on *:TEXT:!fight*:#maffia: { if ($timer($+(jail,$nick))) { notice $nick You are in the Jail, you must wait till they let you free! | halt } var %maffia = $readini(maffia.ini,register,$nick) if (!%maffia) { notice $nick You haven't registered yet, type !register to register. | halt } var %maffia2 = $readini(maffia.ini,register,$2) if (!%maffia2) { notice $nick $2 isn't registered. | halt } if (%mlogin [ $+ [ $2 ] ] != 1) { notice $nick $2 isn't logged in. | halt } if (%fightuse [ $+ [ $nick ] ] == 1) { notice $nick You can only fight someone every 5 minutes. | halt } set %fighnum $r(1,2) set %fightuse [ $+ [ $nick ] ] 1 | /.timerfightuse $+ $nick 1 300 unset %fightuse [ $+ [ $Nick ] ] if (!$2) { notice $nick Please enter a person to fight with } if ($2) { msg # $nick VS $2 $+ ! msg # $nick has %level [ $+ [ $nick ] ] $+ % muscles, and $2 has %level [ $+ [ $2 ] ] $+ % muscles. } if ((%level [ $+ [ $Nick ] ] == %level [ $+ [ $2 ] ]) && (%fightnum == 1)) { msg # $2 wins the fight. } if ((%level [ $+ [ $Nick ] ] == %level [ $+ [ $2 ] ]) && (%fightnum == 2)) { msg # $nick wins the fight. } elseif (%level [ $+ [ $Nick ] ] > %level [ $+ [ $2 ] ]) { .timer 1 1 { msg # $nick wins the fight. } } elseif (%level [ $+ [ $Nick ] ] < %level [ $+ [ $2 ] ]) { .timer 1 1 { msg # $2 wins the fight. } } }