public OnVehicleDeath(vehicleid, killerid) { new kname[256]; new pname[256]; new string[256]; new playerid; GetPlayerName(killerid, kname, sizeof(kname)); for(new i;i<=GetMaxPlayers();i++) { if (IsPlayerConnected(i)) { if (tank[i] == vehicleid) { GetPlayerName(i, pname, sizeof(pname)); playerid = i; format(string, sizeof(string), "** (lvl:%d)%s has killed (lvl:%d)%s **", lvl[killerid], kname, lvl[playerid], pname); SendClientMessageToAll(COLOR_RED, string); exp[killerid] = exp[killerid] + 10 + (lvl[playerid]*10); format(string, sizeof(string), "[EXP] Earned [%d]exp!", 10 + (lvl[playerid]*10)); SendClientMessage(killerid, COLOR_YELLOW, string); } } } if (tank[playerid] != 0) { DestroyVehicle(tank[playerid]); tank[playerid] = 0; } return 1; }