public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(vehicleid == 7) { GameTextForPlayer(playerid, "~w~Bring this car to the ~r~checkpoint ~w~to sell it!",3000,5); SetPlayerCheckpoint(playerid,1678.8834,2318.4619,10.8203, 2.0); gPlayerCheckpointStatus[playerid] = CHECKPOINT_SELLPLACE; } else { } return 1; }