Using script script.txt SDL: 1.2.12 GL: 2.1.1 GL: NVIDIA Corporation GL: GeForce 8800 GTS/PCI/SSE2 GLEW: 1.4.0 Section game\mapoptions missing in file buffer Using script Commanders Map: magnetic_Lands_V1.smf Mod: "Fibre v3" from Fibrev3.sd7 Became player 0 Client initialised on number 0 Loading all definitions: 0.029000 Opening map file Loading Map Loading detail textures Creating overhead texture Creating ground shading Loading tile file Reading tiles Reading tile map Creating projectile texture Number of damage types: 2 Loading weapon definitions Loading unit definitions Inconsistant move data ground 0 Drone DroneHOVER Loading feature definitions Generating trees Parsing unit icons Creating unit textures Initializing map features Reading estimate path costs Creating sky Loading LuaCOB Loading LuaRules LUARULES-MAIN (GADGETS) LUARULES-DRAW (GADGETS) Loading LuaGaia Finalizing... Spring 0.75b2+svn4995 Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt LuaUI: bound F11 to the widget selector LuaUI: bound CTRL+F11 to tweak mode LuaUI v0.2 Client initialised on number 1 Player Peet joined as 0 Player [EE]j5mello joined as 1 GameID: 81aa6047df2651d0dadace4b57f55409 LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() /shadows 1 8192 Set Shadows to 1 LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder() Spring 0.75b2+svn4995 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x00986bea DLL information: 0x00400000 spring 0x7c900000 ntdll 0x7c800000 kernel32 0x77dd0000 ADVAPI32 0x77e70000 RPCRT4 0x73f10000 dsound 0x77c10000 msvcrt 0x7e410000 USER32 0x77f10000 GDI32 0x774e0000 ole32 0x76b40000 WINMM 0x77c00000 VERSION 0x68b20000 GLU32 0x5ed00000 OPENGL32 0x73760000 DDRAW 0x73bc0000 DCIMAN32 0x76c90000 IMAGEHLP 0x71ad0000 WSOCK32 0x71ab0000 WS2_32 0x71aa0000 WS2HELP 0x6ed80000 glew32 0x68100000 SDL 0x10000000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x003e0000 ILU 0x76390000 IMM32 0x5ad70000 uxtheme 0x01640000 nview 0x77f60000 SHLWAPI 0x7c9c0000 SHELL32 0x76bf0000 PSAPI 0x77120000 OLEAUT32 0x5d090000 COMCTL32 0x773d0000 comctl32 0x77690000 NTMARTA 0x76f60000 WLDAP32 0x71bf0000 SAMLIB 0x74720000 MSCTF 0x01870000 UnlockerHook 0x01910000 lgscroll 0x78130000 MSVCR80 0x7c420000 MSVCP80 0x755c0000 msctfime 0x02000000 ctagent 0x69500000 nvoglnt 0x02dc0000 nvappfilter 0x71a50000 mswsock 0x662b0000 hnetcfg 0x71a90000 wshtcpip 0x76fd0000 CLBCATQ 0x77050000 COMRes 0x20000000 xpsp2res 0x7d1e0000 msi 0x75e90000 SXS 0x76c30000 WINTRUST 0x77a80000 CRYPT32 0x77b20000 MSASN1 0x72d20000 wdmaud 0x72d10000 msacm32 0x77be0000 MSACM32 0x77bd0000 midimap 0x73ee0000 KsUser 0x59a60000 DBGHELP Stacktrace: (0) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00986BEA] (1) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6A96] (2) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00980041] (3) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6717] (4) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB326] (5) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CD284] (6) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D571F] (7) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D9D9B] (8) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004EB0DE] (9) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB510] (10) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008DCBA5] (11) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB930] (12) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5A99] (13) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB0DA] (14) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB17F] (15) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5924] (16) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0053D94B] (17) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004D93E8] (18) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005D34F3] (19) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005F9FAA] (20) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005FBEEF] (21) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0084B939] (22) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854B88] (23) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854F5E] (24) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00855196] (25) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00953279] (26) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004010A7] (27) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00401123] (28) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FF7] (0) streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0 (1) streflop::genrand_int(streflop::RandomState&) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136 (2) streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0 (3) streflop::genrand_int(streflop::RandomState&) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136 (4) luaD_throw(lua_State*, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:100 (5) luaG_errormsg(lua_State*) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldebug.cpp:611 (6) lua_error(lua_State*) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:984 (7) luaL_error(lua_State*, char const*, ...) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lauxlib.cpp:94 (8) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaSyncedRead.cpp:1889 (9) luaD_precall(lua_State*, lua_TValue*, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:321 (10) luaV_execute(lua_State*, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lvm.cpp:589 (11) luaD_call(lua_State*, lua_TValue*, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:377 (12) f_call /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:817 (13) luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:116 (14) luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:462 (15) lua_pcall(lua_State*, int, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:839 (16) CLuaHandle::SetActiveHandle(CLuaHandle*) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandle.h:285 (17) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandleSynced.cpp:707 (18) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2434 (19) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2870 (20) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:1853 (21) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:869 (22) ?? /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1055 (23) Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1115 (24) WinMain@16 /var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1178 (25) ?? sqshstream.cpp:0 (26) __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237 (27) ?? /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271 (28) ?? ??:0