Building PokeQuest in build/release-linux-x86: CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_OPENAL=1 -DUSE_CURL=1 -DUSE_CURL_DLOPEN=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -m32 -DUSE_LOCAL_HEADERS=1 -MMD -DSVN_VERSION="1.1.0_SVN30M" -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -ffast-math -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce Output: build/release-linux-x86/pokeded.x86 build/release-linux-x86/pokequest.x86 build/release-linux-x86/base/vm/cgame.qvm build/release-linux-x86/base/vm/game.qvm build/release-linux-x86/base/vm/ui.qvm