AddActivity = GABaseDefense InstanceName = Skirmish Defense SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 FundsOfTeam1 = 1500 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 20000 SpawnIntervalHardest = 8000 AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Skeleton AddInventory = HDFirearm CopyOf = D132 SMG CopyOf = Light Digger AddInventory = AHuman CopyOf = Skeleton AddInventory = HDFirearm CopyOf = D132 SMG CopyOf = Light Digger AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Soldier Light AddInventory = HDFirearm CopyOf = D132 SMG AddInventory = HDFirearm CopyOf = Pistol AddInventory = HDFirearm CopyOf = Medium Digger AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Soldier Heavy AddInventory = HDFirearm CopyOf = D132 SMG AddInventory = HDFirearm CopyOf = Pistol AddInventory = HDFirearm CopyOf = Medium Digger AddAttackerSpawn = ACDropShip CopyOf = Dummy Drop Ship AddInventory = AHuman CopyOf = Robot 2 AddInventory = HDFirearm CopyOf = D132 SMG AddInventory = HDFirearm CopyOf = D24 Revolver AddInventory = HDFirearm CopyOf = Heavy Digger AddAttackerSpawn = ACDropShip CopyOf = Dummy Drop Ship AddInventory = AHuman CopyOf = Heavy DarKlone AddInventory = HDFirearm CopyOf = D135 Shotgun AddInventory = HDFirearm CopyOf = D24 Revolver AddInventory = HDFirearm CopyOf = Heavy Digger