if (CurrentTarget != null) { guard.TargetObject = CurrentTarget; if(!(CurrentTarget.Alive)) Healer.CastRezz(guard.TargetObject); if(CurrentTarget.HealthPercent<30) Healer.CastHeal(guard.TargetObject, 2); if(CurrentTarget.HealthPercent<70) Healer.CastHeal(guard.TargetObject, 1); }