* Basic "Add-Function". (0:7) When somebody moves into position (First_Square_X,First_Square_Y), (1:202) and variable %Race_Place is less than 4, * OR (0:7) When somebody moves into position (Second_Square_X,Second_Square_Y), (1:202) and variable %Race_Place is less than 4, * OR (0:7) When somebody moves into position (Third_Square_X,Third_Square_Y), (1:202) and variable %Race_Place is less than 4, * OR (0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y), (1:202) and variable %Race_Place is less than 4, (5:302) take variable %Race_Place and add 1 to it. * End of Basic "Add-Function". * First Prize Placer Function. (0:7) When somebody moves into position (First_Square_X,First_Square_Y), (1:200) and variable %Race_Place is equal to 1, * OR (0:7) When somebody moves into position (Second_Square_X,Second_Square_Y), (1:200) and variable %Race_Place is equal to 1, * OR (0:7) When somebody moves into position (Third_Square_X,Third_Square_Y), (1:200) and variable %Race_Place is equal to 1, * OR (0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y), (1:200) and variable %Race_Place is equal to 1, (3:2) at position (Winner_Square_X,Winner_Square_Y) on the map, (5:17) move any furre present to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied. (5:15) move the triggering furre to (Winner_Square_X,Winner_Square_Y), or to someplace nearby if it's occupied. (5:76) place object type Money_Item in the triggering furre's paws. (5:204) emitloud message {[FURRE] Won The 1st Place, Congratulations!} to everyone on the map. * End of First Prize Placer Function. * Second Prize Placer Function. (0:7) When somebody moves into position (First_Square_X,First_Square_Y), (1:200) and variable %Race_Place is equal to 2, * OR (0:7) When somebody moves into position (Second_Square_X,Second_Square_Y), (1:200) and variable %Race_Place is equal to 2, * OR (0:7) When somebody moves into position (Third_Square_X,Third_Square_Y), (1:200) and variable %Race_Place is equal to 2, * OR (0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y), (1:200) and variable %Race_Place is equal to 2, (5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied. (5:204) emitloud message {[FURRE] Won The 2nd Place, Congratulations!} to everyone on the map. * End of Second Prize Placer Function. * Third Prize Placer Function. (0:7) When somebody moves into position (First_Square_X,First_Square_Y), (1:200) and variable %Race_Place is equal to 3, * OR (0:7) When somebody moves into position (Second_Square_X,Second_Square_Y), (1:200) and variable %Race_Place is equal to 3, * OR (0:7) When somebody moves into position (Third_Square_X,Third_Square_Y), (1:200) and variable %Race_Place is equal to 3, * OR (0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y), (1:200) and variable %Race_Place is equal to 3, (5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied. (5:204) emitloud message {[FURRE] Won The 3rd Place, Congratulations!} to everyone on the map. * End of Third Prize Placer Function. * Fourth Prize Placer Function. (0:7) When somebody moves into position (First_Square_X,First_Square_Y), (1:200) and variable %Race_Place is equal to 4, * OR (0:7) When somebody moves into position (Second_Square_X,Second_Square_Y), (1:200) and variable %Race_Place is equal to 4, * OR (0:7) When somebody moves into position (Third_Square_X,Third_Square_Y), (1:200) and variable %Race_Place is equal to 4, * OR (0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y), (1:200) and variable %Race_Place is equal to 4, (5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied. (5:204) emitloud message {[FURRE] Won The 4th Place, Congratulations! Also, The Race Is Over!} to everyone on the map. (5:300) set variable %Race_Place to the value 0. * End of Fourth Prize Placer Function.