ODE INTERNAL ERROR 2: argument not a space in dSpaceLockQuery() Stacktrace: at (wrapper managed-to-native) Ode.NET.d.SpaceLockQuery (intptr) <0x00004> at (wrapper managed-to-native) Ode.NET.d.SpaceLockQuery (intptr) <0xffffffff> at OpenSim.Region.Physics.OdePlugin.OdeScene.waitForSpaceUnlock (intptr) <0x0000d> at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd (single) <0x003bf> at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints (single) <0x0002b> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0053b> at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00036> at OpenSim.Region.Environment.Scenes.Scene.Update () <0x002c3> at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b> at System.Timers.Timer.Callback (object) <0x002a6> at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff> at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> Native stacktrace: mono [0x81685e0] [0xffffe440] /lib/i686/cmov/libc.so.6(abort+0x101) [0xafce0831] libode.so(dDebug+0x3a) [0xacc6be5a] libode.so(dSpaceLockQuery+0x63) [0xacc76623] [0xad2e064c] [0xad2e05fe] [0xac310030] [0xac30fa94] [0xac634a24] [0xac633f4f] [0xac632eac] [0xac632be4] [0xad29a8cf] [0xad2cbcac] [0xad2cbc06] mono [0x8155356] mono(mono_runtime_invoke+0x27) [0x80927b7] mono(mono_runtime_invoke_array+0x210) [0x80983c0] mono [0x8098682] mono [0x80cfdbd] mono [0x80d0283] mono [0x80cddb0] mono [0x811b6a0] mono [0x81318e4] /lib/i686/cmov/libpthread.so.0 [0xafe2b4fb] /lib/i686/cmov/libc.so.6(clone+0x5e) [0xafd8a75e] ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ./opensim-ode.sh: line 5: 5849 Aborted mono OpenSim.exe -physics=OpenDynamicsEngine