5 nodes WATER looks likes : big water pump type units, dripping, wet, rusty and with puddles >aesthetic -rain. >gameplay - water rise and fall allowing passage thru new areas AIR looks like: giant air filters and air pumps, ducting and air drones ahoy >aesthetic -fog >gameplay - noxious gasses stopping passage to areas around machinery MAIN POWER looks like: big ominous power generators, perhaps access for players it on top of a huge set of batterys with arcs of power etc sweeping accross below >aesthetic - lights will switch off when killed, harder to see >gameplay - electrical events like env_tesla or whatnot etc. may cohese with the water SECURITY looks like: vaccine sec room on crack, screens, data cables etc. >aesthetic - Panel blurb on all screens, sec warning >gameplay - ai helpers informing corps of punk locations - cyberspace cameras go down ELECTRICAL SUBSYSTEMS looks like: no idea >aesthetic - door panels fuck up, sparks and zaps >gameplay - random doors not working / fucking up certain routes