// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores" bind "ENTER" "+reload" bind "ESCAPE" "cancelselect" bind "SPACE" "+bunnyh0p" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "hegren" bind "j" "cheer" bind "k" "+hook" bind "l" "pre_pW1.LJ4" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "awp" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "owned" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+moveleft" bind "RIGHTARROW" "+moveright" bind "ALT" "+strafe" bind "SHIFT" "+duck" bind "F1" "say /checkpoint" bind "F2" "say /gocheck" bind "F3" "exec server.cfg;net_graph 3; cl_crosshair_color '255 255 255'" bind "F4" "rcon amx_slap Haos" bind "F5" "slot5;wait;wait;lastinv;wait;wait;+attack2;wait;-attack2;wait;wait;slot5;wait;wait;ak47;primammo" bind "F6" "save quick" bind "F7" "say /server" bind "F8" "say /stuck" bind "F9" "say /keyhelp" bind "F10" "quit prompt" bind "INS" "lastinv" bind "DEL" "+jump" bind "PGDN" "hegren" bind "PGUP" "+lookup" bind "END" "+speed" bind "MWHEELDOWN" "+jump; wait" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "gocheck" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "6" brightness "1" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "10" cl_crosshair_color "255 255 255" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dlmax "96" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "1.000000" con_color "255 180 30" console "1.000000" crosshair "1.000000" fastsprites "2" fps_max "101" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "300" name "vilden" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.220000" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "0" team "" topcolor "30" viewsize "110" voice_enable "0" voice_forcemicrecord "0" voice_modenable "0" voice_scale "0" volume "0.5" setinfo "_amxstatsx" "0" setinfo "lang" "cn" setinfo "_pw" "under" setinfo "_vgui_menus" "0" +mlook +jlook exec userconfig.cfg /// LOL modification by myself // Counter-Strike graphics Conf // Voice settings() voice_scale "0" voice_enable "0" voice_modenable "0" sv_voiceenable "0" voice_forcemicrecord "0" s_eax "0" m_filter "0" // Videocard settings() ati_npatch "0" ati_subdiv "0" r_mmx "1" // Optional settings() _cl_autowepswitch "0" setinfo _vgui_menus "0" violence_ablood 0 violence_hblood 0 violence_agibs 0 violence_hgibs 0 gl_cull 1 gl_keeptjunctions 0 joystick 0 gl_smoothmodels 0 vid_wait 0 r_mirroralpha 0 cl_minmodels 1; alias cl_minmodels; gl_round_down 4; gl_picmip 2; gl_playermip 2; gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" fastsprites 2 // rate "25000" cl_rate "20000" cl_updaterate "101" cl_cmdrate "101" ex_interp "0.01" net_graph "3"