on $*:text:!commands:*:{ msg $nick .::. Attacks .::. msg $nick !whip msg $nick !dds msg $nick !dh msg $nick !eat msg $nick !msb msg $nick !anchor msg $nick !guthan msg $nick !cbow msg $nick !dbow msg $nick !godsword msg $nick .::. Others .::. msg $nick !tele msg $nick !dm msg $nick !stopdm } on *:text:!dm*:#: { if (%duel2 == active) { msg $chan a DM is already active please wait for it to end. } if (%duel == active) { set %player2 $nick msg $chan the match is set! %player1 vs %player2 notice %player1 Type "!commands" for the commands list. notice %player2 Type "!commands" for the commands list. set %duel2 active set %p1hp 99 set %p2hp 99 set %spec1 0 set %spec2 0 set %turn 1 msg $chan %player1 gets first hit! } else { set %duel active set %player1 $nick msg $chan $nick has initiated a DM type !DM to fight them } } on *:text:!eat*:#: { if (%turn == 1) { if (%p1hp == 99) { notice $nick You already have 99 hitpoints, please choose another command. halt } else ($nick == %player1) { set %turn 2 inc %p1hp 20 msg $chan %player1 eats a shark and gains 20 hp msg $chan %player1 has %p1hp hp left } } else if (%turn == 2) { if (%p2hp == 99) { notice $nick You already have 99 hitpoints, please choose another command. halt } if ($nick == %player2) { set %turn 1 inc %p2hp 20 msg $chan %player2 eats a shark and gains 20 hp msg $chan %player2 has %p2hp hp } } } on *:text:!dds*:#: { if (%turn == 1) { if ($nick == %player1) { if (%spec2 < 4) { set %hit1 $rand(0,23) set %hit2 $rand(0,23) inc %spec1 msg $chan %player1 has hit %hit1 and %hit2 dec %p2hp %hit1 dec %p2hp %hit2 msg $chan %player2 has %p2hp hp left set %turn 2 } if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec1 == 4) { notice %player1 you are out of specials } } else { if (%turn == 2) { if ($nick == %player2) { if (%spec2 < 4) { set %hit1 $rand(0,23) set %hit2 $rand(0,23) inc %spec2 msg $chan %player2 has hit %hit1 and %hit2 dec %p1hp %hit1 dec %p1hp %hit2 msg $chan %player1 has %p1hp hp left set %turn 1 if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec2 == 4) { notice %player2 you are out of specials. } } } } } on *:text:!dbow*:#: { if (%turn == 1) { if ($nick == %player1) { if (%spec2 < 4) { set %hit1 $rand(5,45) set %hit2 $rand(2,42) inc %spec1 msg $chan %player1 has hit %hit1 and %hit2 dec %p2hp %hit1 dec %p2hp %hit2 msg $chan %player2 has %p2hp hp left set %turn 2 } if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec1 == 4) { notice %player1 you are out of specials } } else { if (%turn == 2) { if ($nick == %player2) { if (%spec2 < 4) { set %hit1 $rand(5,45) set %hit2 $rand(2,42) inc %spec2 msg $chan %player2 has hit %hit1 and %hit2 dec %p1hp %hit1 dec %p1hp %hit2 msg $chan %player1 has %p1hp hp left set %turn 1 if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec2 == 4) { notice %player2 you are out of specials. } } } } } on *:text:!msb*:#: { if (%turn == 1) { if ($nick == %player1) { if (%spec2 < 4) { set %hit1 $rand(5,23) set %hit2 $rand(2,18) inc %spec1 msg $chan %player1 has hit %hit1 and %hit2 dec %p2hp %hit1 dec %p2hp %hit2 msg $chan %player2 has %p2hp hp left set %turn 2 } if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec1 == 4) { notice %player1 you are out of specials } } else { if (%turn == 2) { if ($nick == %player2) { if (%spec2 < 4) { set %hit1 $rand(5,23) set %hit2 $rand(2,18) inc %spec2 msg $chan %player2 has hit %hit1 and %hit2 dec %p1hp %hit1 dec %p1hp %hit2 msg $chan %player1 has %p1hp hp left set %turn 1 if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } else if (%spec2 == 4) { notice %player2 you are out of specials. } } } } } on *:text:!anchor*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %hit $rand(0,42) msg $chan %player1 has hit a %hit dec %p2hp %hit msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } else if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %hit $rand(0,40) msg $chan %player2 has hit a %hit dec %p1hp %hit msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } on *:text:!cbow*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %hit $rand(10,25) msg $chan %player1 has hit a %hit dec %p2hp %hit msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } else if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %hit $rand(10,25) msg $chan %player2 has hit a %hit dec %p1hp %hit msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } on *:text:!Godsword*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %hit $rand(0,60) msg $chan %player1 has hit a %hit dec %p2hp %hit msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } else if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %hit $rand(0,30) msg $chan %player2 has hit a %hit dec %p1hp %hit msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } on *:text:!whip*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %hit $rand(0,30) msg $chan %player1 has hit a %hit dec %p2hp %hit msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } else if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %hit $rand(0,30) msg $chan %player2 has hit a %hit dec %p1hp %hit msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } on *:text:!dh*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %dh $rand(10,50) msg $chan %player1 has hit a %dh dec %p2hp %dh msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %dh $rand(10,70) msg $chan %player2 has hit a %dh dec %p1hp %dh msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } on *:text:!guthan*:#: { if (%turn == 1) { if ($nick == %player1) { set %turn 2 set %dh $rand(0,30) msg $chan %player1 has hit a %dh dec %p2hp %dh msg $chan %player2 has %p2hp hp left if (%p2hp < 1) { msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } if (%turn == 2) { if ($nick == %player2) { set %turn 1 set %dh $rand(0,30) msg $chan %player2 has hit a %dh dec %p1hp %dh msg $chan %player1 has %p1hp hp left if (%p1hp < 1) { msg $chan %player2 has defeated %player1 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else { } } } } if (%turn == 2) { if ($nick == %player2) { msg $chan msg $chan %player1 has defeated %player2 unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } } } on *:text:!enddm*:#: { if ($nick isop $chan) msg $chan 4DM STOPPED unset %duel unset %player1 unset %player2 unset %duel2 unset %p1hp unset %p2hp unset %spec1 unset %spec2 unset %turn unset %hit1 unset %hit2 } else Notice $nick Only Ops may use this command.{ }