[event] # Reduce the income for each not loyal unit that dies name=die first_time_only=no [filter] side=1 [not] ability=loyal [/not] [/filter] [store_side] side=1 variable=saurians [/store_side] [set_variable] name=saurians.income add=-1 [/set_variable] [modify_side] side=1 income=$saurians.income [/modify_side] [/event]