/* ================== SV_ConTell_f ================== */ static void SV_ConTell_f(void) { char *p; char text[1024]; client_t *cl; // make sure server is running if ( !com_sv_running->integer ) { Com_Printf( "Server is not running.\n" ); return; } if ( Cmd_Argc() < 3 ) { Com_Printf ("Usage: tell \n"); return; } cl = SV_GetPlayerByNum(); if ( !cl ) { return; } strcpy (text, "console_tell: "); p = Cmd_ArgsFrom(2); if ( *p == '"' ) { p++; p[strlen(p)-1] = 0; } strcat(text, p); SV_SendServerCommand(cl, "chat \"%s\n\"", text); }