public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); SetPlayerCheckpoint(playerid,1364.3690,1458.6339,10.8203,2); gPlayerCheckpointStatus[playerid] = CHECKPOINT_RUNWAY; SetPlayerCheckpoint(playerid,336.1422,2502.2314,16.4844,2); gPlayerCheckpointStatus[playerid] = CHECKPOINT_VM; return 1; }