if(!strcmp(cmd, "/venderarma", true)) { new wepid; new tmp[256]; new ammo; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "Use: "/vender arma ID Munição""); return 1; } wepid = strval(tmp); ammo = 300; GivePlayerWeapon(playerid, wepid, ammo); SendClientMessage(playerid, COLOR_GREEN, "arma vendida); return 1; } wepid = strval(tmp); if(wepid==1 || wepid==2 || wepid==3 || wepid==6 || wepid==7 || skin==14 || wepid==15 || wepid==17 || wepid==34 || wepid==35 || wepid==36 || wepid==37 || wepid==38 || wepid==39 || wepid==40){ SendClientMessage(playerid, COLOR_RED, "ID de arma inválido!"); return 1; } else{ format(string, sizeof(string), "%d //%s\r\n", wepid, nome); temp = fopen("weapon.ini", io_append); fwrite(temp, string); fclose(temp); SendClientMessage(playerid, COLOR_GREEN, "Arma Vendida"); return 1; } }