSINGFERRYNORTH The Captain gives you a little nod\.\match GETMONEYCROSSINGFERRYNORTH You haven't got enough\.\matchwait\.\\.\WAITFORCROSSINGFERRYNORTH:\.L\hide\.\ECHO\.\ECHO ============================\.\ECHO *** WAITING FOR THE FERRY TO ARRIVE\.\ECHO *** It costs 35 Kronars to ride (unless you are a citizen of Zoluren)\.\ECHO *** If you don't have enough it's time to start begging\.\ECHO ============================\.\ECHO\.L\wealth kronar\.\waitfor pulls into the dock.\.\goto CROSSINGFERRYNORTH\.\\.\GETMONEYCROSSINGFERRYNORTH:\.\ECHO\.\ECHO *** NOT ENOUGH KRONARS FOR THE FERRY! ***\.\ECHO\.\EXIT\.\\.\WAITONCROSSINGFERRYNORTH:\.L\hide\.\ECHO\.\ECHO *** Riding the ferry north across the mighty Segoltha River toward The Crossing, heart of the Five Provinces\.\ECHO\.\pause\.\waitfor crew ties the ferry off.\.L\stand\.\pause\.\move go dock\.\move go square\.BCCCCB\move go bridge\.B\ECHO\.\ECHO ===================\.\ECHO *** THE CROSSING aka River Crossing\.\ECHO *** Capitol of the province of Zoluren\.\ECHO *** Located where the Oxenwaithe River crosses the mighty Segoltha River.\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\FERRY-CRO:\.\CHECKGUILD10:\.\match GROUPCHECK10 Guild: Thief\.\match CROSSINGFERRYNORTH Gender:\.L\info\.\matchwait\.\\.\GROUPCHECK10:\.\pause\.\match BURDENCHECK10 No one!\.\match CROSSINGFERRYNORTH You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\BURDENCHECK10:\.\pause\.\match SWIMCHECK10A Encumbrance: None\.\match SWIMCHECK10B Encumbrance: Light\.\match SWIMCHECK10C Encumbrance: Somewhat\.\match SWIMCHECK10D Encumbrance: Burdened\.\match SWIMCHECK10E Encumbrance: Heavy\.\match SWIMCHECK10F Encumbrance: Very Heavy\.\match SWIMCHECK10F Encumbrance: Overburdened\.\match OVERBURDENED10 Encumbrance: Tottering\.\match OVERBURDENED10 Encumbrance: Are you even able to move?\.\match OVERBURDENED10 Encumbrance: It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\SWIMCHECK10A:\.\pause\.\match PAS-CRO1 Swimming:\.\match CROSSINGFERRYNORTH EXP HELP\.L\experience survival 25\.\matchwait\.\\.\SWIMCHECK10B:\.\pause\.\match PAS-CRO1 Swimming:\.\match OVERBURDENED10 EXP HELP\.L\experience survival 40\.\matchwait\.\\.\SWIMCHECK10C:\.\pause\.\match PAS-CRO1 Swimming:\.\match OVERBURDENED10 EXP HELP\.L\experience survival 70\.\matchwait\.\\.\SWIMCHECK10D:\.\pause\.\match PAS-CRO1 Swimming:\.\match OVERBURDENED10 EXP HELP\.L\experience survival 120\.\matchwait\.\\.\SWIMCHECK10E:\.\pause\.\match PAS-CRO1 Swimming:\.\match OVERBURDENED10 EXP HELP\.L\experience survival 150\.\matchwait\.\\.\SWIMCHECK10F:\.\pause\.\match PAS-CRO1 Swimming:\.\match OVERBURDENED10 EXP HELP\.L\experience survival 200\.\matchwait\.\\.\OVERBURDENED10:\.\ECHO\.\ECHO *** YOU ARE TOO BURDENED TO SWIM THE RIVER\.\ECHO *** TAKING THE FERRY NORTH\.\ECHO\.\GOTO CROSSINGFERRYNORTH\.\\.\PAS-CRO1:\.EEE\goto PAS-CRO\.\\.\PAS-CRO:\.\match FER-CRO I could not find\.\match FER-CRO What were you referring to?\.\match PASNORTH You duck quietly\.L\go boulder\.\matchwait\.\\.\PASNORTH:\.\move go root\.BCBK\ECHO\.\ECHO\.\ECHO * * * You have entered the fabled 5th Passage of which many Thieves spent years trying to find\.\ECHO\.\MPN:\.L\n\.\match MPN1 You wade north\.\match MPN You slap\.\match MPN You struggle\.\match MPN make much headway\.\matchwait\.\\.\MPN1:\.\pause\.L\ne\.\match MPN2 You swim northeast\.\match MPN1 You slap\.\match MPN1 You struggle\.\match MPN1 make much headway\.\matchwait\.\\.\MPN2:\.\pause\.L\ne\.\match MPN3 You swim northeast\.\match MPN2 You slap\.\match MPN2 You struggle\.\match MPN2 make much headway\.\matchwait\.\\.\MPN3:\.\pause\.L\n\.\match MPN4 You swim north\.\match MPN3 You slap\.\match MPN3 You struggle\.\match MPN3 make much headway\.\matchwait\.\\.\MPN4:\.\pause\.L\up\.\match MPN5 You swim up\.\match MPN4 You slap\.\match MPN4 You struggle\.\match MPN4 make much headway\.\matchwait\.\\.\MPN5:\.\pause\.L\ne\.\match MPN6 You swim northeast\.\match MPN5 You slap\.\match MPN5 You struggle\.\match MPN5 make much headway\.\matchwait\.\\.\MPN6:\.\pause\.L\ne\.\match MPN7 You wade northeast\.\match MPN6 You slap\.\match MPN6 You struggle\.\match MPN6 make much headway\.\matchwait\.\\.\MPN7:\.\pause\.L\north\.\match MPN8 You splash north\.\match MPN7 You slap\.\match MPN7 You struggle\.\match MPN7 make much headway\.\matchwait\.\\.\MPN8:\.\pause\.L\north\.\match MPN9 You splash north\.\match MPN8 You slap\.\match MPN8 You struggle\.\match MPN8 make much headway\.\matchwait\.\\.\MPN9:\.\pause\.\move climb step\.IEC\move go ware\.JAIEE\move go bridge\.B\ECHO\.\ECHO ===================\.\ECHO *** THE CROSSING aka River Crossing\.\ECHO *** Capitol of the province of Zoluren\.\ECHO *** Located where the Oxenwaithe River crosses the mighty Segoltha River.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\GETCR OSSINGMONEYNORTH:\.\move go bank\.\move go window\.L\withdraw 50 copper\.L\withdraw 50 copper\.\pause\.I\move go booth\.L\exchange 50 copper kronar to lirum\.L\exchange 50 copper kronar to lirum\.\pause\.II\goto CRO-ART\.\\.\CRO-ART:\.\pause\.HAAAAAACCAGAGAGG\move go arch\.AB\ECHO\.\ECHO\.\ECHO * * * Northward is a monastary surrounded by gargoyles and death spirits and a bramble full of badgers and trollkins\.\ECHO\.BCB\move go copse\.DCCBBCHAABHAA\ECHO\.\ECHO ===================\.\ECHO *** ARTHE DALE\.\ECHO *** A Halfling village, founded by Daffleberry Tanglefoot\.\ECHO *** Patron god is Glythtide the ram, god of joy, wine, song, and fellowship, and patron to Bards, gourmands, and drunks\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\ART-KAE:\.\pause\.HHAAABBBCCCAAAAAAB\move go gate\.A\ECHO\.\ECHO ===================\.\ECHO *** KAERNA VILLAGE\.\ECHO *** Home to the Gilded Unicorn Inn and Tavern, owned by Savrin Kaerna\.\ECHO *** Westward is the Journalai Route towards the Journalai mountains, inhabited by rock trolls\.\ECHO ===================\.\ECHO\.\goto finish\.\\.\ART-STO:\.\pause\.HHAAABBBCCCAAAAAAB\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** KAERNA VILLAGE\.\ECHO *** Home to the Gilded Unicorn Inn and Tavern, owned by Savrin Kaerna\.\ECHO *** Westward is the Journalai Route towards the Journalai mountains, inhabited by rock trolls\.\ECHO ===================\.\ECHO\.\pause\.AB\move go gate\.HHACC\ECHO\.\ECHO ===================\.\ECHO *** STONE CLAN aka STAAN STOK (in Dwarven Haakish)\.\ECHO *** Home to the Stone Clan Militia, led by Paragon Redarch\.\ECHO *** Site of the book of power which was sought by Lord Sorrow and which could remove the wards on the Zaulfung Stones.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\STO-DIR:\.\pause\.AABACCB\ECHO\.\ECHO\.\ECHO * * * Passing a wilderness path where leucros, vipers, geni, and rock guardians dwell\.\ECHO\.BHAAAAAA\move go brid\.AABAHHAA\ECHO\.\ECHO\.\ECHO * * * This copse holds a Dark Temple with skeletons, zombies, and other undead.\.\ECHO\.B\ECHO\.\ECHO\.\ECHO * * * Passing the Silverwater Mines and Silverwater Lake, inhabited by faenrae reavers and wind hounds.\.\ECHO\.\pause\.BBAABHAAABBBBAHHHH\ECHO\.\ECHO ===================\.\ECHO *** NTR CARAVANSARY\.\ECHO *** A large traveller's outpost at the border between Zoluren and Therengia\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\DIR-CAR:\.\pause\.EEECBDCFGFG\move go road\.\GOTO %1\.\\.\TODIRGE2:\.\pause\.\move go path\.CBCBGHFGAAA\ECHO\.\ECHO ===================\.\ECHO *** DIRGE aka DARKSTONE\.\ECHO *** Beneath the shadow of the Greater Fist of Heaven, a volcano which has smothered Dirge in lava and ash.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\DIR-RIV:\.\SWIMCHECK3:\.\match GROUPCHECK3 Swimming:\.\match CANTSWIM3 EXP HELP\.L\experience survival 120\.\matchwait\.\\.\CANTSWIM3:\.\ECHO\.\ECHO *** YOU DO NOT HAVE ENOUGH SWIMMING FOR THE FALDESU (120 ranks)\.\ECHO *** TAKING THE FERRY\.\ECHO\.\goto MONEYCHECK3\.\\.\GROUPCHECK3:\.\pause\.\match BURDENCHECK3 No one!\.\match GROUP3 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\GROUP3:\.\ECHO\.\ECHO *** YOU HAVE A GROUP\.\ECHO *** TAKING THE FERRY INSTEAD OF SWIMMING THE FALDESU\.\ECHO\.\GOTO MONEYCHECK3\.\\.\BURDENCHECK3:\.\match MONEYCHECK3 Encumbrance: None\.\match MONEYCHECK3 Encumbrance: Light\.\match BURDENCHECK3A Encumbrance: Somewhat\.\match BURDENCHECK3B Encumbrance: Burdened\.\match BURDENCHECK3C Encumbrance: Heavy\.\match OVERBURDENED3 Encumbrance: Very Heavy\.\match OVERBURDENED3 Encumbrance: Overburdened\.\match OVERBURDENED3 Encumbrance: Tottering\.\match OVERBURDENED3 Encumbrance: Are you even able to move?\.\match OVERBURDENED3 Encumbrance: It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\BURDENCHECK3A:\.\pause\.\match DIR-RIV3 Swimming:\.\match OVERBURDENED3 EXP HELP\.L\experience survival 200\.\matchwait\.\\.\BURDENCHECK3B:\.\pause\.\match DIR-RIV3 Swimming:\.\match OVERBURDENED3 EXP HELP\.L\experience survival 250\.\matchwait\.\\.\BURDENCHECK3C:\.\pause\.\match DIR-RIV3 Swimming:\.\match OVERBUR DENED3 EXP HELP\.L\experience survival 300\.\matchwait\.\\.\OVERBURDENED3:\.\ECHO\.\ECHO *** YOU ARE TOO BURDENED TO SWIM THE FALDESU\.\ECHO *** TAKING THE FERRY\.\ECHO\.\GOTO MONEYCHECK3\.\\.\MONEYCHECK3:\.\save DIR-FER\.\match DIR-RIV-CONT I don't know who you are referring to.\.\match GETMONEYDIRGE But you don't have that much!\.\match DIR-RIV-CONT You consider the offer and then realize\.L\tip zzzzzz 30 lirum\.\matchwait\.\\.\GETMONEYDIRGE:\.\pause\.\move go path\.CBCBGHFGAAA\move go gate\.A\move go bank\.\match GOTDIRGEMONEY The clerk counts out\.\match NODIRGEMONEY You don't have that much money\.\match NODIRGEMONEY you do not seem to have an account\.L\withdraw 50 copper\.\matchwait\.\\.\NODIRGEMONEY:\.\pause\.IE\move go gate\.\ECHO\.\ECHO =========================================\.\ECHO *** You need 30 Lirums for the Riverhaven ferry\.\ECHO *** Get coins from The Crossing - I can't do everything for you!\.\ECHO =========================================\.\ECHO\.\EXIT\.\\.\GOTDIRGEMONEY:\.\pause\.L\withdraw 50 copper\.L\exchange 50 copper kronar to lirum\.\pause\.L\exchange 50 copper kronar to lirum\.IE\move go gate\.EEECBDCFGFG\move go road\.\goto DIR-RIV-CONT\.\\.\DIR-RIV3:\.\save CROC-RIV\.\goto DIR-RIV-CONT\.\\.\DIR-RIV-CONT:\.\pause\.A\ECHO\.\ECHO ===================\.\ECHO *** Entering the Royal Province of Therengia\.\ECHO *** Governed by Lord Baron Gyfford of the Theren family\.\ECHO ===================\.\ECHO\.\pause\.\\.\LAVA01:\.\match LAVA02 Heat rises in palpable waves\.\match LAVAP01 You must be standing to do that.\.\match LAVAP01 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP01:\.L\stand\.\pause\.\goto LAVA01\.\\.\LAVA02:\.\match LAVA03 The land about you is still and lifeless.\.\match LAVAP02 You must be standing to do that.\.\match LAVAP02 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP02:\.L\stand\.\pause\.\goto LAVA02\.\\.\LAVA03:\.\match LAVA04 [North Road, Canyon Rim]\.\match LAVAP03 You must be standing to do that.\.\match LAVAP03 You can't do that while lying down.\.L\nw\.\matchwait\.\\.\LAVAP03:\.L\stand\.\pause\.\goto LAVA03\.\\.\LAVA04:\.\match LAVA05 [North Rim, Canyon]\.\match LAVAP04 You must be standing to do that.\.\match LAVAP04 You can't do that while lying down.\.L\go trail\.\matchwait\.\\.\LAVAP04:\.L\stand\.\pause\.\goto LAVA04\.\\.\LAVA05:\.\match LAVA06 [North Road, Canyon]\.\match LAVAP05 You must be standing to do that.\.\match LAVAP05 You can't do that while lying down.\.L\w\.\matchwait\.\\.\LAVAP05:\.L\stand\.\pause\.\goto LAVA05\.\\.\LAVA06:\.\match LAVA07 To the north, the road wends\.\match LAVAP06 You must be standing to do that.\.\match LAVAP06 You can't do that while lying down.\.L\go trail\.\matchwait\.\\.\LAVAP06:\.L\stand\.\pause\.\goto LAVA06\.\\.\LAVA07:\.\match LAVA08 As the road crosses a low point\.\match LAVAP07 You must be standing to do that.\.\match LAVAP07 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP07:\.L\stand\.\pause\.\goto LAVA07\.\\.\LAVA08:\.\pause\.\match LAVANORTH1 No one!\.\match LAVANORTH2 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\LAVANORTH1:\.\PAUSE\.L\stand\.L\ne\.\match DIGNORTH1 feeble attempt\.\match DIGNORTH1 falling short of your goal.\.\match DIGNORTH1 holds you tightly, preventing\.\match WALKNORTH1 You easily navigate\.\match WALKNORTH1 is difficult, but manageable...\.\match WALKNORTH1 succeeding only with effort\.\match LAVANORTH1 fails to keep up with you through the\.\match LAVANORTH1 ...wait\.\matchwait\.\\.\DIGNORTH1:\.\pause\.L\stand\.L\dig\.\match LAVANORTH1 You manage to dig enough\.\match DIGNORTH1 You struggle to dig\.\match WALKNORTH1 You will have to kneel\.\match DIGNORTH1 ...wait\.\matchwait\.\\.\\.\LAVANORTH2:\.\PAUSE\.L\stand\.L\ne\.\match DIGNORTH2 feeble attempt\.\match DIGNORTH2 falling short of your goal.\.\match DIGNORTH2 holds you tightly, preventing\.\match WALKNORTH2 You easily navigate\.\match WALKNORTH2 is difficult, but manageable...\.\match WALKNORTH2 succeeding only with effort\.\matchwait\.\\.\DIGNORTH2:\.\pause\.L\stand\.L\dig\.\match LAVANO RTH2 You manage to dig enough\.\match WALKNORTH2 You struggle to dig\.\match LAVANORTH2 You will have to kneel\.\match DIGNORTH2 ...wait\.\matchwait\.\\.\WALKNORTH2:\.\ECHO\.\ECHO\.\ECHO *** WAIT FOR YOUR GROUP TO REJOIN THEN TYPE "GLANCE" TO KEEP GOING\.\ECHO\.\ECHO\.\pause\.\waitfor You glance\.\goto WALKNORTH1\.\\.\WALKNORTH1:\.\pause\.\\.\LAVA09:\.\match LAVA10 A tongue of molten lava\.\match LAVAP09 You must be standing to do that.\.\match LAVAP09 You can't do that while lying down.\.L\ne\.\matchwait\.\\.\LAVAP09:\.L\stand\.\pause\.\goto LAVA09\.\\.\LAVA10:\.\match LAVA11 Occasional flashes of red light\.\match LAVAP10 You must be standing to do that.\.\match LAVAP10 You can't do that while lying down.\.L\go lava flow\.\matchwait\.\\.\LAVAP10:\.L\stand\.\pause\.\goto LAVA10\.\\.\LAVA11:\.\match LAVA12 The route descends into the dust\.\match LAVAP11 You must be standing to do that.\.\match LAVAP11 You can't do that while lying down.\.L\ne\.\matchwait\.\\.\LAVAP11:\.L\stand\.\pause\.\goto LAVA11\.\\.\LAVA12:\.\ECHO\.\ECHO\.\ECHO * * * Passing the ruined town of Skeleton's Crook and the Gate of Souls\.\ECHO * * * Inhabited by fire sprites, firecats, atik'et, and westanuryns\.\ECHO\.\match LAVA13 Your view north is partially blocked\.\match LAVAP12 You must be standing to do that.\.\match LAVAP12 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP12:\.L\stand\.\pause\.\goto LAVA12\.\\.\LAVA13:\.\match LAVA14 Your footsteps echo off the glassy\.\match LAVAP13 You must be standing to do that.\.\match LAVAP13 You can't do that while lying down.\.L\go tunnel\.\matchwait\.\\.\LAVAP13:\.L\stand\.\pause\.\goto LAVA13\.\\.\LAVA14:\.\match LAVA15 Turning your back to the massive obsidian\.\match LAVAP14 You must be standing to do that.\.\match LAVAP14 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP14:\.L\stand\.\pause\.\goto LAVA14\.\\.\LAVA15:\.\match LAVA16 two monstrous volcanoes\.\match LAVAP15 You must be standing to do that.\.\match LAVAP15 You can't do that while lying down.\.L\n\.\matchwait\.\\.\LAVAP15:\.L\stand\.\pause\.\goto LAVA15\.\\.\LAVA16:\.\ECHO\.\ECHO\.\ECHO * * * Entering the plains and farmlands of southern Therengia\.\ECHO\.ABBAH\ECHO\.\ECHO\.\ECHO * * * Westward lies the ruins of Sicle Grove, destroyed by the eruption of the Greater Fist caused by the fire mage Mibgluc\.\ECHO * * * Previously a medical community and home to Timothy, now inhabited by fire maidens\.\ECHO\.\pause\.A\move go bridg\.AAHGGGGGGGGG\goto %s\.\\.\DIR-FER:\.\ECHO\.\ECHO\.\ECHO * * * The Faldesu River lies northward, surrounded by swamps where crocodiles and leeches reside\.\ECHO\.GGGGHHGG\move go bridge\.GGGGGHAA\HAVENFERRYNORTH:\.L\stand\.\pause\.L\go ferry\.\match WAITFORHAVENFERRYNORTH wait for the next one.\.\match WAITFORHAVENFERRYNORTH until the next one arrives.\.\match WAITFORHAVENFERRYNORTH I could not find what you were referring to.\.\match WAITFORHAVENFERRYNORTH What were you referring to?\.\match WAITONHAVENFERRYNORTH You hand him your lirums and climb aboard.\.\match WAITONHAVENFERRYNORTH The Captain gives you a little nod\.\match NOMONEY You haven't got enough lirums\.\matchwait\.\\.\WAITFORHAVENFERRYNORTH:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE FERRY TO ARRIVE ***\.\ECHO\.\waitfor pulls up to the dock\.\goto HAVENFERRYNORTH\.\\.\WAITONHAVENFERRYNORTH:\.\ECHO\.\ECHO *** RIDING THE FERRY\.\ECHO *** Crossing the Faldesu River to the port city of Riverhaven, governed by Mayor Bressail\.\ECHO *** This ferry is operated by House Shillat, one of the 16 Therengian great houses (or Morzindaen)\.\ECHO\.L\hide\.\pause\.\waitfor crew ties the ferry off.\.L\stand\.\pause\.\move go dock\.\move go ramp\.\move go arch\.BG\goto %1\.\\.\CROC-RIV:\.\ECHO\.\ECHO\.\ECHO * * * Passing through swampland where crocodiles and leeches reside\.\ECHO\.HAHAAAH\move dive river\.\ECHO\.\ECHO\.\ECHO * * * Now swimming across the Faldesu River to the port city of Riverhaven, governed by Mayor Bressail\.\ECHO\.B\NSN:\.\pause\.L\n\.\pause\.\match NSN A high, rocky bank supports\.\match NSN You peer south but see nothing o f interest.\.\match NSNEAST1 The swift waters of the river\.\match NSN ...wait\.L\peer south\.\matchwait\.\\.\NSNEAST1:\.L\ne\.\pause\.L\peer north\.\match NSNEAST1 The swift waters of the river\.\match NSN2 An enormous slab of rock\.\match NSNEAST1 ...wait\.\matchwait\.\\.\NSN2:\.\pause\.L\n\.\match NSNWEST You can't swim\.\match NSN2 [\.\match NSN2 You swim\.\match NSN2 ...wait\.\matchwait\.\\.\NSNWEST:\.\pause\.L\nw\.\match NSNWEST You struggle\.\match NSNWEST You work\.\match NSNWEST You blunder\.\match NSNWEST You slap\.\MATCH NSWIMEAST You swim\.\match NSNWEST ...wait\.\matchwait\.\\.\NSWIMEAST:\.\pause\.L\ne\.\match NSWIMEAST You swim\.\match NCLIMBBRIDGE You can't swim\.\match NSWIMEAST ...wait\.\matchwait\.\\.\NCLIMBBRIDGE:\.\pause\.\\.\move climb bridge\.\move go gate\.GGGGGGG\ECHO\.\ECHO ===================\.\ECHO *** RIVERHAVEN\.\ECHO *** Port city on the Faldesu River, governed by Mayor Bressail\.\ECHO *** Home to the Standing Stones, which protect the town from the evils of the Zaulfung Swamp\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\THR-RIV:\.\GLORYWEST:\.L\stand\.\pause\.\match THRONEBARGEWEST You hand him your Lirums\.\match THRONEBARGEEAST Imperial Glory\.\match RIVERHAWKWEST You can't do that right now.\.\match RIVERHAWKWEST I could not find what you\.\match RIVERHAWKWEST What were you referring to?\.\match GETMONEYTHRONEWEST You haven't got enough Lirums to pay\.\match GLORYWEST ...wait\.L\go glory\.\matchwait\.\\.\RIVERHAWKWEST:\.\pause\.\match THRONEBARGEWEST You hand him your Lirums\.\match THRONEBARGEWEST ["The Riverhawk"]\.\match WAITTHRONEBARGEWEST You can't do that right now.\.\match WAITTHRONEBARGEWEST I could not find what you\.\match WAITTHRONEBARGEWEST What were you referring to?\.\match GETMONEYTHRONEWEST You haven't got enough Lirums to pay\.\match RIVERHAWKWEST ...wait\.L\go riverhawk\.\matchwait\.\\.\GETMONEYTHRONEWEST:\.\pause\.EDD\move climb slope\.\move go gate\.EFJAH\move go bank\.CC\match GOTTHRONEMONEY The clerk counts out\.\match NOTHRONEMONEY You don't have that much money\.\match NOTHRONEMONEY you do not seem to have an account\.L\withdraw 120 copper lirum\.\matchwait\.\\.\NOTHRONEMONEY:\.\pause\.\ECHO\.\ECHO *** YOU NEED 120 LIRUMS TO RIDE THE BARGE TO RIVERHAVEN\.\ECHO *** BUT YOU HAVE NO MONEY IN THRONE CITY\.\ECHO\.\ECHO *** START BEGGING\.\ECHO\.\EXIT\.\\.\GOTTHRONEMONEY:\.\pause\.GGIDEKBA\move go gate\.\move climb slope\.HHA\goto thr-riv\.\\.\WAITTHRONEBARGEWEST:\.\pause\.\ECHO\.\ECHO *** WAITING FOR THE BARGE TO ARRIVE\.\ECHO\.L\hide\.\waitfor A barge pulls into the dock.\.\goto GLORYWEST\.\\.\THRONEBARGEWEST:\.\pause\.\ECHO\.\ECHO *** Riding the barge up the Faldesu River towards Riverhaven\.\ECHO\.L\hide\.\pause\.\waitfor crew quickly ties the barge off.\.L\stand\.\pause\.\move go dock\.AAHBIGGGGGG\ECHO\.\ECHO ===================\.\ECHO *** RIVERHAVEN\.\ECHO *** Port city on the Faldesu River, governed by Mayor Bressail\.\ECHO *** Home to the Standing Stones, which protect the town from the evils of the Zaulfung Swamp\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\RIV-THR:\.\pause\.CCCCCC\move go gate\.FDEE\GLORYEAST:\.L\stand\.\pause\.\match THRONEBARGEEAST You hand him your Lirums\.\match THRONEBARGEEAST Imperial Glory\.\match RIVERHAWKEAST You can't do that right now.\.\match RIVERHAWKEAST I could not find what you\.\match RIVERHAWKEAST What were you referring to?\.\match GETMONEYTHRONEEAST You haven't got enough Lirums to pay\.\match GLORYEAST ...wait\.L\go glory\.\matchwait\.\\.\RIVERHAWKEAST:\.\pause\.\match THRONEBARGEEAST You hand him your Lirums\.\match THRONEBARGEEAST ["The Riverhawk"]\.\match WAITTHRONEBARGEEAST You can't do that right now.\.\match WAITTHRONEBARGEEAST I could not find what you\.\match WAITTHRONEBARGEEAST What were you referring to?\.\match GETMONEYTHRONEEAST You haven't got enough Lirums to pay\.\match RIVERHAWKEAST ...wait\.L\go riverhawk\.\matchwait\.\\.\GETMONEYTHRONEEAST:\.\ECHO\.\ECHO *** YOU NEED 120 LIRUMS TO RIDE THIS BARGE\.\ECHO *** CHECKING THE BANK NOW\.\ECHO\.AAHBIGGGGGHAA\move go bank\.\move go arch\.L\withdraw 120 cop per lirum\.\pause\.L\withdraw 120 copper lirum\.\move go arch\.IEEE\goto RIV-THR\.\\.\WAITTHRONEBARGEEAST:\.\pause\.\ECHO\.\ECHO *** WAITING FOR THE BARGE TO ARRIVE\.\ECHO\.L\hide\.\match THRONEBARGEEASTDISCOVERED discovers your hiding place!\.\match GLORYEAST A barge pulls into the dock.\.\matchwait\.\\.\THRONEBARGEEASTDISCOVERED:\.\ECHO\.\ECHO ===========================\.\ECHO\.\ECHO *** Crabs and Rats in this area - PAY ATTENTION ! !\.\ECHO\.\ECHO ===========================\.\ECHO\.L\retreat\.L\hide\.\pause\.L\retreat\.L\hide\.\goto WAITTHRONEBARGEEAST\.\\.\THRONEBARGEEAST:\.\pause\.\ECHO\.\ECHO *** Riding the barge down the Faldesu River towards Throne City, capitol of the former Seven-Starred Empire\.\ECHO\.L\hide\.\pause\.\waitfor crew quickly ties the barge off.\.L\stand\.\pause\.\move go dock\.\ECHO\.\ECHO *** THRONE CITY\.\ECHO *** The ancient capitol of the Seven-Pointed Star Empire, on the banks of the Faldesu Delta\.\ECHO *** Protected by the powerful magics of the Y'Shai Guardians\.\ECHO *** Constructed by the Dwarven Axe Clan, among others\.\ECHO *** First Emperor was Verek, son of Akroeg the Ram who united all clans\.\ECHO\.\GOTO %1\.\\.\SKILLCHECK1:\.\pause\.\match RIV-ROS Climbing:\.\match NOROSSMAN EXP HELP\.L\exp survival 50\.\matchwait\.\\.\RIV-ROS:\.\pause\.\match CLIMBCHECK1 Swimming:\.\match RIV-BAR EXP HELP\.L\experience survival 140\.\matchwait\.\\.\CLIMBCHECK1:\.\pause\.\match GROUPCHECK1 Climbing:\.\match RIV-BAR EXP HELP\.L\experience survival 100\.\matchwait\.\\.\GROUPCHECK1:\.\pause\.\match RIV-ROS-NORTH-BURDENCHECK No one!\.\match RIV-BAR You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\RIV-ROS-NORTH-BURDENCHECK:\.\match RIV-ROS-NORTH none\.\match RIV-ROS-NORTH light\.\match OVERBURDENED1 somewhat\.\match OVERBURDENED1 Burdened\.\match OVERBURDENED1 Heavy\.\match OVERBURDENED1 Very Heavy\.\match OVERBURDENED1 Overburdened\.\match OVERBURDENED1 Tottering\.\match OVERBURDENED1 Are you even able to move?\.\match OVERBURDENED1 It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\OVERBURDENED1:\.\ECHO\.\ECHO ==============================================\.\ECHO *** You are too burdened to swim the Rossman's route,\.\ECHO *** But you have the right skills. So stop this script now and unload,\.\ECHO *** Otherwise you're TAKING THE BARGE TO LANGENFIRTH\.\ECHO ==============================================\.\ECHO\.\pause\.\GOTO RIV-BAR\.\\.\RIV-BAR:\.\ECHO\.\ECHO ========================================\.\ECHO *** You cannot take the Rossman's Landing shortcut because you either\.\ECHO *** Have a group, are too burdened, OR\.\ECHO *** You need more perception (120+), climbing (100+), or swimming (140+)\.\ECHO\.\ECHO *** TAKING THE BARGE INSTEAD ***\.\ECHO ========================================\.\ECHO\.\pause\.G\move go pier\.\move go arch\.GAG\NORTHBARGE:\.L\stand\.\pause\.L\go barge\.\match WAITFORNORTHBARGE wait for the next one.\.\match WAITFORNORTHBARGE until the next one arrives.\.\match WAITFORNORTHBARGE There is no ferry\.\match WAITONNORTHBARGE You hand him your lirums and climb aboard.\.\match WAITONNORTHBARGE The Captain gives you a little nod\.\match GETMONEYNORTHBARGE You haven't got enough lirums\.\matchwait\.\\.\WAITFORNORTHBARGE:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE BARGE TO ARRIVE ***\.\ECHO\.\waitfor pulls into the dock.\.\goto NORTHBARGE\.\\.\GETMONEYNORTHBARGE:\.\ECHO\.\ECHO *** GETTING LIRUMS FROM BANK ***\.\ECHO\.CEC\move go arch\.BHAA\move go bank\.\move go arch\.L\withdraw 65 copper lirum\.\pause\.L\withdraw 65 copper lirum\.\move go arch\.IEED\move go pier\.\move go arch\.GAG\GOTO NORTHBARGE\.\\.\WAITONNORTHBARGE:\.\ECHO\.\ECHO *** Riding the barge west across Lake Gwenalion to the Ranger town of Langenfirth\.\ECHO *** This barge and casino is owned by Ditsworth\.\ECHO\.L\hide\.\pause\.\waitfor crew ties the barge off.\.L\stand\.\pause\.\move go wharf\.GEG\ECHO\.\ECHO ===================\.\ECHO *** LANGENFIRTH\.\ECHO *** A Ranger haven on the western shores of Lake Gwenalion, in the midst of Danduwen Forest\.\ECHO *** Located within the territo ries of House Abriyit, one of the 16 great houses of Therengia\.\ECHO *** Named for Langen, a monk from the firth, who created Langen's Ale.\.\ECHO * * (Langen's Feast is celebrated on the 3rd day of Ka'Len each year)\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\RIV-ROS-NORTH:\.\pause\.GGGGGGG\move go gate\.H\ECHO\.\ECHO\.\ECHO * * * Trails here lead to the meadows, creeks, and woods outside western Riverhaven\.\ECHO * * * Inhabited by goblin shamans, crayfish, eels, rams, bears, arbelogs, ogres, and wolf spiders\.\ECHO\.\pause\.AAAH\ECHO\.\ECHO\.\ECHO * * * Passing a pasture grazed in by barghests\.\ECHO\.BABHABGHA\ECHO\.\ECHO\.\ECHO * * * Entering the Mistwood Forest, home to the poisonous nightreaver unyns\.\ECHO\.BAHBL\search outcrop\.\move climb hand\.\move climb wall\.AL\search ledge\.\move climb shrub\.\pause\.\match 1SW head southwest.\.\match 1W head west.\.\match 1NW head northwest.\.\match 1N head north.\.\match 1NE head northeast.\.\match 1E head east.\.\match 1SE head southeast.\.L\peer path\.\matchwait\.\\.\1SW:\.\move d\.F\goto 1CONTINUE\.\1W:\.\move d\.G\goto 1CONTINUE\.\1NW:\.\move d\.H\goto 1CONTINUE\.\1N:\.\move d\.A\goto 1CONTINUE\.\1NE:\.\move d\.B\goto 1CONTINUE\.\1E:\.\move d\.C\goto 1CONTINUE\.\1SE:\.\move d\.D\goto 1CONTINUE\.\\.\1CONTINUE:\.L\nw\.AHAB\move go river\.\ECHO\.\ECHO\.\ECHO * * * Swimming up the swift-flowing Jantspyre River towards Rossman's Landing\.\ECHO\.\\.\1SWIM1:\.\pause\.L\e\.\match 1SWIM2 You wade\.\match 1SWIM1 You struggle\.\match 1SWIM1 You work\.\match 1SWIM1 You slap\.\matchwait\.\\.\1SWIM2:\.\pause\.L\ne\.\match 1SWIM3 You wade\.\match 1SWIM2 You struggle\.\match 1SWIM2 You work\.\match 1SWIM2 You slap\.\matchwait\.\\.\1SWIM3:\.\pause\.L\ne\.\match 1SWIM4 You wade\.\match 1SWIM3 You struggle\.\match 1SWIM3 You work\.\match 1SWIM3 You slap\.\matchwait\.\\.\1SWIM4:\.\pause\.L\e\.\match 1SWIM5 You wade\.\match 1SWIM4 You struggle\.\match 1SWIM4 You work\.\match 1SWIM4 You slap\.\matchwait\.\\.\1SWIM5:\.\pause\.\\.\move go bank\.\move go path\.HAHGHG\ECHO\.\ECHO ===================\.\ECHO *** ROSSMAN'S LANDING\.\ECHO *** A wilderness village in the Mistwood Forest on the northeastern shores of Lake Gwenalion\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\ROS-THE:\.L\stow left\.\pause\.L\stow right\.\move east\.DCDB\move go thicket\.CFEB\move go gap\.HBHBH\ROPEN:\.L\climb rope\.\match SHUFFLEN You climb\.\match WAITN is already on the rope.\.\matchwait\.\\.\WAITN:\.L\hide\.\ECHO\.\ECHO *** Waiting for someone to get off the ropes.\.\ECHO\.\match ROPEN finally arriving\.\match ROPEN finally reaching\.\matchwait\.\\.\SHUFFLEN:\.\ECHO\.\ECHO *** Travelling north on a dangerous rope bridge over a deep ravine inhabited by sky giants\.\ECHO\.\pause\.\pause\.L\shuffle north\.\pause\.\pause\.L\shuffle north\.\pause\.\pause\.L\shuffle north\.\pause\.\ECHO\.\ECHO * * * In this ravine sky giants roam\.\ECHO\.\totheren1:\.HGHFHGFACBAHFA\move go road\.BABCAABBHA\ECHO\.\ECHO ===================\.\ECHO *** THERENBOROUGH\.\ECHO *** Protected by Theren Keep\.\ECHO *** Governed by the Baron of House Theren, to which all other Therengian lords kneel\.\ECHO *** Patron god is Rutilor the mongoose, positive aspect of Chadatru, god of truth and justice and patron of paladins and House Theren\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\THE-LAN:\.\ECHO\.\ECHO\.\ECHO * * * Travelling by the farmlands, orchards, and country cottages of the beautiful Therengian countryside\.\ECHO\.\pause\.EDFFEEGFEF\ECHO\.\ECHO\.\ECHO * * * Passing by the Mistwood Forest, home to Rossman's Landing\.\ECHO * * * Also in the forest are orcs, warcats, peccaries, and sky giants\.\ECHO\.\pause\.FFDFFEEFEEGFDFEEFEDE\ECHO\.\ECHO\.\ECHO * * * Entering the Dunshade Moors\.\ECHO * * * Former territory of the House Dunshade before its disbanding\.\ECHO\.EFFEDEEDCEDF\ECHO\.\ECHO\.\ECHO * * * Entering the Danduwen Forest\.\ECHO * * * Beyond the eucalyptus tree are kelpies, wood trolls, and cougars\.\ECHO\.\pause\.EEDFDEDE\move go bridge\.\ECHO\.\ECHO\.\ECHO * * * Crossing the Gwenalion River\.\ECHO\.EE\move go shore\.EEE DEFDEEED\ECHO\.\ECHO ===================\.\ECHO *** LANGENFIRTH\.\ECHO *** A Ranger haven on the western shores of Lake Gwenalion, in the midst of Danduwen Forest\.\ECHO *** Located within the territories of House Abriyit, one of the 16 great houses of Therengia\.\ECHO *** Named for Langen, a monk from the firth, who created Langen's Ale.\.\ECHO * * (Langen's Feast is celebrated on the 3rd day of Ka'Len each year)\.\ECHO ===================\.\ECHO\.\GOTO FINISH\.\\.\THE-FOR:\.\pause\.\match GOTPASSPORT You see\.\match GOTPASSPORT The folded piece of paper bears\.\match GETPASSPORT I could not find\.\match GETPASSPORT What were you referring to?\.\match GETPASSPORT passport has expired\.L\look my passport\.\matchwait\.\\.\GETPASSPORT:\.\pause\.\move go gate\.ACCAABBAB\move go arch\.HHHGGBB\move go arch\.AAA\move go gold arch\.B\pause\.L\ask licenser for passport\.\pause\.L\ask licenser for passport\.\pause\.L\stow my passport\.\pause\.F\move go gold arch\.\move go black arch\.EE\move go door\.FFCCDDD\move go arch\.FEFFEEGGE\move go gate\.\goto GOTPASSPORT\.\\.\GOTPASSPORT:\.\pause\.\move go wall\.L\w\.\waitfor [Ker'Leor\.\ECHO\.\ECHO\.\ECHO * * * Entering the Ker'Leor Forest at the base of the Ker'Leor mountain range, home to roving gypsies led by King Talorc\.\ECHO\.\pause\.AHAHBABBHBA\move go road\.ABH\ECHO\.\ECHO\.\ECHO * * * Passing by Laakmir, site of the Suur Pillar, which houses Firulf's staff and which created the electrical creatures called seordmaors\.\ECHO\.\pause\.HAAHA\move climb path\.\ECHO\.\ECHO\.\ECHO * * * Now ascending the Ker'Leor mountains - Beware of scaly seordmaors!\.\ECHO\.JJJJJBBAH\move climb path\.\move climb ramp\.\move go bridge\.GG\ECHO\.\ECHO ===================\.\ECHO *** FORNSTED\.\ECHO *** Located in the Ke'Leor Forest atop the Ker'Leor mountains\.\ECHO *** Governed by Lord Paragon Larohald of the House Trigomas (one of the great Human houses of Therengia)\.\ECHO *** Protected by Arnshal Keep, named for the Arncharn Shel Mountains that divide Therengia and Forfedhdar\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\FOR-HVA:\.\pause\.\move go gate\.G\move go door\.GL\get my passport\.\move go gate\.L\stow my passport\.\ECHO\.\ECHO\.\ECHO * * * Descending the Ker'Leor mountains towards Hvaral by way of Arnshal Road, named for the Arncharn Shel Mountains\.\ECHO\.\pause\.GGFFEEEFFHHAAAAHHGFFEEEEFHHHAAAHHFEEEFFGJG\ECHO\.\ECHO ===================\.\ECHO *** HVARAL\.\ECHO *** A small town in the Gemfire Mountains on the edge of the Velaka Desert\.\ECHO *** Governed by Lord Elbaeryn of House Dacawla from within the Neristan Keep\.\ECHO *** Formerly a Dwarven town of the Kwarlog Kingdom, since occupied by the Human Therengians\.\ECHO *** An important trade route between Therengia, Muspar'I, and Kwarlog (a Dwarven city and kingdom)\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\HVA-MUS:\.\pause\.\move go gate\.GEGFH\move go ramp\.G\\.\GoDesertWest:\.L\stand\.\pause\.\match GoSuncatcherWest I could not find what\.\match GoSuncatcherWest What were you referring to?\.\match WAITFORBARGEWEST You can't do that right now.\.\match WAITONBARGEWEST ["The Desert Wind"]\.L\go desert\.\matchwait\.\\.\GoSuncatcherWest:\.L\stand\.\pause\.\match WAITFORBARGEWEST I could not find what\.\match WAITFORBARGEWEST What were you referring to?\.\match WAITFORBARGEWEST You can't do that right now.\.\match WAITONBARGEWEST ["The Suncatcher"]\.L\go suncatcher\.\matchwait\.\\.\WAITFORBARGEWEST:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR SAND BARGE TO ARRIVE ***\.\ECHO\.\waitfor barge pulls into the dock.\.\goto GoDesertWest\.\\.\WAITONBARGEWEST:\.\pause\.L\hide\.\ECHO\.\ECHO *** THE BARGE TO MUSPAR'I, THE DESERT JEWEL ***\.\ECHO *** Riding west across the Velaka Desert, pulled by packbeasts called yeehars.\.\ECHO\.\waitfor The sand barge pulls into dock\.\move go platform\.\move go ramp\.\move go gate\.\ECHO\.\ECHO *** MUSPAR'I ***\.\ECHO *** A S'kra Mur city, built on a lake in the Velaka Desert\.\ECHO *** Also called the Desert Jewel or the Sun's Egg by the S'kra\.\ECHO *** Built by Shorka the Cobra, a S'kra who fought with La nival against Teiro in the Resistence Wars\.\ECHO *** Governed by monarchy whose ruling class and nobility are known as the "Blood of Shorka" (though not necessarily true descendents of Shorka)\.\ECHO *** Patron god is Hav'roth the cobra, god of the S'kra Mur and deserts\.\ECHO *** Known for its artistry in weapon forging, silks, dyes, ceramics, and jewelry\.\ECHO\.\goto FINISH\.\\.\MUS-BARGE:\.\move go ramp\.\GoDesertEast:\.L\stand\.\pause\.\match GoSuncatcherEast I could not find what\.\match GoSuncatcherEast What were you referring to?\.\match WAITFORBARGEEast You can't do that right now.\.\match WAITONBARGEEast ["The Desert Wind"]\.L\go desert\.\matchwait\.\\.\GoSuncatcherEast:\.L\stand\.\pause\.\match WAITFORBARGEEast I could not find what\.\match WAITFORBARGEEast What were you referring to?\.\match WAITFORBARGEEast You can't do that right now.\.\match WAITONBARGEEast ["The Suncatcher"]\.L\go suncatcher\.\matchwait\.\\.\WAITFORBARGEEast:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR SAND BARGE TO ARRIVE ***\.\ECHO\.\waitfor barge pulls into the dock.\.\goto GoDesertEast\.\\.\WAITONBARGEEast:\.\pause\.L\hide\.\ECHO\.\ECHO *** Riding east across the Velaka Desert towards Hvaral in the Gemfire Mountains, governed by Lord Elbaeryn\.\ECHO\.\ECHO\.\waitfor The sand barge pulls into dock\.\move go dock\.\goto %1\.\\.\MUS-HVA:\.\pause\.C\move go ramp\.DBCAC\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** HVARAL\.\ECHO *** A small town in the Gemfire Mountains on the edge of the Velaka Desert\.\ECHO *** Governed by Lord Elbaeryn of House Dacawla from within the Neristan Keep\.\ECHO *** Formerly a Dwarven town of the Kwarlog Kingdom, since occupied by the Human Therengians\.\ECHO *** An important trade route between Therengia, Muspar'I, and Kwarlog (a Dwarven city and kingdom)\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\HVA-FOR:\.\ECHO\.\ECHO\.\ECHO * * * Entering the territory of House Macwe, one of the great Therengian houses\.\ECHO\.\pause\.CKCBBAAABDDEEEDDDBAAAABBCDDEEEEDDBBAAABBC\move go cause\.\move go gate\.C\move go door\.C\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** FORNSTED\.\ECHO *** Located in the Ke'Leor Forest atop the Ker'Leor mountains\.\ECHO *** Governed by Lord Paragon Larohald of the House Trigomas (one of the great Human houses of Therengia)\.\ECHO *** Protected by Arnshal Keep, named for the Arncharn Shel Mountains that divide Therengia and Forfedhdar\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\\.\FOR-THE:\.\pause\.\move go brid\.CCK\move climb path\.DEFF\ECHO\.\ECHO\.\ECHO * * * Descending to the base of the Ker'Leor mountains, homeland of the gypsies led by King Talorc\.\ECHO\.\pause\.KKKKK\move climb path\.EDEED\ECHO\.\ECHO\.\ECHO * * * Passing by Laakmir, site of the Suur Pillar, which houses Firulf's staff and which created the electrical creatures called seordmaors\.\ECHO\.DFE\\.GEFDFFEFDEDEL\e\.\waitfor [Theren Road]\.\move go wall\.\ECHO\.\ECHO ===================\.\ECHO *** THERENBOROUGH\.\ECHO *** Protected by Theren Keep\.\ECHO *** Governed by the Baron of House Theren, to which all other Therengian lords kneel\.\ECHO *** Patron god is Rutilor the mongoose, positive aspect of Chadatru, god of truth and justice and patron of paladins and House Theren\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\LAN-THE:\.\pause\.HAAAHBAHAAA\move go bridge\.\ECHO\.\ECHO\.\ECHO * * * Crossing the Gwenalion River by bridge\.\ECHO\.AA\move go shore\.\ECHO\.\ECHO\.\ECHO * * * Entering the Danduwen Forest\.\ECHO\.AHAHBHAA\ECHO\.\ECHO\.\ECHO * * * Beyond the eucalyptus tree are kelpies, wood trolls, and cougars\.\ECHO\.BHA\ECHO\.\ECHO\.\ECHO * * * Entering the Dunshade Moors\.\ECHO * * * Former territory of the House Dunshade before its disbanding\.\ECHO\.\pause\.GHAAHABBAAHABAABHBCAABA\ECHO\.\ECHO\.\ECHO * * * Entering the apple orchards and fertile farmlands of upper Therengia\.\ECHO\.ABBHBB\ECHO\.\ECHO\.\ECHO * * * Passing by the Mistwood Forest, home to Rossman's Landing\.\ECHO * * * Also in the forest are orcs, warcats, peccaries, and sky giants\.\ECHO\.\pause\.BABCAABBHA\ECHO\.\ECHO ===================\.\ECHO *** THERENBOROUGH\.\ECHO *** Protected by Theren Keep\.\ECHO *** Governed by the Baron of House Theren, to which all other Therengian lords kneel\.\ECHO *** Patron god is Rutilor the mongoose, positive aspect of Chadatru, god of truth and justice and patron of paladins and House Theren\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\THE-ROS:\.\pause\.\match THE-ROS-CONT Climbing:\.\match NOROSSMAN EXP HELP\.L\exp survival 50\.\matchwait\.\\.\SKILLCHECK7:\.\GROUPCHECK7:\.\pause\.\match PERCEPTIONCHECK7 No one!\.\match THE-BAR You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\PERCEPTIONCHECK7:\.\pause\.\match CLIMBCHECK7 Perception:\.\match THE-BAR EXP HELP\.L\exp survival 120\.\matchwait\.\\.\CLIMBCHECK7:\.\pause\.\match SWIMCHECK7 Climbing:\.\match THE-BAR EXP HELP\.L\exp survival 100\.\matchwait\.\\.\SWIMCHECK7:\.\pause\.\match GREATSURVIVAL7 Swimming:\.\match THE-BAR EXP HELP\.L\experience survival 30\.\matchwait\.\\.\GREATSURVIVAL7:\.\ECHO\.\ECHO ==============================\.\ECHO *** Great Survival Skills!\.\ECHO *** Taking the Rossman's Landing shortcut!\.\ECHO ==============================\.\ECHO\.\goto THE-ROS-CONT\.\\.\THE-BAR:\.\ECHO\.\ECHO ========================================\.\ECHO *** You cannot take the Rossman's Landing shortcut because you either\.\ECHO *** Have a group OR need more perception (120+), climbing (100+), or swimming (30+)\.\ECHO\.\ECHO *** TAKING THE BARGE INSTEAD ***\.\ECHO ========================================\.\ECHO\.\pause\.\match THE-BAR-CONT I don't know who you are referring to.\.\match GETMONEYSOUTHBARGE But you don't have that much!\.\match GETMONEYSOUTHBARGE You consider the offer and then realize\.L\tip zzzzzz 65 lirum\.\matchwait\.\\.\GETMONEYSOUTHBARGE:\.\ECHO\.\ECHO *** GETTING LIRUMS FROM THEREN BANK ***\.\ECHO\.\pause\.\move go gate\.ACCAAB\move go bank\.AL\withdraw 65 copper lirum\.\pause\.L\withdraw 65 copper lirum\.EIFEEGGE\move go gate\.\goto THE-BAR-CONT\.\\.\THE-BAR-CONT:\.\ECHO\.\ECHO\.\ECHO * * * Travelling by the farmlands, orchards, and country cottages of the beautiful Therengian countryside\.\ECHO\.\pause\.EDFFEEGFEF\ECHO\.\ECHO\.\ECHO * * * Passing by the Mistwood Forest, home to Rossman's Landing\.\ECHO * * * Also in the forest are orcs, warcats, peccaries, and sky giants\.\ECHO\.\pause\.FFDFFEEFEEGFDFEEFEDE\ECHO\.\ECHO\.\ECHO * * * Entering the Dunshade Moors\.\ECHO * * * Former territory of the House Dunshade before its disbanding\.\ECHO\.\pause\.EFFEDEEDCEDF\ECHO\.\ECHO\.\ECHO * * * Entering the Danduwen Forest\.\ECHO\.EEDFDEDE\move go bridge\.\ECHO\.\ECHO\.\ECHO * * * Crossing the Gwenalion River\.\ECHO\.EE\move go shore\.EEEDEFDEEED\ECHO\.\ECHO ===================\.\ECHO *** LANGENFIRTH\.\ECHO *** A Ranger haven on the western shores of Lake Gwenalion, in the midst of Danduwen Forest\.\ECHO *** Located within the territories of House Abriyit, one of the 16 great houses of Therengia\.\ECHO *** Named for Langen, a monk from the firth, who created Langen's Ale.\.\ECHO * * (Langen's Feast is celebrated on the 3rd day of Ka'Len each year)\.\ECHO ===================\.\ECHO\.\move go landing\.AC\\.\SOUTHBARGE:\.L\stand\.\pause\.L\go barge\.\match WAITFORSOUTHBARGE wait for the next one.\.\match WAITFORSOUTHBARGE until the next one arrives.\.\match WAITFORSOUTHBARGE There is no ferry\.\match WAITONSOUTHBARGE You hand him your lirums and climb aboard.\.\match WAITONSOUTHBARGE The Captain gives you a little nod\.\match NOMONEY You haven't got enough lirums\.\matchwait\.\\.\WAITFORSOUTHBARGE:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE BARGE TO ARRIVE ***\.\ECHO\.\waitfor pulls into the dock.\.\GOTO SOUTHBARGE\.\\.\WAITONSOUTHBARGE:\.\ECHO\.\ECHO *** Riding the barge across Lake Gwenalion to Riverhaven\.\ECHO *** This barge and casino is owned by Ditsworth\.\ECHO\.L\hide\.\pause\.\waitfor crew ties the barge off.\.L\stand\.\pause\.\move go pier\.CEC\move go arch\.BG\ECHO\.\ECHO ===================\.\ECHO *** RIVERHAVEN\.\ECHO *** Site of the Dunshade manor, where Byron Dunshade murdered his wife Tatia and daughter Laurel then killed himself.\.\ECHO *** Home to the olvio from the badlands to the northwest, who built the Halfling Quarter in town.\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\THE-ROS-CONT:\.\pause\.EDFFEEGFEF\move go road\.\move south\.BDEFGEBCDBDCDL\stow right\.\pause\.L\stow left\.\ECHO\.\ECHO\.\ECHO * * * In this ravine sky giants roam\.\ECHO\.\pause\.\\.\ROPES:\.L\climb rope\.\match SHUFFLES You climb\.\match WAITS is already on the rope.\.\matchwait\.\\.\WAITS:\.L\hide\.\ECHO\.\ECHO *** Waiting for someone to get off the ropes\.\ECHO\.\match ROPES finally arriving\.\match ROPES finally reaching\.\matchwait\.\\.\SHUFFLES:\.\ECHO\.\ECHO *** Travelling south on a dangerous rope bridge over a deep ravine inhabited by sky giants\.\ECHO\.\pause\.\pause\.L\shuffle south\.\ECHO\.\ECHO ================================\.\ECHO\.\ECHO *** Orcs and Warcats at the end of these ropes - PAY ATTENTION ! !\.\ECHO\.\ECHO ================================\.\ECHO\.\pause\.\pause\.L\shuffle south\.\pause\.\pause\.L\shuffle south\.\pause\.L\retreat\.L\retreat\.\pause\.L\retreat\.DFDFD\move go thicket\.\move south\.\move west\.\move west\.\move north\.\move go forest\.FHGHG\ECHO\.\ECHO ===================\.\ECHO *** ROSSMAN'S LANDING\.\ECHO *** A wilderness village in the Mistwood Forest on the northeastern shores of Lake Gwenalion\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\ROS-RIV:\.\pause\.\PERCEPTIONCHECK8:\.\match CLIMBCHECK8 Perception:\.\match SKILLCHECK8 EXP HELP\.L\exp survival 120\.\matchwait\.\\.\CLIMBCHECK8:\.\pause\.\match SWIMCHECK8 Climbing:\.\match SKILLCHECK8 EXP HELP\.L\exp survival 100\.\matchwait\.\\.\SWIMCHECK8:\.\pause\.\match ROS-TO-RIV Swimming:\.\match SKILLCHECK8 EXP HELP\.L\experience survival 30\.\matchwait\.\\.\SKILLCHECK8:\.\pause\.\match ROS-LONGWAY Climbing:\.\match NOROSSMAN2 EXP HELP\.L\exp survival 50\.\matchwait\.\\.\ROS-LONGWAY:\.\pause\.\ECHO\.\ECHO ============================\.\ECHO *** You don't have enough perception (120), climbing (100), or swimming (30) to take the shortcut from Rossman's to Riverhaven.\.\ECHO *** You will be taken the long way using the barge from Langenfirth to Riverhaven.\.\ECHO =============================\.\ECHO\.\GOTO ROS-THE\.\\.\ROS-TO-RIV:\.\pause\.CDCDEDE\move go river\.\ECHO\.\ECHO\.\ECHO * * * Swimming down the swift-flowing Jantspyre River towards Riverhaven\.\ECHO * * * Named the "Giant's Pyre" for a boulder formation in the river which resembles a massive corpse on a funeral pyre\.\ECHO\.\pause\.G\pause\.F\pause\.F\pause\.G\pause\.\move go bank\.\ECHO\.\ECHO\.\ECHO * * * Entering territory inhabited by poisonous nightreaver unyns\.\ECHO\.\pause\.FEDEEL\s\.\pause\.L\sea outcrop\.\move climb hand\.\move climb hand\.FDEFEDC\ECHO\.\ECHO\.\ECHO * * * Passing a meadow where barghests graze\.\ECHO\.FEDFEFDEE\ECHO\.\ECHO\.\ECHO * * * Trails here lead to the meadows, creeks, and woods outside western Riverhaven\.\ECHO * * * Inhabited by goblin shamans, crayfish, eels, rams, bears, arbelogs, ogres, and wolf spiders\.\ECHO\.\pause\.ED\move go gate\.CCCCCCC\ECHO\.\ECHO ===================\.\ECHO *** RIVERHAVEN\.\ECHO *** Site of the Dunshade manor, where Byron Dunshade murdered his wife Tatia and daughter Laurel then killed himself.\.\ECHO *** Home to the olvio from the badlands to the northwest, who built the Halfling Quarter in town.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\RIV-DIR:\.\match GROUPCHECK2 Swimming:\.\match CANTSWIM2 EXP HELP\.L\experience survival 120\.\matchwait\.\\.\CANTSWIM2:\.\ECHO\.\ECHO *** YOU DO NOT HAVE ENOUGH SWIMMING FOR THE FALDESU (120 ranks)\.\ECHO *** TAKING THE FERRY\.\ECHO\.\goto RIV-FER\.\\.\GROUPCHECK2:\.\pause\.\match BURDENCHECK2 No one!\.\match GROUP2 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\GROUP2:\.\ECHO\.\ECHO *** YOU HAVE A GROUP\.\ECHO *** TAKING THE FERRY\.\ECHO\.\GOTO RIV-FER\.\\.\BURDENCHECK2:\.\match RIV-DIR-SOUTH Encumbrance: None\.\match RIV-DIR-SOUTH Encumbrance: Light\.\match BURDENCHECK2A Encumbrance: Somewhat\.\match BURDENCHECK2B Encumbrance: Burdened\.\match BURDENCHECK2C Encumbrance: Heavy\.\match OVE RBURDENED2 Encumbrance: Very Heavy\.\match OVERBURDENED2 Encumbrance: Overburdened\.\match OVERBURDENED2 Encumbrance: Tottering\.\match OVERBURDENED2 Encumbrance: Are you even able to move?\.\match OVERBURDENED2 Encumbrance: It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\BURDENCHECK2A:\.\pause\.\match RIV-DIR-SOUTH Swimming:\.\match OVERBURDENED2 EXP HELP\.L\experience survival 200\.\matchwait\.\\.\BURDENCHECK2B:\.\pause\.\match RIV-DIR-SOUTH Swimming:\.\match OVERBURDENED2 EXP HELP\.L\experience survival 250\.\matchwait\.\\.\BURDENCHECK2C:\.\pause\.\match RIV-DIR-SOUTH Swimming:\.\match OVERBURDENED2 EXP HELP\.L\experience survival 300\.\matchwait\.\\.\OVERBURDENED2:\.\ECHO\.\ECHO *** YOU ARE TOO BURDENED TO SWIM THE FALDESU\.\ECHO *** TAKING THE FERRY\.\ECHO\.\GOTO RIV-FER\.\\.\RIV-FER:\.\pause\.G\move go pier\.\move go arch\.\move go ramp\.\HAVENFERRYSOUTH:\.L\stand\.\pause\.L\go ferry\.\match WAITFORHAVENFERRYSOUTH wait for the next one.\.\match WAITFORHAVENFERRYSOUTH until the next one arrives.\.\match WAITFORHAVENFERRYSOUTH I could not find what you were referring to.\.\match WAITFORHAVENFERRYSOUTH What were you referring to?\.\match WAITONHAVENFERRYSOUTH You hand him your lirums and climb aboard.\.\match WAITONHAVENFERRYSOUTH The Captain gives you a little nod\.\match GETMONEYHAVENFERRYSOUTH You haven't got enough lirums\.\matchwait\.\\.\WAITFORHAVENFERRYSOUTH:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE FERRY TO ARRIVE ***\.\ECHO\.\waitfor pulls up to the dock\.\goto HAVENFERRYSOUTH\.\\.\GETMONEYHAVENFERRYSOUTH:\.\ECHO\.\ECHO *** GETTING LIRUMS FROM BANK ***\.\ECHO\.\move go ramp\.\move go arch\.BHAA\move go bank\.\move go arch\.L\withdraw 30 copper\.\pause\.L\withdraw 30 copper\.\move go arch\.IEED\move go pier\.\move go arch\.\move go ramp\.\GOTO HAVENFERRYSOUTH\.\\.\WAITONHAVENFERRYSOUTH:\.L\hide\.\ECHO\.\ECHO *** Riding the ferry south across the Faldesu River\.\ECHO *** This ferry is operated by House Shillat, one of the 16 Therengian great houses (or Morzindaen)\.\ECHO\.\pause\.\waitfor crew ties the ferry off.\.L\stand\.\pause\.\move go dock\.\goto %1\.\\.\FER-DIR:\.\ECHO\.\ECHO\.\ECHO * * * Entering the plains and farmlands of southern Therengia\.\ECHO\.\pause\.EEDCCCCC\move go bridge\.CCDDCCCC\ECHO\.\ECHO\.\ECHO * * * The Faldesu River lies northward, surrounded by swamps where crocodiles and leeches reside\.\ECHO\.\pause\.\GOTO CROC-DIR\.\\.\RIV-DIR-SOUTH:\.\pause\.CCCCCCC\move go gate\.L\dive river\.\ECHO\.\ECHO\.\ECHO * * * Now swimming south across the Faldesu River towards the farmlands of southern Therengia\.\ECHO\.L\se\.\pause\.L\se\.\pause\.L\se\.\pause\.L\se\.\SSWIMROCK:\.\pause\.L\se\.\pause\.\match SSWIMSOUTHWEST but see nothing of interest\.\match SSWIMROCK You glance\.\match SSWIMROCK ...wait\.L\peer south\.L\glance\.\matchwait\.\\.\SSWIMSOUTHWEST:\.\pause\.L\sw\.\match SSWIMSOUTHWEST You struggle\.\match SSWIMSOUTHWEST You blunder\.\match SSWIMSOUTHWEST You slap\.\match SSWIMSOUTHWEST You work\.\match SSWIMSHORE [\.\match SSWIMSHORE You swim\.\match SSWIMSOUTHWEST ...wait\.\matchwait\.\\.\SSWIMSHORE:\.\pause\.L\se\.\match SSWIMSHORE [\.\match SSWIMSHORE You swim\.\match SCLIMBBRIDGE You can't swim\.\match SSWIMSHORE ...wait\.\matchwait\.\\.\SCLIMBBRIDGE:\.\pause\.\move climb bridge\.\ECHO\.\ECHO\.\ECHO * * * Passing through swamplands where crocodiles and leeches reside\.\ECHO\.DEEEDED\ECHO\.\ECHO\.\ECHO * * * Entering the plains and farmlands of southern Therengia\.\ECHO\.\CROC-DIR:\.CCCCCCCCCDEE\move go brid\.E\ECHO\.\ECHO\.\ECHO * * * Westward lies the ruins of Sicle Grove, destroyed by the eruption of the Greater Fist caused by the fire mage Mibgluc\.\ECHO * * * Previously a medical community and home to Timothy, now inhabited by fire maidens\.\ECHO\.\pause\.DEFFEE\\.\LAVA19:\.\match LAVA20 [North Road, Tunnel]\.\match LAVAP19 You must be standing to do that.\.\match LAVAP19 You can't do that while lying down.\.L\go tunnel\.\matchwait\.\\.\LAVAP19:\.L\stand\.\pause\.\goto LAVA19\.\\.\LAVA20:\.\match LAVA21 Your view north is partially blocked\.\match LAVAP20 You must be standing to do that.\.\match LAVAP20 You can't do that while lying down.\.L\s\.\matchwait\.\\.\LAVAP20:\.L\stand\.\pause\.\goto LAVA20\.\\.\LAVA21:\.\match LAVA22 The route descends into the dust\.\match LAVAP21 You must be standing to do that.\.\match LAVAP21 You can't do that while lying down.\.L\s\.\matchwait\.\\.\LAVAP21:\.L\stand\.\pause\.\goto LAVA21\.\\.\LAVA22:\.\ECHO\.\ECHO\.\ECHO * * * Passing the ruined town of Skeleton's Crook and the Gate of Souls\.\ECHO * * * Inhabited by fire sprites, firecats, atik'et, and westanuryns\.\ECHO\.\match LAVA23 Occasional flashes of red light\.\match LAVAP22 You must be standing to do that.\.\match LAVAP22 You can't do that while lying down.\.L\sw\.\matchwait\.\\.\LAVAP22:\.L\stand\.\pause\.\goto LAVA22\.\\.\LAVA23:\.\match LAVA24 A tongue of molten lava\.\match LAVAP23 You must be standing to do that.\.\match LAVAP23 You can't do that while lying down.\.L\go old flow\.\matchwait\.\\.\LAVAP23:\.L\stand\.\pause\.\goto LAVA23\.\\.\LAVA24:\.\match LAVA25 The wind rips a stream\.\match LAVAP24 You must be standing to do that.\.\match LAVAP24 You can't do that while lying down.\.L\sw\.\matchwait\.\\.\LAVAP24:\.L\stand\.\pause\.\goto LAVA24\.\\.\LAVA25:\.\match LAVA26 As the road crosses a low point\.\match LAVAP25 You must be standing to do that.\.\match LAVAP25 You can't do that while lying down.\.L\sw\.\matchwait\.\\.\LAVAP25:\.L\stand\.\pause\.\goto LAVA25\.\\.\LAVA26:\.\pause\.\match LAVASOUTH1 No one!\.\match LAVASOUTH2 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\LAVASOUTH1:\.\PAUSE\.L\stand\.L\s\.\match DIGSOUTH1 feeble attempt\.\match DIGSOUTH1 falling short of your goal.\.\match DIGSOUTH1 holds you tightly, preventing\.\match LAVASOUTH1 fails to keep up with you through the\.\match WALKSOUTH1 You easily navigate\.\match WALKSOUTH1 is difficult, but manageable...\.\match WALKSOUTH1 succeeding only with effort\.\match LAVASOUTH1 ...wait\.\matchwait\.\\.\DIGSOUTH1:\.\pause\.L\stand\.L\dig\.\match LAVASOUTH1 You manage to dig enough\.\match DIGSOUTH1 You struggle to dig\.\match WALKSOUTH1 You will have to kneel\.\match DIGSOUTH1 ...wait\.\matchwait\.\\.\LAVASOUTH2:\.\PAUSE\.L\stand\.L\s\.\match DIGSOUTH2 feeble attempt\.\match DIGSOUTH2 falling short of your goal.\.\match DIGSOUTH2 holds you tightly, preventing\.\match WALKSOUTH2 You easily navigate\.\match WALKSOUTH2 is difficult, but manageable...\.\match WALKSOUTH2 succeeding only with effort\.\match LAVASOUTH2 ...wait\.\matchwait\.\\.\DIGSOUTH2:\.\pause\.L\stand\.L\dig\.\match LAVASOUTH2 You manage to dig enough\.\match DIGSOUTH2 You struggle to dig\.\match WALKSOUTH2 You will have to kneel\.\match DIGSOUTH2 ...wait\.\matchwait\.\\.\WALKSOUTH2:\.\ECHO\.\ECHO\.\ECHO *** WAIT FOR YOUR GROUP TO REJOIN THEN TYPE "GLANCE" TO KEEP GOING ***\.\ECHO\.\ECHO\.\pause\.\waitfor You glance\.\goto WALKSOUTH1\.\\.\WALKSOUTH1:\.\pause\.\LAVA27:\.\match LAVA28 The reek of the gasses\.\match LAVAP27 You must be standing to do that.\.\match LAVAP27 You can't do that while lying down.\.L\go trail\.\matchwait\.\\.\LAVAP27:\.L\stand\.\pause\.\goto LAVA27\.\\.\LAVA28:\.\match LAVA29 [North Rim, Canyon]\.\match LAVAP28 You must be standing to do that.\.\match LAVAP28 You can't do that while lying down.\.L\e\.\matchwait\.\\.\LAVAP28:\.L\stand\.\pause\.\goto LAVA28\.\\.\LAVA29:\.\match LAVA30 The road north is blocked\.\match LAVAP29 You must be standing to do that.\.\match LAVAP29 You can't do that while lying down.\.L\go trail\.\matchwait\.\\.\LAVAP29:\.L\stand\.\pause\.\goto LAVA29\.\\.\LAVA30:\.\match LAVA31 The land about you is still and lifeless.\.\match LAVAP30 You must be standing to do that.\.\match LAVAP30 You can't do that while lying down.\.L\se\.\matchwait\.\\.\LAVAP30:\.L\stand\.\pause\.\goto LAVA30\.\\.\LAVA31:\.\match LAVA32 Heat rises in palpable waves\.\match LAVAP31 You must be standing to do that.\.\match LAVAP31 You can't do that while lying down.\.L\s\.\matchwait\.\\.\LAVAP31:\.L\stand\.\pause\.\goto LAVA31\.\\.\LAVA32:\.\match LAVA33 [North Road]\.\match LAVAP32 You must be standing to do that.\.\match LAVAP32 You c an't do that while lying down.\.L\s\.\matchwait\.\\.\LAVAP32:\.L\stand\.\pause\.\goto LAVA32\.\\.\LAVA33:\.\match LAVA34 [North Roads Caravansary]\.\match LAVAP33 You must be standing to do that.\.\match LAVAP33 You can't do that while lying down.\.L\s\.\matchwait\.\\.\LAVAP33:\.L\stand\.\pause\.\goto LAVA33\.\\.\LAVA34:\.\ECHO\.\ECHO ===================\.\ECHO *** Entering the Province of Zoluren\.\ECHO *** Governed by Prince Vorclaf\.\ECHO *** Named from High Gamgweth "Zohlu Ren", meaning "First Land"\.\ECHO ===================\.\ECHO\.\pause\.\ECHO\.\ECHO *** NTR CARAVANSARY\.\ECHO *** A large traveller's outpost at the border between Zoluren and Therengia\.\ECHO\.\GOTO %1\.\\.\DIR-STO:\.\pause\.DDDDEFFFFEEEDFEEFF\ECHO\.\ECHO\.\ECHO * * * Passing the Silverwater Mines and Silverwater Lake, inhabited by faenrae reavers and wind hounds.\.\ECHO\.F\ECHO\.\ECHO\.\ECHO * * * This copse holds a Dark Temple with skeletons, zombies, and other undead.\.\ECHO\.\pause\.EEDDEFE\move go brid\.EEEEEEEDF\ECHO\.\ECHO\.\ECHO * * * Passing a wilderness path where leucros, vipers, geni, and rock guardians dwell\.\ECHO\.FGGEFEE\ECHO\.\ECHO ===================\.\ECHO *** STONE CLAN aka STAAN STOK (in Dwarven Haakish)\.\ECHO *** Led by the clan elder, Cloudcrest\.\ECHO * * Dwarves are said to be loathed by Elves because it was Dwarves who killed Keloryon, Father of all Elves, and because of the enslavement of many Wind Elves in the Dragonspine Mountains.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\STO-KAE:\.\pause\.GGEDD\move go gate\.F\ECHO\.\ECHO\.\ECHO ===================\.\ECHO *** KAERNA VILLAGE\.\ECHO *** Home to the Gilded Unicorn Inn and Tavern, owned by Savrin Kaerna\.\ECHO *** Adjacent to Sorrow's Reach, home of Lord Sorrow and the S'lai\.\ECHO ===================\.\ECHO\.\goto finish\.\\.\STO-ART:\.\pause\.GGEDD\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** KAERNA VILLAGE\.\ECHO *** Adjacent to Sorrow's Reach, home of Lord Sorrow and the S'lai\.\ECHO ===================\.\ECHO\.\pause\.FE\move go gate\.FEEEEEEGGGFFFEEEDD\ECHO\.\ECHO ===================\.\ECHO *** ARTHE DALE\.\ECHO *** A Halfling village, founded by Daffleberry Tanglefoot\.\ECHO *** Patron god is Glythtide the ram, god of joy, wine, song, and fellowship, and patron to Bards, gourmands, and drunks.\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\ART-CRO:\.\pause\.EEDFEEDGFFGG\move go copse\.FFGF\ECHO\.\ECHO\.\ECHO * * * Northward is a monastary surrounded by gargoyles and death spirits and a bramble full of badgers and trollkins\.\ECHO\.\pause\.FE\move go arch\.CCECECEGGEEEEEED\ECHO\.\ECHO ===================\.\ECHO *** THE CROSSING aka River Crossing\.\ECHO *** Protected by Ulf'Hara Keep, home to Prince Vorclaf, leader of the province of Zoluren\.\ECHO *** Heart of the Five Provinces, called The Dragon's Realms because they were formed by Lanival "the Dragon"\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\CRO-LET:\.\CHECKGUILD:\.\match GROUPCHECK4 Guild: Thief\.\match NOTATHIEF Gender:\.L\info\.\matchwait\.\\.\NOTATHIEF:\.\goto CRO-FER\.\\.\GROUPCHECK4:\.\pause\.\match BURDENCHECK4 No one!\.\match CRO-FER You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\BURDENCHECK4:\.\match SWIMCHECK4A Encumbrance: none\.\match SWIMCHECK4B Encumbrance: light\.\match SWIMCHECK4C Encumbrance: somewhat\.\match SWIMCHECK4D Encumbrance: Burdened\.\match SWIMCHECK4E Encumbrance: Heavy\.\match SWIMCHECK4F Encumbrance: Very Heavy\.\match SWIMCHECK4F Encumbrance: Overburdened\.\match OVERBURDENED4 Encumbrance: Tottering\.\match OVERBURDENED4 Encumbrance: Are you even able to move?\.\match OVERBURDENED4 Encumbrance: It's amazing you aren't squashed!\.L\encumbrance\.\matchwait\.\\.\SWIMCHECK4A:\.\pause\.\match PAS-LET Swimming:\.\match CRO-FER EXP HELP\.L\experience survival 25\.\matchwait\.\\.\SWIMCHECK4B:\.\pause\.\match PAS-LET Swimming:\.\match OVERBURDENED4 EXP HELP\.L\experience survival 40\.\matchwait\.\\.\SWIMCHECK4C:\.\pause\.\match PAS-LET Swimming:\.\match OVERBURDENED4 EXP HELP\.L\experience survival 70\.\matchwait\.\\.\SWIMCHECK4D:\.\pause\.\match PAS-LE T Swimming:\.\match OVERBURDENED4 EXP HELP\.L\experience survival 120\.\matchwait\.\\.\SWIMCHECK4E:\.\pause\.\match PAS-LET Swimming:\.\match OVERBURDENED4 EXP HELP\.L\experience survival 150\.\matchwait\.\\.\SWIMCHECK4F:\.\pause\.\match PAS-LET Swimming:\.\match OVERBURDENED4 EXP HELP\.L\experience survival 200\.\matchwait\.\\.\OVERBURDENED4:\.\ECHO\.\ECHO *** YOU ARE TOO BURDENED TO SWIM THE RIVER\.\ECHO *** TAKING THE FERRY\.\ECHO\.\GOTO CRO-FER\.\\.\CRO-FER:\.\pause\.F\move go bridge\.FGGGGF\move go pier\.\\.\\.\CROSSINGFERRYSOUTH:\.L\stand\.\pause\.L\go ferry\.\match WAITFORCROSSINGFERRYSOUTH wait for the next one.\.\match WAITFORCROSSINGFERRYSOUTH until the next one arrives.\.\match WAITFORCROSSINGFERRYSOUTH I could not find what you were referring to.\.\match WAITFORCROSSINGFERRYSOUTH What were you referring to?\.\match WAITFORCROSSINGFERRYSOUTH There is no ferry here to go aboard.\.\match WAITONCROSSINGFERRYSOUTH You hand him your\.\match WAITONCROSSINGFERRYSOUTH The Captain gives you a little nod\.\match GETMONEYCROSSINGFERRYSOUTH You haven't got enough\.\matchwait\.\\.\WAITFORCROSSINGFERRYSOUTH:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE FERRY TO ARRIVE ***\.\ECHO\.\waitfor pulls into the dock.\.\goto CROSSINGFERRYSOUTH\.\\.\GETMONEYCROSSINGFERRYSOUTH:\.\ECHO\.\ECHO *** GETTING KRONARS FROM THE BANK ***\.\ECHO\.\pause\.\move go square\.BCCCCB\move go bridge\.B\move go bank\.\move go window\.L\withdraw 35 copper\.\pause\.L\withdraw 35 copper\.\pause\.II\goto CRO-FER\.\\.\WAITONCROSSINGFERRYSOUTH:\.\ECHO\.\ECHO *** Riding south across the mighty Segoltha River towards Leth Deriel, the ancient Elven stronghold.\.\ECHO\.L\hide\.\pause\.\waitfor crew ties the ferry off.\.L\stand\.\pause\.\move go dock\.\goto %1\.\\.\FER-LET:\.\pause\.EEE\GOTO BOULDERSOUTH\.\\.\PAS-LET:\.\pause\.F\move go bridge\.AA\move go ware\.EL\open trap\.\move go trap\.\move go river\.GA\match PAS-LET-CONT2 You duck quietly\.\match RETURN2CRO I could not find\.\match RETURN2CRO What were you referring to?\.L\go panel\.\matchwait\.\\.\RETURN2CRO:\.\pause\.EC\move go ware\.\move u\.AIEE\move go bridge\.B\goto CRO-FER\.\\.\PAS-LET-CONT2:\.\move climb step\.\ECHO\.\ECHO\.\ECHO * * * You have entered the fabled 5th Passage of which many Thieves spent years trying to find\.\ECHO\.\SMOVE:\.\pause\.L\s\.\match SMOVE1 You splash south, moving sideways to the current.\.\match SMOVE You slap\.\match SMOVE You struggle\.\match SMOVE make much headway\.\matchwait\.\\.\SMOVE1:\.\pause\.L\s\.\match SMOVE2 You splash south, moving sideways to the current.\.\match SMOVE1 You slap\.\match SMOVE1 You struggle\.\match SMOVE1 make much headway\.\matchwait\.\\.\SMOVE2:\.\PAUSE\.L\sw\.\match SMOVE3 You splash southwest\.\match SMOVE2 You slap\.\match SMOVE2 You struggle\.\match SMOVE2 make much headway\.\matchwait\.\\.\SMOVE3:\.\pause\.L\sw\.\match SMOVE4 You wade southwest\.\match SMOVE3 You slap\.\match SMOVE3 You struggle\.\match SMOVE3 make much headway\.\matchwait\.\\.\SMOVE4:\.\pause\.L\down\.\match SMOVE5 You swim down\.\match SMOVE4 You slap\.\match SMOVE4 You struggle\.\match SMOVE4 make much headway\.\matchwait\.\\.\SMOVE5:\.\pause\.L\s\.\match SMOVE6 You swim south\.\match SMOVE5 You slap\.\match SMOVE5 You struggle\.\match SMOVE5 make much headway\.\matchwait\.\\.\SMOVE6:\.\pause\.L\sw\.\match SMOVE7 You swim southwest\.\match SMOVE6 You slap\.\match SMOVE6 You struggle\.\match SMOVE6 make much headway\.\matchwait\.\\.\SMOVE7:\.\pause\.L\sw\.\match SMOVE8 You swim southwest\.\match SMOVE7 You slap\.\match SMOVE7 You struggle\.\match SMOVE7 make much headway\.\matchwait\.\\.\SMOVE8:\.\pause\.L\s\.\match SMOVE9 You swim south\.\match SMOVE8 You slap\.\match SMOVE8 You struggle\.\match SMOVE8 make much headway\.\matchwait\.\\.\SMOVE9:\.\pause\.L\up\.\match SMOVE10 You wade up\.\match SMOVE9 You slap\.\match SMOVE9 You struggle\.\match SMOVE9 make much headway\.\matchwait\.\\.\SMOVE10:\.\pause\.FGF\move climb ladder\.\move go gap\.\BOULDERSOUTH:\.\ECHO\.\ECHO *** Now entering the Endrus Forest, home to Leth Deriel.\.\ECHO\.EFFFFEDDEEFFFED\ECHO\.\ECHO\.\ECHO * * * Passing the Forest of Night, created by the mad mage Sithsia\.\ECHO * * * Home to nyads, dryads, and death spirits\.\ECHO\.\pause\.FEFEEDDF\\.\WEBSOUTH:\.\pause\.\match NOWEBSOUTH Southern Trade\.\match WEBSOUTH9 5 seconds!\.\match WEBSOUTH9 6 seconds!\.\match WEBSOUTH9 7 seconds!\.\match WEBSOUTH9 8 seconds!\.\match WEBSOUTH9 9 seconds!\.\match WEBSOUTH14 10 seconds!\.\match WEBSOUTH14 11 seconds!\.\match WEBSOUTH14 12 seconds!\.\match WEBSOUTH14 13 seconds!\.\match WEBSOUTH14 14 seconds!\.\match WEBSOUTH14 15 seconds!\.L\sw\.\MATCHWAIT\.\\.\WEBSOUTH9:\.\pause\.\ECHO\.\ECHO *** You are stuck in a spider's web. Be patient.\.\ECHO\.\pause 7\.\goto GOWEBSOUTH\.\\.\WEBSOUTH14:\.\Pause\.\ECHO\.\ECHO *** You are stuck in a spider's web. Be patient.\.\ECHO\.\pause 12\.\goto GOWEBSOUTH\.\\.\GOWEBSOUTH:\.\pause\.\match GOWEBSOUTH You can't do that while\.\match GOWEBSOUTH ...wait\.\match NOWEBSOUTH Southern Trade\.L\sw\.\MATCHWAIT\.\\.\NOWEBSOUTH:\.F\pause\.FEFDDEEDDEED\move go gate\.DDDDDDD\ECHO\.\ECHO ===================\.\ECHO *** LETH DERIEL\.\ECHO *** Ancient stronghold of the Forest Elves\.\ECHO *** Protected by the mad mage Sithsia\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\LET-GON:\.\pause\.FFFFFFF\move go gate\.FEFF\ECHO\.\ECHO\.\ECHO * * * Passing by the the manor of Lasarhhtha Oshu'ehhrsk the Bone Dancer\.\ECHO * * * Home to bone wolves, zombies, germish'din, and kartais\.\ECHO\.\pause\.EEFFEEFFFEEEEFEFFFFFEEFFEEFFEFFFFFEEFGFEFEFEEGGFFEFEFEFEFFEE\ECHO\.\ECHO\.\ECHO * * * Entering the Dragonspine Mountains via the Obsidian Pass\.\ECHO * * * Beware of snowbeasts, particularly down that track\.\ECHO\.DFEL\stow left\.\pause\.L\stow right\.\move climb platform\.\north-platform:\.\ECHO\.\ECHO *** THE GONDOLA - GATEWAY TO THE SOUTH ***\.\ECHO\.\match WAITONSOUTHGONDOLA [Gondola\.\match WAITFORSOUTHGONDOLA There is no\.L\go gondola\.\matchwait\.\\.\WAITFORSOUTHGONDOLA:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE GONDOLA TO ARRIVE ***\.\ECHO\.\match GETONSOUTHGONDOLA The gondola stops on the platform\.\match WAITFORSOUTHGONDOLA YOU HAVE BEEN IDLE\.\matchwait\.\\.\GETONSOUTHGONDOLA:\.L\stand\.\pause\.\move go gondola\.L\south\.\goto WAITONSOUTHGONDOLA\.\\.\WAITONSOUTHGONDOLA:\.L\hide\.\ECHO\.\ECHO ================================\.\ECHO *** Riding south over the great chasm of the Obsidian Pass towards Shard, the Crystal City\.\ECHO *** This gondola was established by Ferdahl Alec, son of Corik\.\ECHO *** Site of the slaughter of Anloralhe, Morganae's only daughter, by a snowbeast sent by Bone Necromancer Sidhlot\.\ECHO ================================\.\ECHO\.\match GETOFFSOUTHGONDOLA With a soft bump, the gondola\.\match WAITONSOUTHGONDOLA YOU HAVE BEEN IDLE\.\matchwait\.\\.\GETOFFSOUTHGONDOLA:\.L\south\.I\ECHO\.\ECHO *** SOUTHERN GONDOLA PLATFORM ***\.\ECHO\.\goto %1\.\\.\on-gondola:\.\ECHO\.\ECHO *** RIDING THE GONDOLA\.\ECHO *** If you want out and are able, you better do it now!\.\ECHO\.\waitfor With a soft bump, the gondola\.L\n\.L\out\.\pause\.L\south\.L\out\.\pause\.\goto %1\.\\.\gon-fay:\.\ECHO\.\ECHO ===================\.\ECHO *** Entering the province of Illithi\.\ECHO *** A province of Elotheans and Elves\.\ECHO *** Home of the Dragon Spine Mountains, Lanival's last known location.\.\ECHO *** Home of the Dragon Priests, enemy of the seven races, summoners of the Vykathi and Frostweavers, and creators of Adan'f from lizards.\.\ECHO ===================\.\ECHO\.\pause\.\move go frame\.\move go door\.FED\move go path\.FGG\ECHO\.\ECHO ===================\.\ECHO *** FAYRIN'S REST\.\ECHO *** Inhabited by Wood Elves and Halflings\.\ECHO *** Home to Marachek's Oak\.\ECHO ===================\.\echo\.\goto %1\.\\.\fay-ste:\.\pause\.FGF\GOTO SKIPGROUPCHECK11\.\move go road\.L\ask officer for visa\.\\.\GROUPCHECK11:\.\pause\.\match fay-to-ste No one!\.\match GROUP11 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\GROUP11:\.\pause\.\ECHO\.\ECHO ============================================\.\ECHO *** When everyone in your group has a visa, Type "GLANCE" to keep going.\.\ECHO *** They must "ask officer for visa"\.\E CHO ============================================\.\ECHO\.\pause\.\waitfor You glance\.\\.\FAY-TO-STE:\.\pause\.\move go gate\.EEE\move go gate\.\move go road\.\\.\SKIPGROUPCHECK11:\.EFEFEEFFEEF\ECHO\.\ECHO\.\ECHO * * * Travelling beside the Jademist River\.\ECHO * * * Across this bridge is the Darkmist Moor and the Abyss\.\ECHO\.FEFFF\move go path\.G\ECHO\.\ECHO ===================\.\ECHO *** STEELCLAW CLAN\.\ECHO *** A clan of Elven warriors and barbarians\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\ste-sha:\.\pause\.C\move go path\.E\ECHO\.\ECHO\.\ECHO * * * Passing through the Golden Grain Fields north of Shard\.\ECHO * * * Over the stile are jackals, boggles, kobolds, and goblins\.\ECHO\.\pause\.GGFGGEEDDF\ECHO\.\ECHO\.\ECHO ===================\.\ECHO *** SHARD, the Crystal City built upon the Lake of Tears\.\ECHO *** Capitol of Ilithi and the Elothean nation and home to Elves, governed by an Elothean Ferdahl\.\ECHO *** Built first by Elothean Corik the Black Cloud and Queen Morganae of the Mountain Elves\.\ECHO *** Rebuilt by Ferdahl Alec, son of Corik, after destruction by the Dragon Priests. Later conquered by the Outcasts.\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\shard-directions:\.\ECHO\.\ECHO ===================\.\ECHO *** Go south to get to the North Gate.\.\ECHO *** Go trail towards the West Gate, or\.\ECHO *** Follow the long road eastward to the East Gate\.\ECHO ===================\.\ECHO\.\goto finish\.\\.\sha-hor:\.\pause\.\move go trail\.GFFE\ECHO\.\ECHO\.\ECHO * * * Passing beside Wyvern Mountain which contains a shrine to the World Dragon, built by Sh'kial\.\ECHO\.\pause\.GHAHGAHAHHABBBABAHHGHGGFHGGGGGFHGGFFHGGFFHGFGF\move climb path\.\ECHO\.\ECHO\.\ECHO * * * Entering the Gilen Otso Steppes, where the pards and the arzumos roam\.\ECHO\.GHGF\move climb trail\.HEFGHGGG\ECHO\.\ECHO\.\ECHO * * * The track leads to an outpost of Dragon Priests, S'kra Mur who worship the World Dragon\.\ECHO * * * Under D'zree the Dragon Priests once conquered most of the 5 provinces\.\ECHO\.\pause\.FDEGFGFGFGHGHGHGE\move go path\.\ECHO\.\ECHO ===================\.\ECHO *** HORSE CLAN aka Zaldi Taipi (in Elven)\.\ECHO *** A nomadic clan of Wind Elves\.\ECHO *** Governed by the Indar Taipan, Elven for "Strength of the Clan"\.\ECHO *** The wife of the chieften is called Carwu Taipen, Elven for "Heart of the Clan"\.\ECHO *** The eldest shaman is called the Jan Taipen, Elven for "Spirit of the Clan"\.\ECHO *** Home to the Sulde Taala, a special horse nearly worshipped by the clan, sometimes called Horse of the Huntress or the Sun-Horse.\.\ECHO ===================\.\echo\.\goto finish\.\\.\hor-sha:\.\ECHO\.\ECHO\.\ECHO * * * Entering the Gilen Otso Steppes, where the pards and the arzumos roam\.\ECHO\.\pause\.\move go path\.ACDCDCDCBCBCBCAHB\ECHO\.\ECHO\.\ECHO * * * The track leads to an outpost of Dragon Priests, S'kra Mur who worship the World Dragon\.\ECHO * * * Founded by a harmless priest named Sh'kial, turned wicked by his scheming student D'zree\.\ECHO\.\pause\.CCCDCBAD\move climb bluff\.BCDC\move climb path\.BCBCDBBCCDBBCCDBCCCCCDBCCDCDDEFEFFFEDDEDECDEDC\move go trail\.BBCC\ECHO\.\ECHO ===================\.\ECHO *** SHARD, the Crystal City built upon the Lake of Tears\.\ECHO *** Capitol of Ilithi and the Elothean nation and home to Elves, governed by an Elothean Ferdahl\.\ECHO *** Built first by Elothean Corik the Black Cloud and Queen Morganae of the Mountain Elves\.\ECHO *** Rebuilt by Ferdahl Alec, son of Corik, after destruction by the Dragon Priests. Later conquered by the Outcasts.\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\sha-n:\.\pause\.AAAAA\goto %1\.\\.\sha-e:\.\pause\.CCCCCAAAAAAAAHHHHHHGGGGGGG\goto %1\.\\.\sha-s:\.\pause\.\move go gate\.CCBBBAAHHHGG\move go gate\.\goto sha-n\.\\.\sha-w:\.\pause\.GGGG\move go trail\.BBCC\goto %1\.\\.\sha-ste:\.\pause\.BHHAACCBCC\ECHO\.\ECHO\.\ECHO * * * Passing through the Golden Grain Fields north of Shard.\.\ECHO * * * Over the stile are jackals, boggles, kobolds, and goblins\.\ECHO\.A\move go path\.G\ECHO\.\ECHO ===================\.\ECHO *** STEELCLAW CLAN\.\ECHO *** A clan of Elven warriors and barbarians\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\ste-fay:\.\pause\.C\move go path\.BBBABBA\ECHO\.\ECHO\.\ECHO * * * Travelling beside the Jademist River\.\ECHO * * * Across this bridge is the Darkmist Moor and the Abyss\.\ECHO\.\pause\.ABBA\ECHO\.\ECHO\.\ECHO * * * Entering the Dragon's Breath Forest\.\ECHO\.ABAB\GOTO SKIPGROUPCHECK12\.\move go road\.L\ask officer for visa\.\\.\GROUPCHECK12:\.\pause\.\match ste-to-fay No one!\.\match GROUP12 You have:\.L\assess group\.L\wealth\.\matchwait\.\\.\GROUP12:\.\pause\.\ECHO\.\ECHO ============================================\.\ECHO *** When everyone in your group has a visa, Type "GLANCE" to keep going.\.\ECHO *** They must "ask officer for visa"\.\ECHO ============================================\.\ECHO\.\pause\.\waitfor You glance\.\\.\STE-TO-FAY:\.\pause\.\move go gate\.AAA\move go gate\.\move go road\.\SKIPGROUPCHECK12:\.ABCB\ECHO\.\ECHO ===================\.\ECHO *** FAYRIN'S REST\.\ECHO *** Inhabited by Wood Elves and Halflings\.\ECHO *** Home to Marachek's Oak\.\ECHO ===================\.\ECHO\.\goto %1\.\\.\fay-gon:\.\pause\.CCB\move go path\.H\ECHO\.\ECHO\.\ECHO * * * Entering the Obsidian Pass through the Dragonspine Mountains\.\ECHO * * * This switchback trail leads into the mountains and under the gondola\.\ECHO * * * Inhabitants include snowbeasts, gargoyles, frostweavers, red leucros, blade spiders, and la'tami\.\ECHO\.\pause\.AB\move go door\.\move go frame\.\\.\south-platform:\.\ECHO\.\ECHO *** SOUTHERN GONDOLA PLATFORM ***\.\ECHO\.\match WAITONNORTHGONDOLA [Gondola\.\match WAITFORNORTHGONDOLA There is no\.L\go gondola\.\matchwait\.\\.\WAITFORNORTHGONDOLA:\.L\hide\.\ECHO\.\ECHO *** WAITING FOR THE GONDOLA TO ARRIVE ***\.\ECHO\.\match GETONNORTHGONDOLA The gondola stops on the platform\.\match WAITFORNORTHGONDOLA YOU HAVE BEEN IDLE\.\matchwait\.\\.\GETONNORTHGONDOLA:\.L\stand\.\pause\.\move go gondola\.L\north\.\goto WAITONNORTHGONDOLA\.\\.\WAITONNORTHGONDOLA:\.L\hide\.\ECHO\.\ECHO ================================\.\ECHO *** Riding north over the great chasm of the Obsidian Pass towards the ancient Elven stronghold of Leth Deriel\.\ECHO *** This gondola was established by Ferdahl Alec, son of Corik\.\ECHO *** Site of the slaughter of Anloralhe, Morganae's only daughter, by a snowbeast sent by Bone Necromancer Sidhlot\.\ECHO ================================\.\ECHO\.\match GETOFFNORTHGONDOLA With a soft bump, the gondola\.\match WAITONNORTHGONDOLA YOU HAVE BEEN IDLE\.\matchwait\.\\.\GETOFFNORTHGONDOLA:\.L\north\.I\ECHO\.\ECHO *** NORTHERN GONDOLA PLATFORM ***\.\ECHO\.\goto %1\.\\.\cro-tig:\.\pause\.HAAAAAAGGGG\move go bridge\.GGGG\move go gate\.\ECHO\.\ECHO\.\ECHO * * * Northwesterly lies the Siergelde cliffs and ruins and the Lake of Dreams\.\ECHO * * * Inhabited by sprites, lipopods, trolls, goblins, cougars, jackals, and bobcats\.\ECHO\.\move go path\.\ECHO\.\ECHO\.\ECHO * * * Entering meadows and farmlands infested by goblins and hogs\.\ECHO\.\pause\.GGHGGHGGFGGHHG\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** TIGER CLAN\.\ECHO *** A clan of Gor'Togs\.\ECHO *** Founded and led by Ortug, the peaceful Gor'Tog brother of Trog (leader of Knife Clan)\.\ECHO *** Home of TogBall team Tiger Clan Chohmpers\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\tig-wol:\.\pause\.\move go gate\.GHG\ECHO\.\ECHO\.\ECHO * * * Entering the Widulf Woods, home to the Wolf and Knife Clans as well as ogres and other forest creatures.\.\ECHO\.G\move go brook\.G\pause\.G\pause\.GFGFEEC\move go bush\.EFE\ECHO\.\ECHO ===================\.\ECHO *** WOLF CLAN aka TREFAN ULF\.\ECHO *** A clan of Human Barbarians\.\ECHO *** Nomadic for centuries, finally settled earlier this century in Widulf Woods\.\ECHO *** Led by Chieftan Wolfjaw Ironbeard and his wife Suza Cormyn\.\ECHO ===================\.\ECHO\.\GOTO FINISH\.\\.\tig-kni:\.\pause\.\move go gate\.GHG\ECHO\.\ECHO\.\ECHO * * * Entering the Widulf Woods, home to the Wolf and Knife Clans as well as ogres and other forest creatures.\.\ECHO\.G\move go brook\.G\pause\.G\pause\.G FGH\move go bramble\.BBAB\move climb tree\.HHHKCB\move climb root\.ABBA\move go bush\.HAH\move go outcrop\.BBBHHAH\move go gate\.GHA\move go bridge\.A\ECHO\.\ECHO ===================\.\ECHO *** KNIFE CLAN\.\ECHO *** A clan of Gor'Togs\.\ECHO *** Led by Trog, the stupid and aggressive Gor'tog brother of Ortug (leader of Tiger Clan)\.\ECHO *** Patron god is Botolf the goshawk, dark aspect of Chadatru, god of dishonesty and deceipt and patron of thieves guilds and fallen paladins.\.\ECHO ===================\.\ECHO\.\GOTO FINISH\.\\.\wol-tig:\.\pause\.ABA\move go bush\.GAABCBC\move go brook\.C\pause\.C\pause\.CCDC\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** TIGER CLAN\.\ECHO *** A clan of Gor'Togs\.\ECHO *** Founded and led by Ortug, the peaceful Gor'Tog brother of Trog (leader of Knife Clan)\.\ECHO *** Home of TogBall team Tiger Clan Chohmpers\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\kni-tig:\.\pause\.\move go bridge\.EEDC\move go gate\.DEDDFFF\move go outcrop\.DED\move go bush\.EFFE\move climb root\.FGJDDD\move climb tree\.FEF\move go patch\.EDCBC\move go brook\.C\pause\.C\pause\.CCDC\move go gate\.\ECHO\.\ECHO ===================\.\ECHO *** TIGER CLAN\.\ECHO *** A clan of Gor'Togs\.\ECHO *** Founded and led by Ortug, the peaceful Gor'Tog brother of Trog (leader of Knife Clan)\.\ECHO *** Home of TogBall team Tiger Clan Chohmpers\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\tig-cro:\.\ECHO\.\ECHO\.\ECHO * * * Entering meadows and farmlands infested with goblins and hogs\.\ECHO\.\pause\.\move go gate\.CDDCCBCCDCCDCC\move go path\.\ECHO\.\ECHO\.\ECHO * * * Northwesterly lies the Siergelde cliffs and ruins and the Lake of Dreams\.\ECHO * * * Inhabited by sprites, lipopods, trolls, goblins, cougars, jackals, and bobcats\.\ECHO\.\pause\.\move go gate\.CCCCCCCCCEEEEEED\ECHO\.\ECHO ===================\.\ECHO *** THE CROSSING aka River Crossing\.\ECHO *** The geographic center of the former Seven-Pointed Star Empire\.\ECHO *** A port city, home to all 9 guildhalls and the Asemath Academy\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\THE-ELB:\.\ECHO\.\ECHO\.\ECHO * * * Travelling by the farmlands, orchards, and country cottages of the beautiful Therengian countryside\.\ECHO\.\pause\.EDFFEEGFEF\ECHO\.\ECHO\.\ECHO * * * Passing by the Mistwood Forest, home to Rossman's Landing\.\ECHO * * * Also in the forest are orcs, warcats, peccaries, and sky giants\.\ECHO\.FFDFFEEFEEGFDFEEFEDE\ECHO\.\ECHO\.\ECHO * * * Entering the Dunshade Moors\.\ECHO * * * Former territory of the House Dunshade before its disbanding\.\ECHO\.EFFEDEEDCEC\move go path\.\ECHO\.\ECHO\.\ECHO *** EL'BAIN'S ***\.\ECHO\.\GOTO FINISH\.\\.\LAN-ELB:\.\pause\.HAAAHBAHAAA\move go bridge\.\ECHO\.\ECHO\.\ECHO * * * Crossing the Gwenalion River on a white stone bridge\.\ECHO\.AA\move go shore\.\ECHO\.\ECHO\.\ECHO * * * Entering the Danduwen Forest\.\ECHO\.AHAHBHAA\ECHO\.\ECHO\.\ECHO * * * Beyond the eucalyptus tree are kelpies, wood trolls, and cougars\.\ECHO\.BHC\move go path\.\ECHO\.\ECHO\.\ECHO *** EL'BAIN'S ***\.\ECHO\.\GOTO FINISH\.\\.\ELB-THE:\.\move go road\.GAGHAAHABBAAHABAABHBCAABAABBHBBBABCAABBHA\ECHO\.\ECHO ===================\.\ECHO *** THERENBOROUGH\.\ECHO *** Protected by Theren Keep\.\ECHO *** Governed by the Baron of House Theren, to which all other Therengian lords kneel\.\ECHO *** Patron god is Rutilor the mongoose, positive aspect of Chadatru, god of truth and justice and patron of paladins and House Theren\.\ECHO ===================\.\ECHO\.\GOTO %1\.\\.\\.\NOSTART:\.\ECHO\.\ECHO ==========================================\.\ECHO *** You are not at a valid starting location\.\ECHO *** Please see the list above for valid locations\.\ECHO ==========================================\.\ECHO\.\EXIT\.\\.\NODESTINATION:\.\pause\.\ECHO\.\ECHO =================================================\.\ECHO *** You did not enter a destination\.\ECHO *** To use this script type .{scriptname} {destination}\.\ECHO *** For example, to go to Crossing type .travel crossing\.\ECHO =================================================\.\ECHO\.\\.\EXIT\.\\.\NOM ONEY:\.\ECHO\.\ECHO ============================\.\ECHO *** YOU ARE BROKE!\.\ECHO *** GET SOME MONEY!\.\ECHO ============================\.\ECHO\.\EXIT\.\\.\NOROSSMAN:\.\ECHO\.\ECHO ==============================\.\ECHO *** You do not have the 50 ranks of climbing required to get to Rossman's.\.\ECHO *** You must take a boat from Lang or Haven or have someone take you.\.\ECHO ==============================\.\ECHO\.\EXIT\.\\.\FINISH:\.L\set Description\.\pause\.\ECHO\.\ECHO *** YOU HAVE ARRIVED ***\.\ECHO\.\EXIT\. − L\smile sweetly and picks a large splinter from her gums. She inspects it thoroughly before tossing it over her shoulder with a rather bored look on her face.\. \loop:\.\wait 240\.L\exp\.\goto loop\. − L\touch %1\.L\take %1 head\.L\take %1 head int\.L\take %1 neck\.L\take %1 neck int\.\PAUSE\.L\take %1 right arm\.L\take %1 right arm int\.L\take %1 left arm\.L\take %1 left arm int\.\PAUSE\.L\take %1 right leg\.L\take %1 right leg int\.L\take %1 left leg\.L\take %1 left leg int\.\PAUSE\.L\take %1 right hand\.L\take %1 right hand int\.L\take %1 left hand\.L\take %1 left hand int\.\PAUSE\.L\take %1 chest\.L\take %1 chest int\.L\take %1 abdomen\.L\take %1 abdomen int\.L\take %1 back\.L\take %1 back int\.\PAUSE\.L\take %1 right eye\.L\take %1 right eye int\.L\take %1 left eye\.L\take %1 left eye int\.L\take %1 skin\.L\take %1 skin int\.\PAUSE 3\.L\touch %1\.L\take %1 head sca\.L\take %1 head sca int\.L\take %1 neck sca\.L\take %1 neck sca int\.\PAUSE\.L\take %1 right arm sca\.L\take %1 right arm sca int\.L\take %1 left arm sca\.L\take %1 left arm sca int\.\PAUSE\.L\take %1 right leg sca\.L\take %1 right leg sca int\.L\take %1 left leg sca\.L\take %1 left leg sca int\.\PAUSE\.L\take %1 right hand sca\.L\take %1 right hand sca int\.L\take %1 left hand sca\.L\take %1 left hand sca int\.\PAUSE\.L\take %1 chest sca\.L\take %1 chest sca int\.L\take %1 abdomen sca\.L\take %1 abdomen sca int\.L\take %1 back sca\.L\take %1 back sca int\.\PAUSE\.L\take %1 right eye scar\.L\take %1 right eye scar int\.L\take %1 left eye scar\.L\take %1 left eye scar int\.L\take %1 skin scar\.L\take %1 skin scar int\. − L\smile crookedly, an odd gleam in her eyes. Slowly, her smirk grows into a wicked grin.\. − \START:\.L\Get My Compendium\.L\Open My Compendium\.\MATCH STUDY You get a\.\MATCH TRYAGAIN What were you referring to?\.\MATCHWAIT\.\\.\STUDY:\.L\Study My Compendium\.\MATCH OPEN You take on a studious look.\.\MATCH TURN In a sudden moment of clarity\.\MATCH TURN Why do you need to study\.\MATCH STUDY You begin studying the\.\MATCH STUDY You continue studying the\.\MATCHWAIT\.\\.\OPEN:\.L\Open My Compendium\.\GOTO STUDY\.\\.\TURN:\.L\Turn My Compendium\.\GOTO SKILLCHECK\.\\.\TRYAGAIN:\.\ECHO ***********\.\ECHO Game Over!!\.\ECHO ***********\.\ECHO You have no compendium!\.\ECHO OR\.\ECHO Your Container Is CLOSED!\.\ECHO Please Insert 1 Platium Coin To Continue.\.\GOTO END2\.\\.\SKILLCHECK:\.\ put exp Scholarship\.\ match END % mind lock\.\ match STUDY % dazed\.\ match STUDY % bewilder\.\ match STUDY % perplex\.\ match STUDY % very muddled\.\ match STUDY % muddled\.\ match STUDY % concentrating\.\ match STUDY % pondering\.\ match STUDY % thoughtful\.\ match STUDY % learning\.\MATCHWAIT\.\\.\END:\.L\Stow Compendium\.\GOTO END2\.\\.\END2:\.\ECHO Thank You For Playing!\. − \LOOP:\.L\forage toadstool careful\.\PAUSE\.L\eat toadstool\.L\eat toadstool\.\PAUSE\.\GOTO LOOP\. − \START:\.L\Script Will Now Fold A %1\.\MATCH PRIMER Hat\.\MATCH PRIMER Star\.\MATCH PRIMER Flower\.\MATCH PRIMER Fish\.\MATCH PRIMER Medalion\.\MATCH INSTRUCTIONS %1\.\MATCHWAIT\.\\.\PRIMER:\.\COUNTER SET 0\.L\Get My Primer\.\GOTO PAPER\.\\.\INSTRUCTIONS:\.\COUNTER SET 1\.L\Get My %1 Instructions\.\GOTO PAPER\.\\.\STUDY:\.L\Study %1 Instructions\.\MATCH FOLD You study your\.\MATCH FAIL You turn the instructions\.\MATCHWAIT\.\\.\PAPER:\.L\Pull My Envelope\.\MATCH STUDY You get a sheet of\.\MATCH NOWEAR%c You must be either wearing or holding an origami-paper envelope before you can do that!\.\MATCH NOPAPER What were you referring to?\.\MATCHWAIT\.\\.\FOLD:\.\PAUSE\.L\Fold Paper\.\MATCH FOLD You carefully make another fold in your paper.\.\MATCH FOLD You make a fold in your paper, but it doesn't come out quite the way you planned.\.\MATCH POKE your project is ruined.\.\MATCH EXHALE You make the final fold and gaze proudly\.\MATCHWAIT\.\\.\POKE:\.\PAUSE\.L\POKE PAPER\.\GOTO SKILLCHECK\.\\.\EXHALE:\.\PAUSE\.L\EXHALE MY %1\.\GOTO SKILLCHECK\.\\.\SKILLCHECK:\.L\Exp Mechanical Lore\.\MATCH END % mind lock\.\MATCH PAPER Mechanical Lore\.\MATCHWAIT\.\\.\NOWEAR0:\.L\Stow Primer\.L\Get My Envelope\.L\Pull Envelope\.L\Stow Envelope\.L\Get My Primer\.\GOTO FOLD\.\\.\NOWEAR1:\.L\Stow %1 Instructions\.L\Get My Envelope\.L\Pull Envelope\.L\Stow Envelope\.L\Get My %1 Instructions\.\GOTO FOLD\.\\.\NOPAPER:\.\ECHO You Cannot Fold A Paper %1 Without Paper! Get Paper!\.\\.\FAIL:\.\ECHO You Cannot Fold A Paper %1. Try Something Easier.\.\\.\END:\.\ECHO You've Mind Locked Your Mechanical Lore. Congrats.\. − L\prep %1\.\PAUSE\.L\charge my cam flower %2\.\PAUSE\.L\focus my cam flower\.\WAITFOR You feel fully prepared\.L\cast %3\. \LOOP:\.L\%1\.\PAUSE\.\GOTO LOOP\. − − − − − − − −