// Remove spectator locking if (seth.value[VAR_SPECLOCK]) eth.cg_snap->ps.powerups[PW_BLACKOUT] = 0; } // Check if the scene is the mainview if ((refdef->x == 0) || (refdef->x == 1)) { // Some mods use 0 or 1 for x // Check for background scene (only some tce version use that) if ((eth.mod->type == MOD_TCE) && (refdef->rdflags & RDF_SKYBOXPORTAL) && (eth.mod->crc32 == 0x965ad597)) return qtrue; // Copy main refdef memcpy(ð.cg_refdef, refdef, sizeof(refdef_t)); vectoangles(eth.cg_refdef.viewaxis[0], eth.cg_refdefViewAngles); if (seth.value[VAR_WEAPZOOM] && (eth.mod->type != MOD_TCE)) { switch(eth.cg_snap->ps.weapon) { case WP_FG42SCOPE: case WP_GARAND