#include "allegro.h" #ifndef AL_ #define AL_ ALLEGRO_ #endif int main(void) { AL_DISPLAY *display; AL_BITMAP *bitmap; AL_COLOR colBlack; al_init(); al_install_keyboard(); al_set_new_display_flags(ALLEGRO_FULLSCREEN | ALLEGRO_DIRECT3D); display = al_create_display(640, 480); ALLEGRO_KBDSTATE state; al_map_rgba( &colBlack, 0, 0, 0, 0 ); do { al_clear( &colBlack ); al_flip_display(); al_get_keyboard_state( &state ); } while( !al_key_down( &state, KEY_ESC ) ); return 0; } END_OF_MAIN()