insert into `eventai_scripts` (`creature_id`, `event_type`, `event_inverse_phase_mask`, `event_param1`, `event_param2`, `event_param3`, `action1_type`, `action1_param1`, `action1_param2`, `action1_param3`, `action2_type`, `action2_param1`, `action2_param2`, `action2_param3`, `action3_type`, `action3_param1`, `action3_param2`, `action3_param3`, `comment`) values ('18805','1','1','100','20','0','21','1','0','0','20','1','0','0','0','0','0','0','High Astromancer Solarian: Start movement+attack in phase 1'), ('18805','6','0','100','0','0','22','1','0','0','2','1880501','0','0','4','11134','0','0','High Astromancer Solarian: On Aggro Yell and sound. Set to PHASE 1'), ('18805','0','1','50000','50000','0','23','1','0','0','18','33554752','0','0','0','0','0','0','High Astromancer Solarian: Every 50 seconds, set flags to unattackable and switch to PHASE 2'), ('18805','0','2','40000','40000','0','23','-1','0','0','19','33554752','0','0','0','0','0','0','High Astromancer Solarian: Every 40 seconds, switch back to PHASE 1, set flags to attackable'), ('18805','0','1','19000','19000','0','11','42783','4','0','0','0','0','0','0','0','0','0','High Astromancer Solarian: Cast Mark of the Astromancer (irregular timer 2) PHASE 1'), ('18805','0','1','13000','13000','0','11','42783','4','0','0','0','0','0','0','0','0','0','High Astromancer Solarian: Cast Mark of the Astromancer (irregular timer 1) PHASE 1'), ('18805','0','1','4200','1000','0','11','29956','1','0','0','0','0','0','0','0','0','0','High Astromancer Solarian: Cast Arcane Missiles (spam) on random target PHASE 1'), ('18805','1','2','100','20','0','21','0','0','0','21','0','0','0','0','0','0','0','High Astromancer Solarian: Stop movement+attack in phase 2');