if(victlvl >= minlvl && victlvl <= maxlvl) { Item *pvptoken = objmgr.CreateItem(token, attacker); attacker->GetItemInterface()->AddItemToFreeSlot(pvptoken); SlotResult *lr = attacker->GetItemInterface()->LastSearchResult(); attacker->GetSession()->SendItemPushResult(pvptoken,false,true,false,true,lr->ContainerSlot,lr->Slot,1); }