#include #define red 0xFF0000AA #define KEY_RETURN 16 new Menu:Upgrades; new Menu:Lowrider1; new Menu:Lowrider2; new Menu:Lowrider3; new Menu:Lowrider4; new Menu:Lowrider5; new Menu:Paintjobs; new Menu:Paintjobsbroad; new Menu:Colors; new Menu:Exhausts; new Menu:Exhaustslow; new Menu:Frontbumper; new Menu:Frontbumperlow; new Menu:Frontbumperslam; new Menu:Rearbumper; new Menu:Rearbumperlow; new Menu:Frontbullbars; new Menu:Rearbullbars; new Menu:Misc; new Menu:Spoilers; new Menu:Sideskirts; new Menu:Sideskirtslow; new Menu:Sideskirtsrem; new Menu:Sideskirtsslam; new Menu:Roof; new Menu:Bladeroof; new Menu:Savroof; new Menu:Wheels; new Menu:Wheelslow; new Menu:Carstereo; new Menu:Hydraulics; new Menu:Nitro; new inmenu[MAX_PLAYERS] = {0,1}; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" [NiTrOus3D Pimp'n tune Shop] By Ttornado edited by Nitrous3D"); print(" "); print("--------------------------------------\n"); //---------------------------------Wheel Arch Angels-----------------------------// Upgrades = CreateMenu("Upgrades",1,20,120,150,40); AddMenuItem(Upgrades,0,"Paint Jobs"); AddMenuItem(Upgrades,0,"Colors"); AddMenuItem(Upgrades,0,"Exhausts"); AddMenuItem(Upgrades,0,"Front Bumper"); AddMenuItem(Upgrades,0,"Rear Bumper"); AddMenuItem(Upgrades,0,"Roof"); AddMenuItem(Upgrades,0,"Spoilers"); AddMenuItem(Upgrades,0,"Side Skirts"); AddMenuItem(Upgrades,0,"Wheels"); AddMenuItem(Upgrades,0,"Car Stereo"); AddMenuItem(Upgrades,0,"Hydraulics"); AddMenuItem(Upgrades,0,"Nitro"); //------------------------------Wheel Arch Angels part---------------------------// Paintjobs = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Paintjobs,0,"Upgrades Cost"); AddMenuItem(Paintjobs,0,"Paintjob 1 $500"); AddMenuItem(Paintjobs,0,"Paintjob 2 $500"); AddMenuItem(Paintjobs,0,"Paintjob 3 $500"); AddMenuItem(Paintjobs,0,"Remove Paintjob"); Colors = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Colors,0,"Upgrades Cost"); AddMenuItem(Colors,0,"Black $150"); AddMenuItem(Colors,0,"White $150"); AddMenuItem(Colors,0,"Red $150"); AddMenuItem(Colors,0,"Blue $150"); AddMenuItem(Colors,0,"Green $150"); AddMenuItem(Colors,0,"Yellow $150"); AddMenuItem(Colors,0,"Pink $150"); AddMenuItem(Colors,0,"Brown $150"); Exhausts = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Exhausts,0,"Upgrades Cost"); AddMenuItem(Exhausts,0,"Alien Exhaust $790"); AddMenuItem(Exhausts,0,"X-Flow Exhaus $690"); Frontbumper = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Frontbumper,0,"Upgrades Cost"); AddMenuItem(Frontbumper,0,"Alient Front Bumper $990"); AddMenuItem(Frontbumper,0,"X-Flow Front Bumper $900"); Rearbumper = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Rearbumper,0,"Upgrades Cost"); AddMenuItem(Rearbumper,0,"Alien Rear Bumper $1000"); AddMenuItem(Rearbumper,0,"X-Flow Rear Bumper $890"); Roof = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Roof,0,"Upgrades Cost"); AddMenuItem(Roof,0,"Alient Roof Vent $190"); AddMenuItem(Roof,0,"X-Flow Roof Vent $150"); Spoilers = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Spoilers,0,"Upgrades Cost"); AddMenuItem(Spoilers,0,"Alien Spoiler $600"); AddMenuItem(Spoilers,0,"X-Flow Spoiler $490"); Sideskirts = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Sideskirts,0,"Upgrades Cost"); AddMenuItem(Sideskirts,0,"Alien Side Skirts $500"); AddMenuItem(Sideskirts,0,"X-Flow Side Skirts $390"); Wheels = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Wheels,0,"Upgrades Cost"); AddMenuItem(Wheels,0,"Cutter $1030"); AddMenuItem(Wheels,0,"Rimshine $980"); AddMenuItem(Wheels,0,"Mega $1030"); AddMenuItem(Wheels,0,"Grove $1230"); AddMenuItem(Wheels,0,"Switch $900"); AddMenuItem(Wheels,0,"Shadow $1100"); AddMenuItem(Wheels,0,"Classic $1620"); AddMenuItem(Wheels,0,"Dollar $1560"); AddMenuItem(Wheels,0,"Import $820"); AddMenuItem(Wheels,0,"Atomic $770"); Carstereo = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Carstereo,0,"Upgrades Cost"); AddMenuItem(Carstereo,0,"Bass Boost $100"); Hydraulics = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Hydraulics,0,"Upgrades Cost"); AddMenuItem(Hydraulics,0,"Hydraulics $1500"); Nitro = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Nitro,0,"Upgrades Cost"); AddMenuItem(Nitro,0,"2x Nitrous $200"); AddMenuItem(Nitro,0,"5x Nitrous $500"); AddMenuItem(Nitro,0,"10x Nitrous $1000"); //-------------------------------------Lowrider1---------------------------------// Lowrider1 = CreateMenu("Upgrades",1,20,120,150,40); //Blade and Savanna AddMenuItem(Lowrider1,0,"Paint Jobs"); AddMenuItem(Lowrider1,0,"Colors"); AddMenuItem(Lowrider1,0,"Roof"); AddMenuItem(Lowrider1,0,"Front Bumper"); AddMenuItem(Lowrider1,0,"Rear Bumper"); AddMenuItem(Lowrider1,0,"Exhausts"); AddMenuItem(Lowrider1,0,"Side Skirts"); AddMenuItem(Lowrider1,0,"Wheels"); AddMenuItem(Lowrider1,0,"Car Stereo"); AddMenuItem(Lowrider1,0,"Hydraulics"); AddMenuItem(Lowrider1,0,"Nitro"); //-------------------------------------Lowrider2---------------------------------// Lowrider2 = CreateMenu("Upgrades",1,20,120,150,40); //Broadway and Tornado AddMenuItem(Lowrider2,0,"Paint Jobs"); AddMenuItem(Lowrider2,0,"Colors"); AddMenuItem(Lowrider2,0,"Exhausts"); AddMenuItem(Lowrider2,0,"Front Bumper"); AddMenuItem(Lowrider2,0,"Rear Bumper"); AddMenuItem(Lowrider2,0,"Side Skirts"); AddMenuItem(Lowrider2,0,"Wheels"); AddMenuItem(Lowrider2,0,"Car Stereo"); AddMenuItem(Lowrider2,0,"Hydraulics"); AddMenuItem(Lowrider2,0,"Nitro"); //-------------------------------------Lowrider3---------------------------------// Lowrider3 = CreateMenu("Upgrades",1,20,120,150,40); //Tahoma and Voodoo AddMenuItem(Lowrider3,0,"Colors"); AddMenuItem(Lowrider3,0,"Wheels"); AddMenuItem(Lowrider3,0,"Car Stereo"); AddMenuItem(Lowrider3,0,"Hydraulics"); AddMenuItem(Lowrider3,0,"Nitro"); //-------------------------------------Lowrider4---------------------------------// Lowrider4 = CreateMenu("Upgrades",1,20,120,150,40); //Remington AddMenuItem(Lowrider4,0,"Paint Jobs"); AddMenuItem(Lowrider4,0,"Colors"); AddMenuItem(Lowrider4,0,"Exhausts"); AddMenuItem(Lowrider4,0,"Front Bumper"); AddMenuItem(Lowrider4,0,"Misc"); AddMenuItem(Lowrider4,0,"Rear Bumper"); AddMenuItem(Lowrider4,0,"Side Skirts"); AddMenuItem(Lowrider4,0,"Wheels"); AddMenuItem(Lowrider4,0,"Car Stereo"); AddMenuItem(Lowrider4,0,"Hydraulics"); AddMenuItem(Lowrider4,0,"Nitro"); //-------------------------------------Lowrider5---------------------------------// Lowrider5 = CreateMenu("Upgrades",1,20,120,150,40); //Slamvan AddMenuItem(Lowrider5,0,"Paint Jobs"); AddMenuItem(Lowrider5,0,"Colors"); AddMenuItem(Lowrider5,0,"Exhausts"); AddMenuItem(Lowrider5,0,"Front Bumper"); AddMenuItem(Lowrider5,0,"Front bullbars"); AddMenuItem(Lowrider5,0,"Rear bullbars"); AddMenuItem(Lowrider5,0,"Side Skirts"); AddMenuItem(Lowrider5,0,"Wheels"); AddMenuItem(Lowrider5,0,"Car Stereo"); AddMenuItem(Lowrider5,0,"Hydraulics"); AddMenuItem(Lowrider5,0,"Nitro"); //-----------------------------------Lowrider part-------------------------------// Exhaustslow = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Exhaustslow,0,"Upgrades Cost"); AddMenuItem(Exhaustslow,0,"Chromer Exhaust $2140"); AddMenuItem(Exhaustslow,0,"Slamin Exhaust $2060"); Frontbumperlow = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Frontbumperlow,0,"Upgrades Cost"); AddMenuItem(Frontbumperlow,0,"Chromer Bumper $1040"); AddMenuItem(Frontbumperlow,0,"Slamin Bumper $1200"); Frontbumperslam = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Frontbumperslam,0,"Upgrades Cost"); AddMenuItem(Frontbumperslam,0,"Chromer Bumper $2040"); Rearbumperlow = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Rearbumperlow,0,"Upgrades Cost"); AddMenuItem(Rearbumperlow,0,"Chromer Bumper $990"); AddMenuItem(Rearbumperlow,0,"Slamin Bumper $1100"); Bladeroof = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Bladeroof,0,"Upgrades Cost"); AddMenuItem(Bladeroof,0,"Vinyl Hardtop $3340"); AddMenuItem(Bladeroof,0,"Convertible Roof $3250"); Savroof = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Savroof,0,"Upgrades Cost"); AddMenuItem(Savroof,0,"Hardtop $3380"); AddMenuItem(Savroof,0,"Softtop $3290"); Sideskirtslow = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Sideskirtslow,0,"Upgrades Cost"); AddMenuItem(Sideskirtslow,0,"Chrome Strips $830"); Sideskirtsrem = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Sideskirtsrem,0,"Upgrades Cost"); AddMenuItem(Sideskirtsrem,0,"Chrome Flames $780"); AddMenuItem(Sideskirtsrem,0,"Chrome Arches $780"); Sideskirtsslam = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Sideskirtsslam,0,"Upgrades Cost"); AddMenuItem(Sideskirtsslam,0,"Chrome Trim $780"); AddMenuItem(Sideskirtsslam,0,"Wheelcovers $940"); Wheelslow = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Wheelslow,0,"Upgrades Cost"); AddMenuItem(Wheelslow,0,"Classic $1620"); AddMenuItem(Wheelslow,0,"Dollar $1560"); AddMenuItem(Wheelslow,0,"Twist $1200"); AddMenuItem(Wheelslow,0,"Wires $1560"); AddMenuItem(Wheelslow,0,"Trance $1350"); AddMenuItem(Wheelslow,0,"Cutter $1030"); AddMenuItem(Wheelslow,0,"Rimshine $980"); AddMenuItem(Wheelslow,0,"Virtual $620"); AddMenuItem(Wheelslow,0,"Access $1140"); Paintjobsbroad = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Paintjobsbroad,0,"Upgrades Cost"); AddMenuItem(Paintjobsbroad,0,"Paintjob 1 $500"); AddMenuItem(Paintjobsbroad,0,"Paintjob 2 $500"); AddMenuItem(Paintjobsbroad,0,"Remove Paintjob"); Misc = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Misc,0,"Upgrades Cost"); AddMenuItem(Misc,0,"Chrome Grill $940"); AddMenuItem(Misc,0,"Chrome Bars $860"); AddMenuItem(Misc,0,"Chrome Lights $1120"); Frontbullbars = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Frontbullbars,0,"Upgrades Cost"); AddMenuItem(Frontbullbars,0,"Chromer Bullbar $2130"); AddMenuItem(Frontbullbars,0,"Slamin Bullbar $2050"); Rearbullbars = CreateMenu("Upgrades",1,20,120,150,40); SetMenuColumnHeader(Rearbullbars,0,"Upgrades Cost"); AddMenuItem(Rearbullbars,0,"Chromer Bullbar $1610"); AddMenuItem(Rearbullbars,0,"Slamin Bullbar $1540"); } public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT) { TogglePlayerControllable(playerid, true); /* HideMenuForPlayer(Upgrades, playerid); HideMenuForPlayer(Paintjobs, playerid); HideMenuForPlayer(Colors, playerid); HideMenuForPlayer(Exhausts, playerid); HideMenuForPlayer(Frontbumper, playerid); HideMenuForPlayer(Rearbumper, playerid); HideMenuForPlayer(Roof, playerid); HideMenuForPlayer(Spoilers, playerid); HideMenuForPlayer(Sideskirts, playerid); HideMenuForPlayer(Wheels, playerid); HideMenuForPlayer(Carstereo, playerid); HideMenuForPlayer(Hydraulics, playerid); HideMenuForPlayer(Nitro, playerid); HideMenuForPlayer(Lowrider1, playerid); HideMenuForPlayer(Lowrider2, playerid); HideMenuForPlayer(Lowrider3, playerid); HideMenuForPlayer(Lowrider4, playerid); HideMenuForPlayer(Lowrider5, playerid); HideMenuForPlayer(Exhaustslow, playerid); HideMenuForPlayer(Frontbumperlow, playerid); HideMenuForPlayer(Frontbumperslam, playerid); HideMenuForPlayer(Rearbumperlow, playerid); HideMenuForPlayer(Bladeroof, playerid); HideMenuForPlayer(Savroof, playerid); HideMenuForPlayer(Sideskirtslow, playerid); HideMenuForPlayer(Sideskirtsrem, playerid); HideMenuForPlayer(Sideskirtsslam, playerid); HideMenuForPlayer(Wheelslow, playerid); HideMenuForPlayer(Misc, playerid); HideMenuForPlayer(Paintjobsbroad, playerid); HideMenuForPlayer(Frontbullbars, playerid); HideMenuForPlayer(Rearbullbars, playerid); */ } return 1; } public OnFilterScriptExit() { DestroyMenu(Upgrades); DestroyMenu(Paintjobs); DestroyMenu(Colors); DestroyMenu(Exhausts); DestroyMenu(Frontbumper); DestroyMenu(Rearbumper); DestroyMenu(Roof); DestroyMenu(Spoilers); DestroyMenu(Sideskirts); DestroyMenu(Wheels); DestroyMenu(Carstereo); DestroyMenu(Hydraulics); DestroyMenu(Nitro); DestroyMenu(Lowrider1); DestroyMenu(Lowrider2); DestroyMenu(Lowrider3); DestroyMenu(Lowrider4); DestroyMenu(Lowrider5); DestroyMenu(Exhaustslow); DestroyMenu(Frontbumperlow); DestroyMenu(Frontbumperslam); DestroyMenu(Rearbumperlow); DestroyMenu(Bladeroof); DestroyMenu(Savroof); DestroyMenu(Sideskirtslow); DestroyMenu(Sideskirtsrem); DestroyMenu(Sideskirtsslam); DestroyMenu(Wheelslow); DestroyMenu(Misc); DestroyMenu(Paintjobsbroad); DestroyMenu(Frontbullbars); DestroyMenu(Rearbullbars); return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if(Current == Upgrades) { switch(row){ case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhausts, playerid); inmenu[playerid] = 1; } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumper, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumper, playerid); inmenu[playerid] = 1; } case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Roof, playerid); inmenu[playerid] = 1; } case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Spoilers, playerid); inmenu[playerid] = 1; } case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirts, playerid); inmenu[playerid] = 1; } case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheels, playerid); inmenu[playerid] = 1; } case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 11:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Paintjobs) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,0); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,1); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 2: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,2); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 3: if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,-1); GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Paintjobsbroad) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,0); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,1); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } case 2: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); ChangeVehiclePaintjob(car,-1); GivePlayerMoney(playerid,-500); GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } } } } else if(Current == Colors) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,0,0); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,1,1); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 2: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,3,3); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 3: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,79,79); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 4: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,86,86); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 5: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,6,6); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 6: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,126,126); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 7: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,66,66); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1134,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Exhausts) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 790) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1034); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1046); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1065); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1064); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1028); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1089); GivePlayerMoney(playerid,-790); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 690) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1037); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1045); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1066); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1059); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1029); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1092); GivePlayerMoney(playerid,-690); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Frontbumper) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 990) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1171); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1153); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1160); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1155); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1169); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1166); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 900) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1172); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1152); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1173); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1157); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1170); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1165); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Rearbumper) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1000) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1149); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1150); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1159); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1154); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1141); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1168); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 890) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1148); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1151); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1161); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1156); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1140); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1167); GivePlayerMoney(playerid,-890); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Roof) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 190) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1038); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1054); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1067); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1055); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1032); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1088); GivePlayerMoney(playerid,-190); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 150) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1035); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1053); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1068); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1061); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1033); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1091); GivePlayerMoney(playerid,-150); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Spoilers) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 600) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1147); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1049); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1162); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1058); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1138); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1164); GivePlayerMoney(playerid,-600); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 490) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1146); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1050); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1158); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1060); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1139); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1163); GivePlayerMoney(playerid,-490); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Sideskirts) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1036); AddVehicleComponent(car,1040); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1047); AddVehicleComponent(car,1051); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1069); AddVehicleComponent(car,1071); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1056); AddVehicleComponent(car,1062); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1026); AddVehicleComponent(car,1027); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1090); AddVehicleComponent(car,1094); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 390) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562) { AddVehicleComponent(car,1039); AddVehicleComponent(car,1041); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565) { AddVehicleComponent(car,1048); AddVehicleComponent(car,1052); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559) { AddVehicleComponent(car,1070); AddVehicleComponent(car,1072); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561) { AddVehicleComponent(car,1057); AddVehicleComponent(car,1063); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560) { AddVehicleComponent(car,1030); AddVehicleComponent(car,1031); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { AddVehicleComponent(car,1093); AddVehicleComponent(car,1095); GivePlayerMoney(playerid,-390); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Wheels) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1030) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1079); GivePlayerMoney(playerid,-1030); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 980) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1075); GivePlayerMoney(playerid,-980); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 2: if(GetPlayerMoney(playerid) >= 1030) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1074); GivePlayerMoney(playerid,-1030); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 3: if(GetPlayerMoney(playerid) >= 1230) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1081); GivePlayerMoney(playerid,-1230); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 4: if(GetPlayerMoney(playerid) >= 900) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1080); GivePlayerMoney(playerid,-900); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 5: if(GetPlayerMoney(playerid) >= 1100) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1073); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 6: if(GetPlayerMoney(playerid) >= 1620) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1077); GivePlayerMoney(playerid,-1620); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 7: if(GetPlayerMoney(playerid) >= 1560) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1083); GivePlayerMoney(playerid,-1560); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 8: if(GetPlayerMoney(playerid) >= 1200) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1082); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } case 9: if(GetPlayerMoney(playerid) >= 1560) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1085); GivePlayerMoney(playerid,-1560); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } } } else if(Current == Carstereo) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 100) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1086); GivePlayerMoney(playerid,-100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Hydraulics) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1500) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1087); GivePlayerMoney(playerid,-1500); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Nitro) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 200) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1009); GivePlayerMoney(playerid,-200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 500) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1008); GivePlayerMoney(playerid,-500); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 2: if(GetPlayerMoney(playerid) >= 1000) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1010); GivePlayerMoney(playerid,-1000); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Lowrider1) { switch(row){ case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 2: if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Bladeroof, playerid); inmenu[playerid] = 1; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Savroof, playerid); inmenu[playerid] = 1; } } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; } case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; } case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; } case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; } case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Lowrider2) { switch(row){ case 0: if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobsbroad, playerid); inmenu[playerid] = 1; } } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; } case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; } case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; } case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Lowrider3) { switch(row){ case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; } case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Lowrider4) { switch(row){ case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Misc, playerid); inmenu[playerid] = 1; } case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; } case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsrem, playerid); inmenu[playerid] = 1; } case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; } case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Lowrider5) { switch(row){ case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; } case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; } case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; } case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperslam, playerid); inmenu[playerid] = 1; } case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbullbars, playerid); inmenu[playerid] = 1; } case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbullbars, playerid); inmenu[playerid] = 1; } case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsslam, playerid); inmenu[playerid] = 1; } case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; } case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; } case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; } case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; } } } else if(Current == Exhaustslow) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 2140) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1104); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1129); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1136); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1044); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { AddVehicleComponent(car,1113); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1126); GivePlayerMoney(playerid,-2140); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 2060) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1105); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1132); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1135); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1043); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { AddVehicleComponent(car,1114); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1127); GivePlayerMoney(playerid,-2060); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Frontbumperlow) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1040) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1182); GivePlayerMoney(playerid,-1040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1189); GivePlayerMoney(playerid,-1040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1192); GivePlayerMoney(playerid,-1040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1174); GivePlayerMoney(playerid,-1040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1179); GivePlayerMoney(playerid,-1040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 1200) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1181); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1188); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1193); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1175); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1185); GivePlayerMoney(playerid,-1200); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } } else if(Current == Frontbumperslam) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 2040) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { AddVehicleComponent(car,1117); GivePlayerMoney(playerid,-2040); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Rearbumperlow) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 990) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1184); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1187); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1190); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1176); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1180); GivePlayerMoney(playerid,-990); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 1100) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1183); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1186); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1191); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1177); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1178); GivePlayerMoney(playerid,-1100); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } } else if(Current == Bladeroof) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 3340) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1128); GivePlayerMoney(playerid,-3340); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 3250) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1103); GivePlayerMoney(playerid,-3250); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } } else if(Current == Savroof) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 3380) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1130); GivePlayerMoney(playerid,-3380); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 3290) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1131); GivePlayerMoney(playerid,-3290); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } } } else if(Current == Sideskirtslow) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 830) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536) { AddVehicleComponent(car,1108); AddVehicleComponent(car,1107); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { AddVehicleComponent(car,1133); AddVehicleComponent(car,1102); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { AddVehicleComponent(car,1134); AddVehicleComponent(car,1137); PlayerPlaySound(playerid,1133,0,0,0); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575) { AddVehicleComponent(car,1042); AddVehicleComponent(car,1099); GameTextForPlayer(playerid,"~w~Component installed succesfulyl!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } } else if(Current == Sideskirtsrem) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 780) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1122); AddVehicleComponent(car,1101); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 780) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { AddVehicleComponent(car,1106); AddVehicleComponent(car,1124); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else if(Current == Sideskirtsslam) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 780) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { AddVehicleComponent(car,1118); AddVehicleComponent(car,1120); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 940) { new car = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { AddVehicleComponent(car,1119); AddVehicleComponent(car,1121); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } else if(Current == Wheelslow) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1620) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1077); GivePlayerMoney(playerid,-1620); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 1: if(GetPlayerMoney(playerid) >= 1560) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1083); GivePlayerMoney(playerid,-1560); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 2: if(GetPlayerMoney(playerid) >= 1200) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1078); GivePlayerMoney(playerid,-1200); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 3: if(GetPlayerMoney(playerid) >= 1560) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1076); GivePlayerMoney(playerid,-1560); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 4: if(GetPlayerMoney(playerid) >= 1350) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1084); GivePlayerMoney(playerid,-1350); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 5: if(GetPlayerMoney(playerid) >= 1030) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1079); GivePlayerMoney(playerid,-1030); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 6: if(GetPlayerMoney(playerid) >= 980) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1075); GivePlayerMoney(playerid,-980); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 7: if(GetPlayerMoney(playerid) >= 620) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1097); GivePlayerMoney(playerid,-620); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } case 8: if(GetPlayerMoney(playerid) >= 1140) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1098); GivePlayerMoney(playerid,-1140); GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } else if(Current == Misc) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 940) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1100); GivePlayerMoney(playerid,-940); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 860) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1123); GivePlayerMoney(playerid,-860); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } case 2: if(GetPlayerMoney(playerid) >= 1120) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1125); GivePlayerMoney(playerid,-1120); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } } } else if(Current == Frontbullbars) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 2130) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1115); GivePlayerMoney(playerid,-2130); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 2050) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1116); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } else if(Current == Rearbullbars) { switch(row){ case 0: if(GetPlayerMoney(playerid) >= 1610) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1109); GivePlayerMoney(playerid,-1610); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } case 1: if(GetPlayerMoney(playerid) >= 1540) { new car = GetPlayerVehicleID(playerid); AddVehicleComponent(car,1110); GivePlayerMoney(playerid,-1540); PlayerPlaySound(playerid,1133,0,0,0); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } else { GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } } } } public OnPlayerExitedMenu(playerid) { if(inmenu[playerid] == 1) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 558) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 567) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 576) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 412) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535) { TogglePlayerControllable(playerid, false); ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0; } return 1; } else if(inmenu[playerid] == 0) { TogglePlayerControllable(playerid, true); return 1; } 1. public OnPlayerSpawn(playerid) { SetPlayerCheckpoint(playerid, 2442.1077,906.8984,10.4951); return 1; } public OnPlayerEnterCheckpoint(playerid) { SetPlayerCheckPoint(playerid,2442.1077,906.8984,10.4951,10); ShowMenuForPlayer(inmenu, playerid); = 0; GameTextForPlayer(playerid,"~r~NiTrOus3D ~gold~Pimp'~blue~n ~w~Tune",3500,4); SendClientMessage(playerid,COLOR_BLUE,".::.You've Entered NiTrOus3D Pimp'n Tune.::."); return 1; } return 1; }