wxString Spring::GetSPScriptTxt( SinglePlayerBattle& battle ) { wxString s; <<<<<<< HEAD:src/spring.cpp int AllyConv[16] = {-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1}; ======= std::vector AllyConv; >>>>>>> 3b057734670f1d37b9ed7bc911ca2bd14a2555c9:src/spring.cpp int NumAllys = 0; int PlayerTeam = -1; <<<<<<< HEAD:src/spring.cpp int starttype; if ( usync()->VersionSupports( GF_XYStartPos ) ) starttype = 3; else starttype = 0; wxLogMessage( _T("StartPosType=") + WX_STRING( i2s( starttype ) ) ); ======= >>>>>>> 3b057734670f1d37b9ed7bc911ca2bd14a2555c9:src/spring.cpp for ( unsigned int i = 0; i < battle.GetNumBots(); i++ ) { <<<<<<< HEAD:src/spring.cpp BattleBot* bot; if ( starttype == 3) bot = battle.GetBot( i ); ======= BattleBot* bot = battle.GetBotByStartPosition( i ); >>>>>>> 3b057734670f1d37b9ed7bc911ca2bd14a2555c9:src/spring.cpp ASSERT_LOGIC( bot != 0, _T("bot == 0") ); if ( bot->aidll == "" ) PlayerTeam = i; <<<<<<< HEAD:src/spring.cpp if ( AllyConv[bot->bs.ally] == -1 ) AllyConv[bot->bs.ally] = NumAllys++; ======= if(bot->bs.ally>int(AllyConv.size())-1){ AllyConv.resize(bot->bs.ally+1,-1); } if( AllyConv[bot->bs.ally] == -1 ) AllyConv[bot->bs.ally] = NumAllys++; >>>>>>> 3b057734670f1d37b9ed7bc911ca2bd14a2555c9:src/spring.cpp }