public OnPlayerSpawn(playerid) { if(dmzone[playerid] == 1) { new rand = random(sizeof(UZINE)); SetPlayerPos(playerid,UZINE[rand][0],UZINE[rand][1],UZINE[rand][2]); } if(scuatzone[playerid] == 1) { new rand = random(sizeof(SQUATS)); //squats zone SetPlayerPos(playerid,SQUATS[rand][0],SQUATS[rand][1],SQUATS[rand][2]); } if(deazoone[playerid] == 1) { new rand = random(sizeof(DMSPAWNS)); SetPlayerPos(playerid,DMSPAWNS[rand][0],DMSPAWNS[rand][1],DMSPAWNS[rand][2]); } if(gTeam[playerid] == TEAM_WORKER) { SetPlayerColor(playerid,COLOR_VIOLET); // Green } else if(gTeam[playerid] == TEAM_PIMP) { SetPlayerColor(playerid,COLOR_RED); // Red } else if(gTeam[playerid] == TEAM_GOLFER) { SetPlayerColor(playerid,COLOR_YELLOW); // Yellow } else if(gTeam[playerid] == TEAM_TRIAD) { SetPlayerColor(playerid,COLOR_ROUGE); // Pink } else if(gTeam[playerid] == TEAM_MECHANIC) { SetPlayerColor(playerid,COLOR_BLEU); // Blue } else if(gTeam[playerid] == TEAM_VALET) { SetPlayerColor(playerid,COLOR_LIGHTBLUE); // Light Blue } else if(gTeam[playerid] == TEAM_MEDIC) { SetPlayerColor(playerid,COLOR_DARKRED); // Dark Red } else if(gTeam[playerid] == TEAM_FBI) { SetPlayerColor(playerid,COLOR_ORANGE); // Orange } return 1; }