#include #define COLOR_RED 0xAA3333AA new Menu:modmenu; public OnFilterScriptInit() { printf("----------------------------"); printf("Mod Shop Teleports By PaoloP"); printf("----------------------------"); modmenu = CreateMenu("~g~ModCar ~w~Menu", 1, 200.0, 100.0, 300.0); AddMenuItem(modmenu, 0, "[LS] Lowrider Mod Shop"); AddMenuItem(modmenu, 0, "[SF] Wheel Arch Angels"); AddMenuItem(modmenu, 0, "[LV] Transfender Shop"); } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/modmenu", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { ShowMenuForPlayer(modmenu, playerid); } else { SendClientMessage(playerid, COLOR_RED, "You have to be in a car!"); } } return 1; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:CurrentMenu = GetPlayerMenu(playerid); if(CurrentMenu == modmenu) { switch(row) { case 0: { SetVehiclePos(GetPlayerVehicleID(playerid), 2645.072265, -2042.184448, 13.415230); GameTextForPlayer(playerid, "You are at the Low Rider Mod Shop Now!", 3000, 0); TogglePlayerControllable(playerid, 1); } case 1: { SetVehiclePos(GetPlayerVehicleID(playerid), -2720.092773, 218.023162, 4.118593); GameTextForPlayer(playerid, "You are at the Wheel Arch Angels Now!", 3000, 0); TogglePlayerControllable(playerid, 1); } case 2: { SetVehiclePos(GetPlayerVehicleID(playerid), 2385.748291, 1047.528442, 10.555984); GameTextForPlayer(playerid, "You are at the Las Vegas Transfender Shop Now!", 3000, 0); TogglePlayerControllable(playerid, 1); } } } return 1; }