//------- Straight from my GM... so it works :P ---- //THIS IS JUST A PIECE OF CODE... NOT THE WHOLE THING... ( like OnGameModeInit... its way bigger this is an example) OnGameModeInit() { AddPlayerClass(116,4370.376465, -1875.275757, 7.122642,0.0000, 1,1,0,0,0,0); //Xtreme Stunter AddPlayerClass(47,1639.6082,-1069.8884,23.8984,179.7340,4,1,0,0,0,0); // spawn pro racer } public OnPlayerRequestClass(playerid, classid) { //---PlayerClass Selection Screen --------- if(classid == 0) {GameTextForPlayer(playerid, "~g~Xtreme Stunter", 1000, 3); SetPlayerColor(playerid,COLOR_GREEN);} // = this is the color the player will have else if(classid == 1) {GameTextForPlayer(playerid, "~b~Pro Racer", 1000, 3); SetPlayerColor(playerid,COLOR_LIGHTBLUE);} if(classid == 0) {SetPlayerPos(playerid, 4370.376465, -1875.275757, 7.122642); SetPlayerFacingAngle(playerid,90); SetPlayerCameraPos(playerid, 4373.376465, -1878.275757, 9.122642); SetPlayerCameraLookAt(playerid, 4370.376465, -1875.275757, 7.122642);} //----Stunter 3,4,5,6 else if(classid == 1) {SetPlayerPos(playerid, 1639.6082,-1069.8884,23.8984); SetPlayerFacingAngle(playerid,90); SetPlayerCameraPos(playerid, 1641.6082,-1071.8884,25.8984); SetPlayerCameraLookAt(playerid, 1639.6082,-1069.8884,23.8984);} return 1; }