if(strcmp(cmd, "/vehicle", true) == 0) { if(IsPlayerInAnyVehicle(playerid) == 1) { SendClientMessage(playerid, 0xAA3333AA, "Exit the vehicle first!"); return 1; ) else { new vehicleID; new color1; new color2; new Float:x, Float:y, Float:z; new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFF00AA, "USAGE: \"/vehicle [vehicleid] [color1] [color2]\""); return 1; } vehicleID = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFF00AA, "USAGE: \"/vehicle [vehicleid] [color1] [color2]\""); return 1; } color1 = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFF00AA, "USAGE: \"/vehicle [vehicleid] [color1] [color2]\""); return 1; } color2 = strval(tmp); GetPlayerPos(playerid, x, y, z); CreateVehicle(vehicleID, x+2, y+2, z+2, 0, color1, color2, 1000000); return 1; } }