#============================================================= # L2JOneo Customizations #============================================================= # # These Settings have been added by the L2j Oneo Dev Team. # However that does not mean that the L2J Oneo Dev Team Created # all these customizations. All credits to respective owners! # Your server will not be "retail" if you enable or use any of # the below configurations. # # These Settings give the Administrator/Owner of a server more # power in terms of customizations. # USE THE BELOW SETTINGS AT YOUR OWN RISK! # READ CAREFULLY BEFORE USING ANY OPTION BELOW! # #============================================================= #============================================================# # Player Commands # #============================================================# # Allows players the power to select auto-loot enabled or # disabled for themselves. # # Syntax: .autoherbs_on .autoherbs_off AllowAutoHerbsCommand = true # Allows clan leaders the power allow clan members withdraw # items from clan warehouse. # # Syntax: .cwh_withdraw_on .cwh_withdraw_off AllowPlayersWithdrawCWH = true #============================================================# # Baby Pets Customizations # #============================================================# # Flags allow enable pet grow up system # (Official = false) BabyPetsCanGrowUp = false WolfPetsCanGrowUp = false BabyPetsGrowUpLvl = 65 #============================================================# # Character Customizations # #============================================================# # Modify the Maximum Critical Cap. # (Official Critical Cap is 500) # (Every 100 Critical = 10% Critical, so 500 Critical Cap = 50% Critical) MaxCritical = 500 # By defining a value below other than zero (0), # you are putting a cap on the Maximum P.Attack Speed AND/OR M.Attack Speed. # (official = 0) MaxPAtkSpeed= 0 MaxMAtkSpeed= 0 # When true, this will allow a person who changes subclasses to keep the skills of the previous class. # When false, this will remove all skills of the previous sub-class, # and only award skills of the current class. # (official = false) KeepSubClassSkills = false # This will modify the maximum number of subclasses a player is allowed to have. # (official = 3) MaxSubClasses = 3 # This option will disallow PvP/PK of any and ALL kind between players above and below the level given below. # For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+. # (official = 0) PlayerProtectionLevel = 0 # This gives the Administrator/Owner the option to modify the blow success in percent by a dagger. # THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK! # Based on L2JOneo Blow Engine FrontBlow = 50 BackBlow = 70 SideBlow = 60 # false will allow Grade Penalty # true will disable grade penalty DisableGradePenalties = false # false will allow Weight Penalty # true will disable Weight penalty DisableWeightPenalties = false # On character login check for illegitmate skills. false = disabled, true Enabled. CheckSkillsOnEnter = false # Set this option to true to enable custom titles on new chars. # Also replace OneoDevTeam with title you want. CharTitle = false CharAddTitle = OneoDevTeam # Weight Limit config, 0 for disabled. # 100000 will add 100,000 weight limit to everyone, configure it as you like. WeightLimit = 0 #Increase or decrease running speed of characters. #10 adds 10 running speed, -10 removes 10. CustomRunSpeed = 0 # Death Penalty Configuration. # # Calculate in Change % # # (Official = 20) DeathPenaltyChance = 20 #============================================================# # Fun Faction Koofs Vs Noobs Customizations # # ==L2JOneo KvN Engine== # # # #============================================================# # Enable KvN Engine. # KvN Engine its a Faction engine called k00fs Vs n00bs. # NOTE : KvN Engine cant work if u have open the Fun engines TvT and Vip. # Note : When KvN Engine is Activated the server is not in normal mode and # if you try somethink like use a normal faction Examble (Duel between factions) offcorse will not work. # Note : When u Enable this U MUST KNOW WHAT U DOING. FactionKoofsNoobs = false # Koofs Alternative Team Name. KoofsTeamName = koofs # Noobs Alternative Team Name. NoobsTeamName = noobs # name Color of Koofs KoofsColorName = 00FFFF # Name Color of Noobs NoobsColorName = 00FF00 # player can drop Ancient Adena by PvP Kills PlayerCanDropAncientAdena = false # How many AA player will drop on kill. DropAncientAdena = 1 # Players will win automatic adena for pvp reward if they kill an enemy Faction. PlayerGetAdenaByPvP = false # How many u want to loot ? AmmountAdenaGetByPvP = 1 # Player will loose automatic adena when die from pvp if they die from an enemy Faction. PlayerLooseAdena = false # How many u want to loot ? AmmountAdenaLostWhenDies = 1 #Announcement to all the active players about PvP kills per player Faction. NoticePK = false # Announce Faction Players Online Seperate Koofs and Noobs. # Set time interval in ms (0 - don't announce) (1 minute = 60,000 millisecond, 2 minute = 120,000 millisecond....) AnnounceTimeFaction = 0 #============================================================# # Rebirth Fun Engine # #============================================================# # Select The Rebirth Reward Item Id. RebirthItemId = 0 # Select The Rebirth Reward Skill ids and levels. RewardSKill1 = 0 RewardSKillLvL1 = 0 RewardSKill2 = 0 RewardSKillLvL2 = 0 RewardSKill3 = 0 RewardSKillLvL3 = 0 RewardSKill4 = 0 RewardSKillLvL4 = 0 RewardSKill5 = 0 RewardSKillLvL5 = 0 RewardSKill6 = 0 RewardSKillLvL6 = 0 RewardSKill7 = 0 RewardSKillLvL7 = 0 RewardSKill8 = 0 RewardSKillLvL8 = 0 RewardSKill9 = 0 RewardSKillLvL9 = 0 RewardSKill10 = 0 RewardSKillLvL10 = 0 #============================================================# # Donator Customizations # # # #============================================================# # Checkup time of items rent at EnterWorld # and delete delayed danator's rented items. # (official = false) DonatorDeleteRentedItems = false # select If Donator will loose buffs on death. # Options: # # true - donator will keep buffs after death # false - donator will lost his buffs after death # (official = false) KeepBuffsOnDeath = false # Donator Color Name Selection. # Default Yellow. DonatorColorName = 00FFFF # Donator Items. # With Items ID : 6392 , 6393 # Donators with a simple click on them they can use special Magic on them AllowDonatorItems = false # Donators Allow to Auto Revive on die with a popup message FIXED. AllowDonatorAutoRevive = false # Donators Allow to pass Check Unlegit Skills. # if they have any skill that is not for their class server will allow them to pass the check. AllowDonatorsUnlegit = false #============================================================# # NPC Customizations # # # # View NPC Information/Statistics/Drops by shift-clicking. # #============================================================# # Shows NPC Information (enables flags below) # (official = false) GameViewNpc = false # Shows NPC Combat Statistics (Max.HP, P.Attack, etc.) # (official = false) GameViewNpcCombat = false # Shows NPC Basic Statistics (STR, CON, etc.) # (official = false) GameViewNpcBasic = false # Shows NPC Normal and Sweep Drop Information # (official = false) GameViewNpcDrop = false # Show NPC Quest Drop Information # (official = false) GameViewNpcQuestDrop = false # Minimum and maximum variable in seconds for npc animation delay. # You must keep MinMonsterAnimation <= MaxMonsterAnimation. # (official = 0). MinMonsterAnimation = 5 MaxMonsterAnimation = 20 # Allow Raid Boss to petrify a player if the player has a 8+ level difference. (Allow = true, Disallow = false) RaidFossilizationPenalty = true # Set The time to Invade Into Grand Bosses Lair After Server's Restart. TimeLimitOfInvade = 1800000 # Time when a door opens of "The room of a great pirate captain (Zaken)". # Value range 0-23. (0=00:00:00 AM) TimeInADayOfOpenADoor = 0 # Time that the door of "The room of a great pirate captain (Zaken)" is opening. # Value is minute. Range 1-30. TimeOfOpeningADoor = 2 # time of NurseAnt's re-spawn # Value is second. Range 15-120 NurseAntRespawnDelay = 15 #Allow Manor AllowManor = false #Allow WalkerNPC AllowNpcWalkers = False # Manor Refresh Time in Military hours Default 8pm (20) AltManorRefreshTime = 20 # Manor Refresh Time for Min's, Default 00 so at the start of the hour. AltManorRefreshMin = 00 # Manor Next Period Approve Time in Military hours Default 6am AltManorApproveTime = 6 # Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour. AltManorApproveMin = 00 # Manor Maintenance time, Default 6 minutes. AltManorMaintenancePeriod = 360000 # Manor Save Type. 1-Save data into db after every action; Default false AltManorSaveAllActions = true # Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours AltManorSavePeriodRate = 2 #============================================================# # Announcements and Messages # #============================================================# # This option if true will announce when a GM logs in game. # (official = false) ShowGMLogin = false # Show Welcome .htm file located in data/html/ # To welcome everyone ourselves we keep this true by default. ShowOneoInfo = true # Show Newbie htm file to low level players. ShowHTMLNewbie = false # Requires ShowHTMLNewbie = true, this is the cap that determines your classification as newbie or not. LevelShowHTMLNewbie = 40 # Announce Count of online players on character login. ShowOnlinePlayersAtStartup = false # This will add the below set number to the actual amount of online players. (might want to disable that page on Community Board if you do this!) OnlinePlayerCountTrick = 0 # Set time interval in ms to announce online player count (0 - don't announce) (1 minute = 60,000 millisecond) OnlinePlayersAnnounceInterval = 0 # Announce login of Castle Lords. AnnounceCastleLords = false # Enable use of displaying pk info to the players everytime # a pk or pvp is done. Displays in form of : "You have killed PlayerX x many of times". EnablePkInfo = false # Enable or disable NPC Announcer AllowNpcAnnouncer = false # Allow the NPC Announcer for Donators Only? NpcAnnouncerDonatorOnly = false # Set price per each announce note, gms are excluded, they can announce in npc for free. # default = 10000 PricePerAnnounce = 10000 # Set the max announces per day to prevent spawnming # default = 20 AnnouncesPerDay = 20 # Set the min level to announce # default = 1 MinLevelToAnnounce = 1 # Set the max level to announce # default = 80 MaxLevelToAnnounce = 80 #============================================================# # Dimension Rift # #============================================================# # Minimal party size to enter rift. # official = Min = 2, Max = 9. # All players will be teleported back if rift party decreases to number set below. RiftMinPartySize = 5 # Maximum number of jumps between rooms allowed. # After this, party will be teleported back. MaxRiftJumps = 4 # After entering the room, this is the wait time before mobs will spawn in the room. (in ms, 1 second = 1000 ms) # official = 10s = 10000ms RiftSpawnDelay = 10000 # Time between automatic jumps (in seconds). AutoJumpsDelayMin = 480 AutoJumpsDelayMax = 600 # Multiplies stay time in boss room. # (official = 1) BossRoomTimeMultiply = 1 # To enter the dimension rift, each person in your party must have the below amount of dimension fragments. RecruitCost = 18 SoldierCost = 21 OfficerCost = 24 CaptainCost = 27 CommanderCost = 30 HeroCost = 33 #============================================================# # Clan Customizations # #============================================================# # Option to config the Price (adena) that leader need to raise clan up to lvl 3. # # First option is for lvl 1 # Second Option is for lvl 2 ClanFirstCost = 650000 ClanSecondCOst = 2500000 # Option to config the members that leader need to raise clan up to lvl 8. # # First option is for lvl 6 # Second Option is for lvl 7 # Third option is for lvl 8 # Fourt option is for lvl 9 # fifth option is for lvl 10 ClanMembersNeedSix = 30 ClanMembersNeedSeven = 80 ClanMembersNeedEight = 120 ClanMembersNeedNine = 140 ClanMembersNeedTen = 140 # Option to config the Reputation Points that leader need to raise clan up to lvl 8. # # First option is for lvl 6 # Second Option is for lvl 7 # Third option is for lvl 8 # Fourt option is for lvl 9 # fifth option is for lvl 10 ClanReputationSix = 10000 ClanReputationSeven = 20000 ClanReputationEight = 40000 ClanReputationNine = 40000 ClanReputationTen = 40000 # Option to config the SP that leader need to raise clan up to lvl 5. # # First option is for lvl 1 # Second Option is for lvl 2 # Third option is for lvl 3 # Forth option is for lvl 4 # Fifth option is for lvl 5 ClanSpFirst = 30000 ClanSpSecond = 150000 ClanSpThird = 500000 ClanSpForth = 1400000 ClanSpFifth = 3500000 #============================================================# # Server Customizations # #============================================================# # Option that if true will force the login server to restart when the server restarts. LoginRestartWithGameserver = false # Option if true will enable the LoginRestartTime which is the interval at which the login server will constantly loop in restarts. LoginRestartByTime = false # Interval at which login server will loop in restarts. LoginRestartTime = 60 #Safe Sigterm will disable some features during restart/shutdown proccess to prevent enchant and sublcass exploits. (recommended) SafeSigterm = false # Protection against Corrupt GMs! # This protection will ban both GM and Edited character # if a GM tries to enchant a NON GM player above the below value. GMOverEnchant = 0 #Amount of Ancient Adena that a new character will start with. StartingAA = 100 # Enable chat filter = true, Disable chat filter = false UseChatFilter = false # Enable powerfull chat filter = true, Disable = false # EXPERIMENTAL!!! UsePowerfullChatFilter = false # Replace chars in illegal words with following chars # Example sexy (if noted as a bad word) would show up as ***, # or if below option is set to ! it will show !!!!. ChatFilterChars = *** # Player punishment for illegal word: 0=off, 1=chatban, 2=jail ChatFilterPunishment = 1 # How long the punishment is in effect, in minutes. ChatFilterPunishmentTime = 5 # Chance a Crystal Enchant Scroll will succeed after safe enchant. EnchantChanceWeaponCrystal = 85 EnchantChanceArmorCrystal = 85 EnchantChanceJewelryCrystal = 85 # # Chance a Blessed Enchant Scroll will succeed after safe enchant. EnchantChanceWeaponBlessed = 55 EnchantChanceArmorBlessed = 55 EnchantChanceJewelryBlessed = 55 # Increase Dwarfs Enchant Chances # Enable Dwarfs Enchant Bonus EnableDwarfEnchantBonus = False # Dwarfs Enchant Minimum Level DwarfEnchantMinLevel = 80 # How More Chance is Added To Enchant DwarfEnchantBonus = 15 # The way the "//admin" panel looks can be "modern" or "classic". # (default is modern while classic provides more compatibility) GMAdminMenuStyle = modern # Activate Protection for unknownPacket flooding PacketProtection = false # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 # Log GM actions Saved in Sql Table. GMAudit = false # ActiveChar on Login will have the highest lvl (80). SetHighLevelOnStart = false # ActiveChar char that with active subclass also gets max level if true. # If false, ActiveChar with active subclass will not recieve highest level. HighLevelOnStartForSubclass = true # Hero Custom Item Configuration. # Item Id = 3481. # When ActiveChar will use this item will gaine Hero Status. EnableHeroCustomItem = false # Set this to true if you want to add a custom spawn location for ALL new characters. # choose the coordinates you want Example: # SpawnX = 149999 # SpawnYY = 46728 # SpawnZ = -3414 CustomSpawn = false SpawnX = 149999 SpawnY = 46728 SpawnZ = -3414 # Enable this if you want the below configuration to work. CustomStarterItemsEnabled = false # Set this to false to allow items like official given to character on creation. # Set this to true if you don't want players to get items like official on character creation. # This does not affect CustomStarterItems. DisableOfficialStarterItems = false # This allows the administrator to set up additional items for players to start off with, items are put in the format: id,count;id,count;id,count CustomStarterItems = 57,1000; #============================================================# # Miscellaneous Customizations # #============================================================# # If true Hero Weapons can only be equipped by a player with Hero Status # If false Hero weapons can be equipped by any player. # (official = true) StrictHeroSystem = true # Enchant hero weapons (default: False) EnchantHeroWeapons = False # This option allows a player to get a subclass with only the Star of Destiny, and Mimir's Elixir. SubclassWithItemAndNoQuest = false # If true wyverns may be used during a siege. # If false wyverns may not be used during a siege. # (official = false) AltFlyingWyvernInSiege = false # If true, players require book to enchant skill. # If false, players do not require book to enchant skill. # (official = true) EnchantSkillSpBookNeeded = true # Life crystal needed to learn clan skills LifeCrystalNeeded = true # Reuse Delay for potions (in seconds). # (official = 0) PotionsDelay = 0 # Reuse Delay for Elixir potions (in seconds). # (official = 300000) ElixirsDelay = 300000 #Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true RemoveCastleCirclets = True # Alternative Rate Value for Perfect Shield Block Rate. AltPerfectShieldBlockRate = 5 #---------------------------------- # Warehouse Sorting #---------------------------------- EnableWarehouseSortingClan = false EnableWarehouseSortingPrivate = false EnableWarehouseSortingFreight = false # Option to Allow activeChar Summon a pet while is in pvp mode. # # Usefull to avoid players run away with striders/wyverns from the fight. DisableSummonInCombat = true # If true ActiveChar will not be able to Attack the Listed Npc Types. DisableAttackToNpcs = false # List of NPC's that allow casting skills on them # Any other type will not allow casting AllowedNPCTypes = L2Boss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard #============================================================# # Database Customizations # #============================================================# # Option to store additional spawnlist data on a custom table CustomSpawnlistTable = false # Option to save GM spawn only in the custom table SaveGmSpawnOnCustom = false # Option to delete spawn in alternate table. DeleteGmSpawnOnCustom = false # Option to store additional npc data on a custom table CustomNpcTable = false # Option to store additional Items data on custom tables CustomEtcitemTable = false CustomArmorTable = false CustomArmorSetsTable = false CustomWeaponTable = false # Option to store additional Teleport location on a custom table CustomTeleportTable = false # Option to store alternative drop on a custom table CustomDroplistTable = false # Option to store alternative merchant data on a custom table CustomMerchantTables = false #============================================================# # Olympiads Customizations # #============================================================# # Enable the check for Olympiads max enchant weapons. EnableOlyWeaponEnch = false # If LimitOlyWeaponEnch is true weapon enchanted # more than MaxOlyWeaponEnch will be removed. MaxOlyWeaponEnch = 0 # Disable Dual boxing on oly. DisableOlyDualBox = false #============================================================# # Skill Customizations # #============================================================# # Enable to modify skill duration data EnableModifySkillDuration = false # Skill duration list # Format : skillid,newtime;skillid,newtime.... # Example : this enable 1h(3600) duration for songs # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\ # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\ # 363,3600;364,3600 SkillDurationList = # Force NO autolearn on some skill EnableNoAutoLearnList = false # No autolearn skill list # Format : skillid;skillid;.... NoAutoLearnList = #============================================================# # Equipment Restriction config # #============================================================# # Alternate Gaming # Usage: True - Restriction enabled # False - Restriction disabled # Castle Shield can be equiped by all clan members if they own a castle. - default True CastleShieldRestriction = True # ClanHall Shield can be equiped by all clan members if they own a clan hall. - default True ClanHallShieldRestriction = True # Apella armors can be equiped only by clan members if their class is Baron or higher - default True ApellaArmorsRestriction = True # Clan Oath Armors can be equiped only by clan members - default True OathArmorsRestriction = True # Castle Crown can be equiped only by castle lord - default True CastleLordsCrownRestriction = True #Castle Circlets can be equiped only by clan members if they own a castle - default True CastleCircletsRestriction = True #============================================================# # Banking System # #============================================================# # Banking System Enabled BankingSystemEnabled = false # Configure the amount of Adena to trade for the below configured number of Gold Bars. BankingSystemAdena = 0 # Configure the amount of Gold Bars to trade for the above configured number of Adena. BankingSystemGoldBars = 0