Index: src/game/SharedDefines.h =================================================================== --- src/game/SharedDefines.h (revision 5157) +++ src/game/SharedDefines.h (working copy) @@ -528,6 +528,7 @@ TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER = 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA TARGET_MINION = 32, TARGET_ALL_PARTY = 33, + TARGET_ALL_PARTY_AROUND_CASTER_2 = 34, TARGET_SINGLE_PARTY = 35, TARGET_AREAEFFECT_PARTY = 37, TARGET_SCRIPT = 38, @@ -542,6 +543,7 @@ TARGET_CURRENT_SELECTED_ENEMY = 53, // if used in A and B==16 then enemy and nearest enemies, in B no visible affect different from provided A TARGET_SINGLE_FRIEND_2 = 57, TARGET_AREAEFFECT_PARTY_AND_CLASS = 61, + TARGET_SET_POINT = 76, // used in AoE spells (Blizzard, Hurricane, etc.) where a peristent dummy aura marks the point. TARGET_SINGLE_ENEMY = 77, }; Index: src/game/SpellAuras.cpp =================================================================== --- src/game/SpellAuras.cpp (revision 5157) +++ src/game/SpellAuras.cpp (working copy) @@ -1113,11 +1113,15 @@ } } - if(!trigger_spell_id) + SpellEntry const *proto = sSpellStore.LookupEntry(trigger_spell_id); + if(!proto) { - sLog.outError("Aura::TriggerSpell: Spell %u have 0 in EffectTriggered[%d], not handled custom case?",GetSpellProto()->Id,GetEffIndex()); + sLog.outError("Aura::TriggerSpell: Unknown spell %u", trigger_spell_id); return; } + + if(proto->EffectImplicitTargetA[m_effIndex] == TARGET_SELF) //Specific check for target_self + caster = target; if(!caster || !target) return; Index: src/game/Spell.cpp =================================================================== --- src/game/Spell.cpp (revision 5157) +++ src/game/Spell.cpp (working copy) @@ -999,25 +999,53 @@ // targets the ground, not the units in the area if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA) { - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + WorldObject *ref = m_caster; + + //Special case for some AoE spells, was changed that way because of area damage caps + if(m_triggeredByAuraSpell && m_spellInfo->EffectImplicitTargetA[i] == TARGET_SET_POINT) + { + DynamicObject *point = m_caster->GetDynObject(m_triggeredByAuraSpell->Id, 0); + if(point) + ref = point; + } + else if (m_targets.m_destX && m_targets.m_destY && m_targets.m_destZ) + { + //sLog.outError("Area Spell %u X:%u Y:%u",m_spellInfo->Id,m_targets.m_destX,m_targets.m_destY); + int32 duration = GetDuration(m_spellInfo); + DynamicObject* dynObj = new DynamicObject(m_caster); + if(!dynObj->Create(objmgr.GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster, m_spellInfo->Id, i, m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, duration, radius)) + { + delete dynObj; + return; + } + if(dynObj) + { + // m_caster->AddDynObject(dynObj); + // MapManager::Instance().GetMap(dynObj->GetMapId(), dynObj)->Add(dynObj); + ref = dynObj; + } + } + CellPair p(MaNGOS::ComputeCellPair(ref->GetPositionX(), ref->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, PUSH_DEST_CENTER,SPELL_TARGETS_AOE_DAMAGE); + MaNGOS::AnyAoETargetUnitInObjectRangeCheck u_check(ref, m_caster, radius); + MaNGOS::UnitListSearcher searcher(TagUnitMap, u_check); - TypeContainerVisitor world_object_notifier(notifier); - TypeContainerVisitor grid_object_notifier(notifier); + TypeContainerVisitor, WorldTypeMapContainer > world_unit_searcher(searcher); + TypeContainerVisitor, GridTypeMapContainer > grid_unit_searcher(searcher); CellLock cell_lock(cell, p); - cell_lock->Visit(cell_lock, world_object_notifier, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)); - cell_lock->Visit(cell_lock, grid_object_notifier, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)); + cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)); + cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)); // exclude caster (this can be important if this not original caster) TagUnitMap.remove(m_caster); } }break; case TARGET_ALL_PARTY_AROUND_CASTER: + case TARGET_ALL_PARTY_AROUND_CASTER_2: case TARGET_ALL_PARTY: { Unit* owner = m_caster->GetCharmerOrOwner();