// playa define: new playa; // shealth define: new Float:shealth; // new health define: new Float:health; if (strcmp("/food", cmdtext, true, 40) == 0){ GetPlayerHealth(playa, shealth); SetPlayerHealth(playa, shealth+25); GivePlayerMoney(playa, -foodcost); GameTextForPlayer(playerid, "~w~ You pay $100 for food and eat it", 5000, 1); return 1; }