public StrefaWybicia(playerid) { new Float:X,Float:Y,Float:Z; new string[256]; new Float:wybicie; if (IsPlayerInCube(playerid,2032.5669,1395.5105,40.4346,2058.0469,1417.3944,50.2031)) { GetPlayerPos(playerid,X,Y,Z); wybicie=floatround(Y); format(string, sizeof(string), "Float: %d", wybicie); printf(string); SendClientMessage(playerid,COLOR_YELLOW,string); } return 1; }