GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp GLSL compiling: Ogre/Compositor/HDR/utils_fp GLSL compiled : Ogre/Compositor/HDR/utils_fp GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp Parsing script HeatVision.material DEBUG [Testa User]: Got capabilities: MapLayer NewFileAgentInventory UpdateNotecardAg entInventory UpdateScriptAgentInventory ERROR [Testa User]: Async Packet Event Handler: System.IndexOutOfRangeException: Inde x was outside the bounds of the array. at libsecondlife.Helpers.TEGlowFloat(Byte[] bytes, Int32 pos) at libsecondlife.LLObject.TextureEntry.FromBytes(Byte[] data, Int32 pos, Int32 len gth) at libsecondlife.ObjectManager.UpdateHandler(Packet packet, Simulator simulator) at libsecondlife.PacketEventDictionary.ThreadPoolDelegate(Object state) INFO [Testa User]: Connecting to (72.249.105.173:9000) ERROR [Testa User]: Async Packet Event Handler: System.IndexOutOfRangeException: Inde x was outside the bounds of the array. at libsecondlife.Helpers.TEGlowFloat(Byte[] bytes, Int32 pos) at libsecondlife.LLObject.TextureEntry.FromBytes(Byte[] data, Int32 pos, Int32 len gth) at libsecondlife.ObjectManager.UpdateHandler(Packet packet, Simulator simulator) at libsecondlife.PacketEventDictionary.ThreadPoolDelegate(Object state) Parsing script Hurt.material Parsing script instancing.material GLSL compiling: InstancingGLSL GLSL compiled : InstancingGLSL GLSL compiling: InstancingShadowCasterGLSL GLSL compiled : InstancingShadowCasterGLSL GLSL compiling: CrowdGLSL GLSL compiled : CrowdGLSL GLSL compiling: CrowdShadowCasterGLSL GLSL compiled : CrowdShadowCasterGLSL Parsing script Invert.material Parsing script Laplace.material Parsing script MotionBlur.material