case 1: //AirBattle { new joinmsg[200], joinmsgname[24]; GetPlayerName(playerid,joinmsgname,24); SetPlayerWorldBounds(playerid, 1751.681, -2802.69, 2966.18, -840.807); ResetPlayerWeapons(playerid); SetPlayerPos(playerid, 287.9543,1886.6187,17.6406); format(joinmsg, sizeof(joinmsg), "%s has joined the AirBattle!", joinmsgname); SendClientMessageToAll(0x660099AA, joinmsg); if(Language[playerid] == 0) { SendClientMessage(playerid, 0xFFFF00AA, "Je bent geteleporteerd naar de AirBattle! Pas op!! /exitdm om weg te gaan."); } else if(Language[playerid] == 1) { SendClientMessage(playerid, 0xFFFF00AA, "You have joined the AirBattle! Watch out!! /exitdm to get out."); } }