forward ModeUpdate(); public ModeUpdate() { if(Current == -1) return 1; new string[256], aalive = 0, dalive = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { switch(Player[i][pTeam]) { case T_ATT: { if (GetPlayerScore(i)>0) { aalive=aalive+GetPlayerScore(i); } } case T_DEF: { if (GetPlayerScore(i)>0) { dalive=dalive+GetPlayerScore(i); } } case T_REF: { SetPlayerHealth(i, 100); SetPlayerArmour(i, 100); } } } } new attackers_playing=0; for(new x=0; x