to ellipsedraw :a :b :angle :steps :speed local [x y beta sinbeta cosbeta alpha sinalpha cosalpha lx ly] setpensize 1 make "beta -:angle make "sinbeta sin :beta make "cosbeta cos :beta make "x 0 make "y 0 for [i 1 360 360/:steps] [ make "alpha :i make "sinalpha sin :alpha make "cosalpha cos :alpha make "lx :x + (:a * :cosalpha * :cosbeta) - (:b * :sinalpha * :sinbeta) make "ly :y + (:a * :cosalpha * :sinbeta) + (:b * :sinalpha * :cosbeta) if :i = 1 [penup] setxy :lx :ly if :i = 1 [pendown] setpixel 0 0 0 wait :speed ] end