integer contatore = 0; default { state_entry() { llSetTimerEvent( 9.5 ); // create a "timer event" every x seconds. contatore = contatore + 1; } timer() // do these instructions every time the timer event occurs. { // a choose random number between 0. and 10 for use as a scale factor. llSetScale(< 7,10,(llFrand( 0.5 ) + 1.2) > ); // set object scale. contatore = contatore + 1; if(contatore == 1000) { llResetScript(); } } }