fixme:d3d:process_vertices_strided Clipping is broken and disabled for now err:d3d:process_vertices_strided No specular color in source, but destination has one fixme:d3d:loadVertexData >>>>>>>>>>>>>>>>> 0x501 from glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, ...) @ state.c / 2815 trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8) trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay! fixme:ddraw:IDirectDrawImpl_RestoreAllSurfaces (0x1a0cb8): Stub trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8) trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay! trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8) trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay! fixme:ddraw:IDirectDrawImpl_RestoreAllSurfaces (0x1a0cb8): Stub