forward gHunter(); new Text:Passenger; new Text:Driver; new Text:Foot; SetTimer("gHunter", 500, 1); Driver = TextDrawCreate(10.0, 434.5, "~r~Driver"); Foot = TextDrawCreate(10.0, 434.5, "~r~Foot"); Passenger = TextDrawCreate(10.0, 434.5, "~r~Passenger"); public gHunter() { new playerstate = GetPlayerState(gHunted); if (playerstate == PLAYER_STATE_DRIVER) { TextDrawShowForAll(Text:Driver); TextDrawDestroy(Text:Foot); TextDrawDestroy(Text:Passenger); } else if (playerstate == PLAYER_STATE_PASSENGER) { TextDrawShowForAll(Text:Passenger); TextDrawDestroy(Text:Foot); TextDrawDestroy(Text:Driver); } else if (playerstate == PLAYER_STATE_ONFOOT) { TextDrawShowForAll(Text:Foot); TextDrawDestroy(Text:Passenger); TextDrawDestroy(Text:Driver); } return 1; }