dcmd_logout(playerid,params[]) { #pragma unused params new PlayerFile[256]; PlayerFile = GetPlayerFile(playerid); if(Variables[playerid][Registered] && Variables[playerid][LoggedIn]) { SendClientMessage(playerid,blue,"You have logged out of your account. You may log back in later by typing \"/LOGIN \"."); SetUserInt(playerid,"LoggedIn",0); Variables[playerid][LoggedIn] = false; OnPlayerLogout(playerid); } else SendClientMessage(playerid,red,"Error: You must be registered and logged into your account first."); return 1; } //--------------------------------------------------------------------------------------------------------------------- //Player Logout command is above, how do i make it AUTOMATICLY logout at disconnect? heres my donplayerdisconnect stuff: //--------------------------------------------------------------------------------------------------------------------- public OnPlayerDisconnect(playerid,reason) { new Reason[256],string[256],name[24]; GetPlayerName(playerid,name,24); switch(reason) { case 0: Reason = "Timed Out"; case 1: Reason = "Leaving"; case 2: Reason = "Kick/Ban"; } format(string,256,"*** %s has left the server. (%s)",name,Reason); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && i != playerid) SendClientMessage(i,grey,string); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && Spec[i][SpectateID] == playerid && Spec[i][Spectating]) { TogglePlayerSpectating(i,false); Spec[i][Spectating] = false, Spec[i][SpectateID] = INVALID_PLAYER_ID; } return 1; }