Object.h:150 ASSERTION FAILED: index < m_valuesCount || PrintIndexError( index , false ) mangos-worldd: Object.h:150: const float& Object::GetFloatValue(uint16) const: Assertion `"index < m_valuesCount || PrintIndexError( index , false )" &&0' failed. Program received signal SIGABRT, Aborted. [Switching to Thread -1400390736 (LWP 19631)] 0xb7f2d410 in ?? () (gdb) bt #0 0xb7f2d410 in ?? () #1 0xac87a4a8 in ?? () #2 0x00000006 in ?? () #3 0xb78c8fb9 in abort () from /lib/tls/i686/cmov/libc.so.6 #4 0xb78c0fbf in __assert_fail () from /lib/tls/i686/cmov/libc.so.6 #5 0x0829791b in Unit::ProcDamageAndSpellFor (this=0xc260ca0, isVictim=false, pTarget=0x8d1fd9d8, procFlag=524288, procAuraTypes=@0x85791bc, attType=2894571752, procSpell=0xb2d2e1a8, damage=2) at Object.h:150 #6 0x08297dc4 in Unit::ProcDamageAndSpell (this=0xc260ca0, pVictim=0x8d1fd9d8, procAttacker=524288, procVictim=33920, damage=2, procSpell=0xb2d2e1a8, isTriggeredSpell=true, attType=2894571752) at Unit.cpp:4042 #7 0x08297ee8 in Unit::CastMeleeProcDamageAndSpell (this=0xc260ca0, pVictim=0x8d1fd9d8, damage=2, attType=2894571752, outcome=MELEE_HIT_NORMAL, spellCasted=0xb2d2e1a8, isTriggeredSpell=true) at Unit.cpp:4132 #8 0x0829ccbb in Unit::DoAttackDamage (this=0xc260ca0, pVictim=0x8d1fd9d8, damage=0xac87a900, cleanDamage=0xac87a8f0, blocked_amount=0xac87a90c, damageType=SPELL_SCHOOL_HOLY, hitInfo=0xac87a914, victimState=0xac87a910, absorbDamage=0xac87a908, resistDamage=0xac87a904, attType=2894571752, spellCasted=0xb2d2e1a8, isTriggeredSpell=true) at Unit.cpp:2263 #9 0x08262bb2 in Spell::EffectWeaponDmg (this=0x8a5e1e28, i=0) at SpellEffects.cpp:3215 ---Type to continue, or q to quit--- #10 0x0823bb87 in Spell::DoSpellHitOnUnit (this=0x8a5e1e28, unit=0x8d1fd9d8, effectMask=1) at Spell.cpp:702 #11 0x0823e2c7 in Spell::DoAllEffectOnTarget (this=0x8a5e1e28, target=0x920de538) at Spell.cpp:671 #12 0x0824808f in Spell::handle_immediate (this=0x8a5e1e28) at Spell.cpp:1608 #13 0x082489d9 in Spell::cast (this=0x8a5e1e28, skipCheck=true) at Spell.cpp:1591 #14 0x08281661 in Unit::CastSpell (this=0xc260ca0, Victim=0x8d1fd9d8, spellInfo=0xb2d2e1a8, triggered=true, castItem=0x0, triggredByAura=0x5fb1ae38, originalCaster=0) at Unit.cpp:1034 #15 0x0828a6b3 in Unit::HandleProcTriggerSpell (this=0xc260ca0, pVictim=0x8d1fd9d8, damage=1169, triggeredByAura=0x5fb1ae38, procSpell=0xb345da88, procFlags=1) at Unit.cpp:5200 #16 0x08297553 in Unit::ProcDamageAndSpellFor (this=0xc260ca0, isVictim=false, pTarget=0x8d1fd9d8, procFlag=1, procAuraTypes=@0x85791bc, attType=BASE_ATTACK, procSpell=0xb345da88, damage=1169) at Unit.cpp:8383 #17 0x08297dc4 in Unit::ProcDamageAndSpell (this=0xc260ca0, pVictim=0x8d1fd9d8, procAttacker=1, procVictim=32898, damage=1169, procSpell=0xb345da88, isTriggeredSpell=false, attType=BASE_ATTACK) at Unit.cpp:4042 #18 0x08297ee8 in Unit::CastMeleeProcDamageAndSpell (this=0xc260ca0, pVictim=0x8d1fd9d8, damage=1169, attType=BASE_ATTACK, outcome=MELEE_HIT_NORMAL, spellCasted=0xb345da88, isTriggeredSpell=false) at Unit.cpp:4132 #19 0x0829ccbb in Unit::DoAttackDamage (this=0xc260ca0, pVictim=0x8d1fd9d8, damage=0xac87ae00, cleanDamage=0xac87adf0, blocked_amount=0xac87ae0c, damageType=SPELL_SCHOOL_NORMAL, hitInfo=0xac87ae14, victimState=0xac87ae10, absorbDamage=0xac87ae08, resistDamage=0xac87ae04, attType=BASE_ATTACK, spellCasted=0xb345da88, isTriggeredSpell=false) at Unit.cpp:2263 #20 0x08262bb2 in Spell::EffectWeaponDmg (this=0x82c83b70, i=0) at SpellEffects.cpp:3215 #21 0x0823bb87 in Spell::DoSpellHitOnUnit (this=0x82c83b70, unit=0x8d1fd9d8, effectMask=3) at Spell.cpp:702 #22 0x0823e2c7 in Spell::DoAllEffectOnTarget (this=0x82c83b70, target=0x8bc44da0) at Spell.cpp:671 #23 0x0824808f in Spell::handle_immediate (this=0x82c83b70) at Spell.cpp:1608 #24 0x082489d9 in Spell::cast (this=0x82c83b70, skipCheck=false) at Spell.cpp:1591 #25 0x08248e09 in SpellEvent::Execute (this=0x82c87a78, e_time=351500, p_time=132) at Spell.cpp:4004 #26 0x0838638c in EventProcessor::Update (this=0xc260d8c, p_time=132) at Utilities/EventProcessor.cpp:47 #27 0x08292900 in Unit::Update (this=0xc260ca0, p_time=132) at Unit.cpp:269 #28 0x0821e9a9 in Player::Update (this=0xc260ca0, p_time=132) at Player.cpp:775 #29 0x08184718 in ObjectAccessor::Update (this=0xb4a4bc78, diff=132) at ObjectAccessor.cpp:571 #30 0x08171772 in MapManager::Update (this=0x88cd9a0, diff=132) at MapManager.cpp:159 #31 0x082ad69d in World::Update (this=0x85aada0, diff=132) at World.cpp:991 #32 0x080edd9b in WorldRunnable::run (this=0x88c3570) at WorldRunnable.cpp:61 #33 0xb7b22e29 in ZThread::ThreadImpl::dispatch (parent=0x8587e78, impl=0x8815188, task=@0xac87b424) at ThreadImpl.cxx:407 #34 0xb7b25494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfb2b3dc) at ThreadImpl.cxx:49 #35 0xb7b28f5c in _dispatch (arg=0x6) at posix/ThreadOps.cxx:137 #36 0xb7aeb240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #37 0xb796a49e in clone () from /lib/tls/i686/cmov/libc.so.6