source = last backward_vec2 = source.MVAnalyse(isb = true, delta = 2, pel = 2, overlap=4, sharp=2, idx = 1, truemotion=true) backward_vec1 = source.MVAnalyse(isb = true, delta = 1, pel = 2, overlap=4, sharp=2, idx = 1, truemotion=true) forward_vec1 = source.MVAnalyse(isb = false, delta = 1, pel = 2, overlap=4, sharp=2, idx = 1, truemotion=true) forward_vec2 = source.MVAnalyse(isb = false, delta = 2, pel = 2, overlap=4, sharp=2, idx = 1, truemotion=true) mask = mvmask(kind=1, vectors=forward_vec1).UtoY().spline36resize(1920,1080) smooth = source.degrainmedian(mode=3).fft3dfilter(bw=16, bh=16, bt=3, sigma=4, plane=0) source2 = maskedmerge(source, smooth, mask) source3 = source2.MVDegrain2(backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=400,idx=1) source3.gradfun2db(1.5) ### mask = mvmask(kind=1, vectors=forward_vec1).UtoY().spline36resize(1920,1080) ### spline36resize(1920,1080) <--- input resolution! you need to adjust this