diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index a729344..ee1529d 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -601,7 +601,7 @@ static GLenum d3dta_to_combiner_input(DW case D3DTA_TEXTURE: if (texture_idx > -1) return GL_TEXTURE0_ARB + texture_idx; - else return GL_PRIMARY_COLOR_NV; + else return GL_CONSTANT_COLOR0_NV; case D3DTA_TFACTOR: return GL_CONSTANT_COLOR0_NV;