Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1375282256 (LWP 28123)] 0x0819187d in WorldObject::SendObjectDeSpawnAnim (this=0x26a497e0, guid=1354096782046) at Object.cpp:1179 1179 SendMessageToSet(&data, true); #0 0x0819187d in WorldObject::SendObjectDeSpawnAnim (this=0x26a497e0, guid=1354096782046) at Object.cpp:1179 #1 0x08107b0d in GameObject::Delete (this=0x26a497e0) at GameObject.cpp:384 #2 0x082d7dc3 in BattleGroundAV::RemovePlayer (this=0xd447b68, plr=0x218cf350, guid=1000645) at BattleGroundAV.cpp:326 #3 0x082d007d in BattleGround::RemovePlayerAtLeave (this=0xd447b68, guid=1000645, Transport=true, SendPacket=true) at BattleGround.cpp:477 #4 0x082d1a5b in BattleGround::Update (this=0xd447b68, diff=221) at BattleGround.cpp:111 #5 0x082d903e in BattleGroundAV::Update (this=0xd447b68, diff=221) at BattleGroundAV.cpp:124 #6 0x082dec5f in BattleGroundMgr::Update (this=0xd40da90, diff=221) at BattleGroundMgr.cpp:416 #7 0x082ae71f in World::Update (this=0x85abda0, diff=221) at World.cpp:997 #8 0x080eddbb in WorldRunnable::run (this=0xd390b48) at WorldRunnable.cpp:61 #9 0xb7b81e29 in ZThread::ThreadImpl::dispatch (parent=0x8588e78, impl=0xd445e98, task=@0xae06d424) at ThreadImpl.cxx:407 #10 0xb7b84494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbff0ffbc) at ThreadImpl.cxx:49 #11 0xb7b87f5c in _dispatch (arg=0x137) at posix/ThreadOps.cxx:137 #12 0xb7b4a240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #13 0xb79c949e in clone () from /lib/tls/i686/cmov/libc.so.6 #0 0x0819187d in WorldObject::SendObjectDeSpawnAnim (this=0x26a497e0, guid=1354096782046) at Object.cpp:1179 data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x6a02a9e8 "�*uF;\001", _M_finish = 0x6a02a9f0 "\002", _M_end_of_storage = 0x6a02a9f0 "\002"}}, }}, m_opcode = 533} #1 0x08107b0d in GameObject::Delete (this=0x26a497e0) at GameObject.cpp:384 No locals. #2 0x082d7dc3 in BattleGroundAV::RemovePlayer (this=0xd447b68, plr=0x218cf350, guid=1000645) at BattleGroundAV.cpp:326 i = 11 #3 0x082d007d in BattleGround::RemovePlayerAtLeave (this=0xd447b68, guid=1000645, Transport=true, SendPacket=true) at BattleGround.cpp:477 plr = (class Player *) 0x218cf350 #4 0x082d1a5b in BattleGround::Update (this=0xd447b68, diff=221) at BattleGround.cpp:111 plr = data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, m_opcode = 0} #5 0x082d903e in BattleGroundAV::Update (this=0xd447b68, diff=221) at BattleGroundAV.cpp:124 No locals. #6 0x082dec5f in BattleGroundMgr::Update (this=0xd40da90, diff=221) at BattleGroundMgr.cpp:416 No locals. #7 0x082ae71f in World::Update (this=0x85abda0, diff=221) at World.cpp:997 next = {_M_cur = 0x0, _M_ht = 0x85abde8} #8 0x080eddbb in WorldRunnable::run (this=0xd390b48) at WorldRunnable.cpp:61 diff = 221 realCurrTime = 3857351034 realPrevTime = prevSleepTime = 0 #9 0xb7b81e29 in ZThread::ThreadImpl::dispatch (parent=0x8588e78, impl=0xd445e98, task=@0xae06d424) at ThreadImpl.cxx:407 No locals. #10 0xb7b84494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbff0ffbc) at ThreadImpl.cxx:49 No locals. #11 0xb7b87f5c in _dispatch (arg=0x137) at posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #12 0xb7b4a240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #13 0xb79c949e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.