package transformations; import net.sf.l2j.gameserver.model.L2Transformation; import net.sf.l2j.gameserver.instancemanager.TransformationManager; /** * This is currently only a test of the java script engine * * @author durgus * */ public class Akamanah extends L2Transformation { private String _realName; private String _realTitle; public Akamanah() { // id, duration (secs), colRadius, colHeight super(302, Integer.MAX_VALUE, 10.0, 32.73); } public void onTransform() { // Store real values _realName = this.getPlayer().getName(); _realTitle = this.getPlayer().getTitle(); // remove title and name this.getPlayer().setTitle(""); this.getPlayer().setName(""); } public void onUntransform() { this.getPlayer().setTitle(_realTitle); this.getPlayer().setName(_realName); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new Akamanah()); } }