alias gh1 { return $+($chr(2),$chr(3),$g1,$1-,$chr(3),$chr(15)) } alias gh2 { return $+($chr(2),$chr(3),$g2,$1-,$chr(3),$chr(15)) } alias gh3 { return $+($chr(2),$chr(3),$g3,$1-,$chr(3),$chr(15)) } alias gh4 { return $+($chr(2),$chr(3),$g4,$1-,$chr(3),$chr(15)) } alias gh5 { return $+($chr(2),$chr(3),$g5,$1-,$chr(3),$chr(15)) } alias g1 { return 07 } alias g2 { return 04 } alias g3 { return 13 } alias g4 { return 06 } alias g5 { return 09 } on *:TEXT:!GuitarHero*:#: { if ($readini(Access.ini,$address($nick,4),Access) > 4999) || ($nick isop $chan) { if ($2 == on) { /writeini song.ini $chan Status Clear /msg $chan 10Guitar 7Hero14 is now on for $chan $+ ! } if ($2 == off) { /writeini song.ini $chan Status Off /msg $chan 10Guitar 7Hero14 is now off for $chan $+ ! /remini turns.ini $chan /remini score.ini $chan /unset %ready [ $+ [ $chan ] ] /unset %correctcords [ $+ [ $chan ] ] } } } on *:TEXT:!stop*:#: { if ($readini(song.ini,$chan,Status) = Clear) || ($readini(Song.ini,$chan,Status) = Off) { /notice $nick No song has been started | halt } if ($readini(Access.ini,$address($nick,4),Access)) > 4999) || ($nick isop $chan) { /writeini song.ini $chan Status Clear /msg $chan 14The game was stopped by7 $nick /remini turns.ini $chan /remini score.ini $chan /unset %ready [ $+ [ $chan ] ] /unset %correctcords [ $+ [ $chan ] ] } } on *:TEXT:!record*:#: { /set %rec.msg [ $+ [ %dd ] ] $iif($left($1,1) == @,.msg $chan,.notice $nick) if (!$2) { %rec.msg 14Records for7 $nick 14-10 $calc($readini(Wins.ini,$nick,wins)+0) Wins14, and10 $calc($readini(Losses.ini,$nick,Losses)+0) Losses14. } else { %rec.msg 14Records for7 $2 14-10 $calc($readini(Wins.ini,$2,wins)+0) Wins14, and $calc($readini(Losses.ini,$2,Losses)+0) Losses14. } } on *:TEXT:!play*:#: { if ($readini(song.ini,$chan,Status) = Clear) { /msg $chan 10Guitar 7Hero 14activated by7 $nick $+ , 14type 10!play to verse them. 15(30 seconds to play) /writeini song.ini $chan Status One /writeini song.ini $chan Player1 $nick .timer 1 30 msg # 14No one has challanged7 $readini(song.ini,$chan,player1) $+ 14. The game has been cancelled. .timer 1 30 /writeini song.ini $chan Status Clear HALT } if ($readini(Song.ini,$chan,Status) = One) { if ($nick == $readini(song.ini,$chan,player1)) { /notice $nick You are already playing GuitarHero | halt } /set %ready [ $+ [ $chan ] ] current /msg $chan 7Guitar 10Hero6!14 switched on! /msg $chan 14The rules are easy7: 14Each time a colored number appears, put a one (1), for each black cord put a -. /msg $chan 14Here is an 10example14: 071 2 133 4 095 14would be entered as7 1-1-114. Be careful, the bolds are all over the shop to mess you up! /writeini song.ini $chan Status Full /writeini song.ini $chan Player2 $nick /msg $chan 14When you have read the rules and are ready, type 7!ready14. /writeini score.ini $chan $nick 0 /writeini turns.ini $chan number 1 HALT } if ($readini(Song.ini,$chan,Status) = Off) { /msg $chan 14Sorry, Guitar Hero is currently off in $chan } if ($readini(Song.ini,$chan,Status) = Full) { /notice $nick 14A game is in progress, please wait until it is over. } } on *:TEXT:!ready:#: { if ($readini(Song.ini,$chan,Status) = Full) && ($nick == $readini(song.ini,$chan,Player1)) && (%ready [ $+ [ $chan ] ] == current) { /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 is ready. Are you10 $readini(song.ini,$chan,Player2) $+ 14? /set %ready [ $+ [ $chan ] ] One } elseif ($readini(Song.ini,$chan,Status) = Full) && ($nick == $readini(song.ini,$chan,Player2)) && (%ready [ $+ [ $chan ] ] == current) { /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 is ready. Are you10 $readini(song.ini,$chan,Player1) $+ ? /set %ready [ $+ [ $chan ] ] One } elseif ($readini(Song.ini,$chan,Status) = Full) && ($nick == $readini(song.ini,$chan,Player1)) && (%ready [ $+ [ $chan ] ] == One) { /msg $chan 14Both players 10ready14.7 $readini(song.ini,$chan,Player1) 14vs.7 $readini(song.ini,$chan,Player2) /set %ready [ $+ [ $chan ] ] Full /writeini turns.ini $chan Number 1 var %rand1 = $rand(1,2) var %rand2 = $rand(1,2) var %rand3 = $rand(1,2) var %rand4 = $rand(1,2) var %rand5 = $rand(1,2) /set %correctcords [ $+ [ $chan ] ] $iif(%rand1 == 1,1,-) $+ $iif(%rand2 == 1,1,-) $+ $iif(%rand3 == 1,1,-) $+ $iif(%rand4 == 1,1,-) $+ $iif(%rand5 == 1,1,-) /msg $chan $iif(%rand1 == 1,$gh1(1),1) $iif(%rand2 == 1,$gh2(2),2) $iif(%rand3 == 1,$gh3(3),3) $iif(%rand4 == 1,$gh4(4),4) $iif(%rand5 == 1,$gh5(5),5) } elseif ($readini(Song.ini,$chan,Status) = Full) && ($nick == $readini(song.ini,$chan,Player2)) && (%ready [ $+ [ $chan ] ] == One) { /msg $chan 14Both players 10ready14.7 $readini(song.ini,$chan,Player1) 14vs.7 $readini(song.ini,$chan,Player2) /set %ready [ $+ [ $chan ] ] Full var %rand1 = $rand(1,2) var %rand2 = $rand(1,2) var %rand3 = $rand(1,2) var %rand4 = $rand(1,2) var %rand5 = $rand(1,2) /set %correctcords [ $+ [ $chan ] ] $iif(%rand1 == 1,1,-) $+ $iif(%rand2 == 1,1,-) $+ $iif(%rand3 == 1,1,-) $+ $iif(%rand4 == 1,1,-) $+ $iif(%rand5 == 1,1,-) /msg $chan $$iif(%rand1 == 1,$gh1(1),1) $iif(%rand2 == 1,$gh2(2),2) $iif(%rand3 == 1,$gh3(3),3) $iif(%rand4 == 1,$gh4(4),4) $iif(%rand5 == 1,$gh5(5),5) } } on *:TEXT:*:#: { if ($readini(song.ini,$chan,Status) == Full) { if (%ready [ $+ [ $chan ] ] == Full) && ($readini(Song.ini,$chan,Status) = Full) { if ($1- == %correctcords [ $+ [ $chan ] ]) { if ($nick == $readini(song.ini,$chan,Player1)) || ($nick == $readini(song.ini,$chan,Player2)) { if ($readini(turns.ini,$chan,Number) < 10) { var %rand1 = $rand(1,2) var %rand2 = $rand(1,2) var %rand3 = $rand(1,2) var %rand4 = $rand(1,2) var %rand5 = $rand(1,2) /set %correctcords [ $+ [ $chan ] ] $iif(%rand1 == 1,1,-) $+ $iif(%rand2 == 1,1,-) $+ $iif(%rand3 == 1,1,-) $+ $iif(%rand4 == 1,1,-) $+ $iif(%rand5 == 1,1,-) /msg $chan $iif(%rand1 == 1,$gh1(1),1) $iif(%rand2 == 1,$gh2(2),2) $iif(%rand3 == 1,$gh3(3),3) $iif(%rand4 == 1,$gh4(4),4) $iif(%rand5 == 1,$gh5(5),5) /writeini score.ini $chan $nick $calc($readini(Score.ini,$chan,$nick) + 1) /writeini turns.ini $chan number $calc($readini(turns.ini,$chan,Number) + 1) } elseif ($readini(turns.ini,$chan,Number) = 10) { if ($readini(score.ini,$chan,$readini(song.ini,$chan,Player1)) > $readini(score.ini,$chan,$readini(song.ini,$chan,Player2))) { /set %wins $readini(wins.ini,$readini(song.ini,$chan,player1),Wins) /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 has beaten 10 $+ $readini(song.ini,$chan,Player2) $+ . /writeini wins.ini $readini(song.ini,$chan,Player1) Wins $calc(%wins + 1) /writeini losses.ini $readini(song.ini,$chan,Player2) Losses $calc($readini(losses.ini,$readini(song.ini,$chan,Player2),Losses) + 1) /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 $+ has10 $readini(wins.ini, $+ $readini(song.ini,$chan,Player1) $+ ,wins) 14 $+ wins. /writeini song.ini $chan Status Clear /remini song.ini $chan Player1 /remini song.ini $chan Player2 /remini score.ini $chan /remini turns.ini $chan /unset %wins } elseif ($readini(score.ini,$chan,$readini(song.ini,$chan,Player1)) == $null) { /set %wins $readini(wins.ini,$readini(song.ini,$chan,player2),Wins) /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 $+ has beaten 10 $+ $readini(song.ini,$chan,Player1) $+ . /writeini wins.ini $readini(song.ini,$chan,Player2) Wins $calc(%wins + 1) /writeini losses.ini $readini(song.ini,$chan,Player1) Losses $calc($readini(losses.ini,$readini(song.ini,$chan,Player1),Losses) + 1) /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 $+ has10 $readini(wins.ini, $+ $readini(song.ini,$chan,Player2) $+ ,wins) 14 $+ wins. /writeini song.ini $chan Status Clear /remini song.ini $chan Player1 /remini song.ini $chan Player2 /remini score.ini $chan /remini turns.ini $chan /unset %wins } elseif ($readini(score.ini,$chan,$readini(song.ini,$chan,Player2)) == $null) { /set %wins $readini(wins.ini,$readini(song.ini,$chan,player1),Wins) /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 $+ has beated 10 $+ $readini(song.ini,$chan,Player2) /writeini wins.ini $readini(song.ini,$chan,Player1) Wins $calc(%wins + 1) /writeini losses.ini $readini(song.ini,$chan,Player2) Losses $calc($readini(losses.ini,$readini(song.ini,$chan,Player2),Losses) + 1) /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 $+ has10 $readini(wins.ini, $+ $readini(song.ini,$chan,Player1) $+ ,wins) 14 $+ wins. /writeini song.ini $chan Status Clear /remini song.ini $chan Player1 /remini song.ini $chan Player2 /remini score.ini $chan /remini turns.ini $chan /unset %wins } elseif ($readini(score.ini,$chan,$readini(song.ini,$chan,Player2)) > $readini(score.ini,$chan,$readini(song.ini,$chan,Player1))) { /set %wins $readini(wins.ini,$readini(song.ini,$chan,player2),Wins) /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 $+ has beated 10 $+ $readini(song.ini,$chan,Player1) /writeini wins.ini $readini(song.ini,$chan,Player2) Wins $calc(%wins + 1) /writeini losses.ini $readini(song.ini,$chan,Player1) Losses $calc($readini(losses.ini,$readini(song.ini,$chan,Player1),Losses) + 1) /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 $+ has10 $readini(wins.ini, $+ $readini(song.ini,$chan,player2) $+ ,wins) 14 $+ wins. /writeini song.ini $chan Status Clear /remini song.ini $chan Player1 /remini song.ini $chan Player2 /remini score.ini $chan /remini turns.ini $chan /unset %wins } elseif ($readini(score.ini,$chan,$readini(song.ini,$chan,Player2)) == $readini(score.ini,$chan,$readini(song.ini,$chan,Player1))) { /set %wins1 $readini(wins.ini,$readini(song.ini,$chan,player1),Wins) /set %wins2 $readini(wins.ini,$readini(song.ini,$chan,player2),Wins) /msg $chan 10What! 14The game was 7tied14. /writeini wins.ini $readini(song.ini,$chan,Player1) Wins $calc(%wins1 + 1) /writeini wins.ini $readini(song.ini,$chan,Player2) Wins $calc(%wins2 + 1) /msg $chan 7 $+ $readini(song.ini,$chan,Player2) 14 $+ has10 $readini(wins.ini,$+ $readini(Song.ini,$chan,Player2) $+ ,wins) 14 $+ wins. /msg $chan 7 $+ $readini(song.ini,$chan,Player1) 14 $+ has10 $readini(wins.ini,$+ $readini(Song.ini,$chan,Player1) $+ ,wins) 14 $+ wins. /writeini song.ini $chan Status Clear /remini song.ini $chan Player1 /remini song.ini $chan Player2 /remini score.ini $chan /remini turns.ini $chan /unset %wins1 /unset %wins2 } } } } } } } on *:PART:#: { if ($readini(song.ini,$chan,Status) = Clear) || ($readini(Song.ini,$chan,Status) = Off) { halt } if ($readini(Song.ini,$chan,Status) = Full) { if ($nick == $readini(song.ini,$chan,Player1) || ($nick == $readini(song.ini,$chan,Player2) || ($nick == $me) { /writeini song.ini $chan Status Clear /msg $chan 14The game was stopped by10 $nick /remini turns.ini $chan /remini score.ini $chan /unset %ready [ $+ [ $chan ] ] /unset %correctcords [ $+ [ $chan ] ] } } } on *:KICK:#: { if ($readini(song.ini,$chan,Status) = Clear) || ($readini(Song.ini,$chan,Status) = Off) { halt } if ($readini(Song.ini,$chan,Status) = Full) { if ($knick == $readini(song.ini,$chan,Player1) || ($knick == $readini(song.ini,$chan,Player2) || ($knick == $me) { /writeini song.ini $chan Status Clear /msg $chan 14The game was stopped by10 $nick /remini turns.ini $chan /remini score.ini $chan /unset %ready [ $+ [ $chan ] ] /unset %correctcords [ $+ [ $chan ] ] } } }