if(strcmp(cmd, "/givelicense", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAnInstructor(playerid)) { if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " Only Rank 3 or higher can give away a License !"); return 1; } new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense [name] [playerid/PartOfName]"); SendClientMessage(playerid, COLOR_WHITE, "Available names: Driving, Flying, Sailing, Fishing, Weapon."); return 1; } if(strcmp(x_nr,"driving",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense driverslicense [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given a Drivers License to %s.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Instructor %s has given you a Drivers License.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pCarLic] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"flying",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense flyinglicense [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given a Flying License to %s.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Instructor %s has given you a Flying License.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pFlyLic] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"sailing",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense sailinglicense [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given a Sailing License to %s.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Instructor %s has given you a Sailing License.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pBoatLic] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"fishing",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense fishinglicense [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given a Fishing License to %s.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Instructor %s has given you a Fishing License.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pFishLic] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"weapon",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense weaponlicense [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given a Weapon License to %s.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Instructor %s has given you a Weapon License.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pGunLic] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " You are not a School Instructor !"); return 1; } } return 1; }